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  • Champion of Chaos
  • Champion Of Chaos
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  • Only a person who consciously dedicates himself to a Chaos Power can become a Chaos Champion. The Power recognises in the individual a useful servant and ally. The individual recognises in his Power a means by which he can gain mortal success, perhaps to overcome some terrible personal enemy or adversity. A Champion's motives can be many and varied: revenge for past injustices, aid for the poor, liberation for the oppressed, protection for his loved ones, personal ambition, conquest, and so on. Any great need or want may drive a person into the arms of the Chaos Powers. A factor which drives many into that embrace is fear of their own mortality, for a Chaos Power has the ability to grant a person immortality as a daemon, although only a few Champions are good enough for this.
  • The road to power begins by first offering body and soul to Chaos: either to an individual Chaos God or to Chaos Undivided as a whole. Not all who choose to so dedicate themselves are accepted by the Ruinous Powers, who truly only want the elite of mortals in their service as their Champions. Often it takes a spectacular deed of courage to attract the attention of the Ruinous Powers. If the candidate is accepted by a Chaos God or Chaos Undivided, he receives a Mark of Chaos from his Chaos Patron. This is the patron Chaos God's own Mark or the Mark of Chaos Undivided, and each mark confers some supernatural ability or physical characteristic. Once a Champion receives his Mark he begins to attract followers from the lesser servants of Chaos including mortals and even daemons if the Champion
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abstract
  • The road to power begins by first offering body and soul to Chaos: either to an individual Chaos God or to Chaos Undivided as a whole. Not all who choose to so dedicate themselves are accepted by the Ruinous Powers, who truly only want the elite of mortals in their service as their Champions. Often it takes a spectacular deed of courage to attract the attention of the Ruinous Powers. If the candidate is accepted by a Chaos God or Chaos Undivided, he receives a Mark of Chaos from his Chaos Patron. This is the patron Chaos God's own Mark or the Mark of Chaos Undivided, and each mark confers some supernatural ability or physical characteristic. Once a Champion receives his Mark he begins to attract followers from the lesser servants of Chaos including mortals and even daemons if the Champion proves powerful and successful enough. The Chaos Gods use their Champions to further their aims in the material universe. The Champion's life becomes an endless series of battles, raids and quests to serve the Ruinous Powers. As the Champion serves Chaos he becomes increasingly physically altered through mutational "gifts" granted by the Patron. The road to power ends eventually either in the Champion being reduced to a mindless and formless Chaos Spawn due to persistent failures or ascension to daemonhood as an immortal and powerful Daemon Prince as a reward for success. All Chaos Champions are mortal and can be killed, although this is always a dangerous undertaking as they are exceedingly powerful foes. A Chaos Champion's followers are known as a Chaos Warband. Warbands are deadly rivals to each other, often combatting each other to gain the attention of their patron Chaos Gods. Even followers of the same Chaos God are deadly rivals for their patron's fickle favour. Sometimes shaky alliances are formed between the warbands of extremely powerful Champions. The truly successful Champions of Chaos are rewarded with immortality and are elevated to the rank of Daemon Prince and given control over their own Daemon World within the Warp.
  • Only a person who consciously dedicates himself to a Chaos Power can become a Chaos Champion. The Power recognises in the individual a useful servant and ally. The individual recognises in his Power a means by which he can gain mortal success, perhaps to overcome some terrible personal enemy or adversity. A Champion's motives can be many and varied: revenge for past injustices, aid for the poor, liberation for the oppressed, protection for his loved ones, personal ambition, conquest, and so on. Any great need or want may drive a person into the arms of the Chaos Powers. A factor which drives many into that embrace is fear of their own mortality, for a Chaos Power has the ability to grant a person immortality as a daemon, although only a few Champions are good enough for this. The Champion of Chaos strikes a bargain - he surrenders his shadow-self to the Power, so that it merges and becomes part of his Patron. In return, the Chaos Power rewards the Champion as he sees fit - sometimes blessing him with favour, at other times ignoring or playing with him. The Chaos Powers are often fickle and, to win their favour, a Champion must be successful as well as courageous.