Reduces the recharge time of Breaching Shot.
* Passive
* AP Cost : 3
* Reduces the recharge time of "Breaching Shot" by 30 seconds and reduces the duration of the "Depleted" effect by 30 seconds.
Reduces the recharge time of Breaching Shot.
* Passive
* AP Cost : 3
* Reduces the recharge time of "Breaching Shot" by 30 seconds and reduces the duration of the "Depleted" effect by 30 seconds.