PropertyValue
rdfs:label
  • Ice Pyramid
rdfs:comment
  • Due to a magical field in the pyramid, the monsters appear invisible and will not appear until the Magic Mirror is found. The pyramid is full of hidden doors that must be triggered by hitting certain statues with the sword. At one point the player must also fall through a precise spot in the floor to plummet to the basement so they can access a secondary passage to the top of the pyramid. The Ice Golem waits at the top of the pyramid. Defeating it frees the Crystal of Water and the surrounding landscape then thaws out.
dcterms:subject
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
abstract
  • Due to a magical field in the pyramid, the monsters appear invisible and will not appear until the Magic Mirror is found. The pyramid is full of hidden doors that must be triggered by hitting certain statues with the sword. At one point the player must also fall through a precise spot in the floor to plummet to the basement so they can access a secondary passage to the top of the pyramid. The Ice Golem waits at the top of the pyramid. Defeating it frees the Crystal of Water and the surrounding landscape then thaws out.
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