PropertyValue
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rdfs:label
  • WWE Crush Hour
rdfs:comment
  • WWE Crush Hour
  • WWE Crush Hour is a video game released on the PlayStation 2 and Nintendo GameCube consoles by THQ. It was one of a few WWE/F games that were of a different genre than the regular professional wrestling games usually produced. An Xbox port was planned but eventually canceled. The plot of the game consists of Vince McMahon ending up having control over all of the television networks, making WWE superstars feature on any TV show or commercial that he wants. His newest project, titled "Crush Hour", a demolition derby-style show featuring weapons.
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dcterms:subject
dbkwik:prowrestling/property/wikiPageUsesTemplate
Platforms
  • PlayStation 2, GameCube
Genre
  • Vehicular combat, fighting
Ratings
  • ESRB=T, OFLCA=G8+
Title
  • WWE Crush Hour
Modes
  • Single-player, multiplayer
Released
  • --03-17
Developer
  • Pacific Coast Power & Light
Publisher
  • THQ
Year
  • 2003
abstract
  • WWE Crush Hour
  • WWE Crush Hour is a video game released on the PlayStation 2 and Nintendo GameCube consoles by THQ. It was one of a few WWE/F games that were of a different genre than the regular professional wrestling games usually produced. An Xbox port was planned but eventually canceled. The plot of the game consists of Vince McMahon ending up having control over all of the television networks, making WWE superstars feature on any TV show or commercial that he wants. His newest project, titled "Crush Hour", a demolition derby-style show featuring weapons. The game was often compared to Twisted Metal. The cars, consisting of the then-current WWE superstars as drivers, were based roughly on the superstar's character (for example, Stone Cold Steve Austin drove a monster truck while The Undertaker drove a three wheel chopper). The in-game arenas were based on both WWE television shows and matches