PropertyValue
rdfs:label
  • Custom Match
rdfs:comment
  • Custom Matches are online and local competitive multiplayer games that can be created and then configured in many ways in Conduit 2. They serve as private matches for online play, one player is the host of the game and up to 11 more can join to the lobby. These custom matches can only be played by people that had befriended the host of the match, by exchanging friend codes that are unique to their profiles or sending them a rival request. To join a Custom Match online, players must check in their friends/rivals roster and see if anyone is currently playing a private match.
dcterms:subject
abstract
  • Custom Matches are online and local competitive multiplayer games that can be created and then configured in many ways in Conduit 2. They serve as private matches for online play, one player is the host of the game and up to 11 more can join to the lobby. These custom matches can only be played by people that had befriended the host of the match, by exchanging friend codes that are unique to their profiles or sending them a rival request. Split-Screen games are called Competitive, but after entering in the lobby the process is exactly the same as the online custom matches, except the player limit is 4. In split-screen, all guest players can customize their controller and loadout preferences before choosing the competitive game mode. To join a Custom Match online, players must check in their friends/rivals roster and see if anyone is currently playing a private match.