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  • Put Out or Get Out
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  • "Put Out or Get Out" was the technical third but chronological fourth episode of South of Nowhere that aired on November 18, 2005 on the teen drama channel, The-N.
  • The game commences when the contestant chooses the first five boxes to try to open. The contestant picks one box which potentially contains the prize. They then spend the duration of the show attempting to get into the other boxes, one by one, revealing what they contained. The contestant must eventually decide whether they accept the box concealed within their chosen panties, or accept an offer from The Wanker. Could their box change their life, or just require a course of antibiotics?
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Season
  • 1
Director(s)
  • Paul Hoen
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dbkwik:southofnowhere/property/wikiPageUsesTemplate
dbkwik:uncyclopedia/property/wikiPageUsesTemplate
Original
  • 2005-11-18
Airdate
  • 2005-11-18
Caption
  • Spencer Carlin
imagewidth
  • 300
Production
  • 104
Title
  • Put Out or Get Out
Episode
  • 4
Writer(s)
  • Chad Fiveash, James Patrick Stoteraux
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Guest(s)
  • *Ashley Schneider as Kelly *Donna W. Scott as Cat *Colleen McGrann as Christine
abstract
  • "Put Out or Get Out" was the technical third but chronological fourth episode of South of Nowhere that aired on November 18, 2005 on the teen drama channel, The-N.
  • The game commences when the contestant chooses the first five boxes to try to open. The contestant picks one box which potentially contains the prize. They then spend the duration of the show attempting to get into the other boxes, one by one, revealing what they contained. The contestant must eventually decide whether they accept the box concealed within their chosen panties, or accept an offer from The Wanker. Could their box change their life, or just require a course of antibiotics? When a box is chosen to be opened, it is then out of play. The aim of the game is to try and pick the box whose family has the right amount of money, adding hope that the contestant’s box has a high amount of money and in turn provoking The Wanker to offer the contestant a better deal. The Wanker is always watching the player, trying to analyse their psychology, and has has no idea what the contestant's chosen box contains. The Wanker's sole purpose is to try and ensure the player leaves the studio with the smallest amount of joy possible. Based on the boxes the player has eliminated and their perception of the player themselves, The Wanker makes a sleazy offer to get the sealed box. Whenever The Wanker makes an offer, the player is left with a desperate dilemma ... accept the deal, or risk losing everything.
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