PropertyValue
rdfs:label
  • Warhammer 40,000
  • Warhammer 40,000
  • Warhammer 40,000
  • Warhammer 40,000
  • Warhammer 40,000
rdfs:comment
  • Warhammer 40, 000 - jest to gra bitewna utrzymana w konwencji sci-fi.Polega ona na toczeniu walk przy użyciu figurek i modeli danej rasy.Obecnie aktualna jest 5 edycja.
  • Warhammer 40,000, also referred to as Warhammer 40k or sometimes just 40k, is a continuum based on the popular tabletop game released by Games Workshop. The game was originally a rather blatant futuristic expy of the Warhammer series by the same company (as evidenced by most of its races being describable as "X in Space"), but has since grown into its own canon with a uniquely dark and gritty feel, commonly referred to as "grimdark". More detailed information about the setting can be found at the Lexicanum.
  • Daemons are vicious creatures spawned from the nightmare dimension of the warp. Feeding upon the emotions of mortals they mount cataclysmic invasions, annihilating entire star systems in their wake.
  • настольная игра-варгейм, разработанная и издаваемая британской компанией Games Workshop * Страница 0 - краткая статья * Страница 1 - энциклопедическая статья * Разное - на страницах: 2 , 3 , 4 , 5 * Прошу вносить вашу информацию в «Warhammer 40,000 1», чтобы сохранить ее
  • Warhammer 40, 000 is a tabletop miniature wargame designed and produced by Games Workshop. Originally released in 1987 as Warhammer 40, 000: Rogue Trader, it has been rereleased in various editions in the years since then and developed further and further past its original premise as a fantasy supplement to Warhammer Fantasy.
  • The first edition of the game, Warhammer 40,000: Rogue Trader, was published in 1987. Game designer Rick Priestley created the original rules set and the Warhammer 40,000 universe. This original version came as a very detailed, though rather jumbled, rulebook, making it most suitable for fighting small unit skirmishes. Much of the composition of units was determined randomly, by rolling dice. In addition, supplemental material was continually published in White Dwarf magazine, making and providing rules for new units and models. Eventually, White Dwarf provided proper "army lists," which could be used to create larger and more coherent forces than were possible in the main rulebook. A few elements of the setting (bolters, frag grenades, Terminator Armour) can be seen in a set of earlier wa
  • Warhammer 40,000 is a table top game franchise, set forty thousand years in the future. A clever blend of sci fi and fantasy. The following was copied from the Warhammer 40K Wiki: "It is the 41st Millennium. For more than a hundred centuries the Emperor of Mankind has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the vast Imperium of Man for whom a thousand souls are sacrificed every day so that he may never truly die.Yet even in his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the Warp
  • Warhammer 40,000 (informally known as Warhammer 40K or just 40K) is a tabletop produced by , set in a universe. Warhammer 40,000 was created by in 1987 as the futuristic companion to Warhammer Fantasy Battle, sharing many game mechanics. Expansions for Warhammer 40,000 are released from time to time, often to facilitate a certain sort of game, such as Cities of Death and Apocalypse, which give rules for urban and large-scale combat, respectively. The game is currently in its fifth edition. See also: See also:
  • Warhammer 40,000 (auch Warhammer 40k oder WH40k) ist ein Tabletop-Spiel der Firma Games Workshop. Es spielt in einer dystopischen Zukunft, in der die Menschheit und zahlreiche andere Spezies und Völker um die Vorherrschaft im Universum und um die Erlangung ihrer sonstigen Ziele kämpfen. In dieser postapokalytpischen Szenerie gibt es für Frieden und Menschlichkeit keinen Platz, alles dreht sich um den immer währenden Krieg in den Weiten des Universums.
  • thumb|504px|center Warhammer 40,000 (informalmente conocido como Warhammer 40k o simplemente 40k) es un juego de tablero de recreación bélica de ambientación gótica y de ciencia ficción, producido por la compañía británica Games Workshop, Inc. El juego gira en torno a miniaturas a escala 28 mm. (aproximadamente 1:65) producidas por Citadel Miniatures, las cuales representan soldados, criaturas y vehículos de combate. El juego requiere una combinación de táctica y suerte.
owl:sameAs
dcterms:subject
Gründer
  • Amelia3008
dbkwik:de.community/property/wikiPageUsesTemplate
dbkwik:ru.science/property/wikiPageUsesTemplate
Startdatum
  • 22012010
Status
  • Inaktiv
dbkwik:de.warhammeronline/property/wikiPageUsesTemplate
Projekttitel
  • Warhammer 40k
Adoptiert
  • Sascha Kreiger
Subdomain
  • de.warhammer40k
abstract
  • Warhammer 40, 000 - jest to gra bitewna utrzymana w konwencji sci-fi.Polega ona na toczeniu walk przy użyciu figurek i modeli danej rasy.Obecnie aktualna jest 5 edycja.
  • thumb|504px|center Warhammer 40,000 (informalmente conocido como Warhammer 40k o simplemente 40k) es un juego de tablero de recreación bélica de ambientación gótica y de ciencia ficción, producido por la compañía británica Games Workshop, Inc. El juego gira en torno a miniaturas a escala 28 mm. (aproximadamente 1:65) producidas por Citadel Miniatures, las cuales representan soldados, criaturas y vehículos de combate. El juego requiere una combinación de táctica y suerte. Warhammer 40,000 es la contrapartida de ciencia ficción a Warhammer Fantasy. Warhammer 40,000 permite disponer las figuras en formaciones mucho más libres, y emplea armamento mucho más avanzado. El juego se encuentra actualmente en su 7ª Edición.
  • Warhammer 40,000, also referred to as Warhammer 40k or sometimes just 40k, is a continuum based on the popular tabletop game released by Games Workshop. The game was originally a rather blatant futuristic expy of the Warhammer series by the same company (as evidenced by most of its races being describable as "X in Space"), but has since grown into its own canon with a uniquely dark and gritty feel, commonly referred to as "grimdark". More detailed information about the setting can be found at the Lexicanum.
  • Daemons are vicious creatures spawned from the nightmare dimension of the warp. Feeding upon the emotions of mortals they mount cataclysmic invasions, annihilating entire star systems in their wake.
  • Warhammer 40,000 (auch Warhammer 40k oder WH40k) ist ein Tabletop-Spiel der Firma Games Workshop. Es spielt in einer dystopischen Zukunft, in der die Menschheit und zahlreiche andere Spezies und Völker um die Vorherrschaft im Universum und um die Erlangung ihrer sonstigen Ziele kämpfen. In dieser postapokalytpischen Szenerie gibt es für Frieden und Menschlichkeit keinen Platz, alles dreht sich um den immer währenden Krieg in den Weiten des Universums. Warhammer 40,000 ist die Science-Fiction-Version des Spiels Warhammer Fantasy Battles, spielt aber nicht in der Zukunft der darin behandelten „Warhammer-Welt“, sondern in der Zukunft der Realität, also im 41. Jahrtausend nach Christi Geburt. Die Spezies in Warhammer 40,000 sind dennoch größtenteils Abwandlungen der Völker aus Warhammer Fantasy, was sich eventuell dadurch erklären mag, dass Games Workshop anfangs tatsächlich noch an einer Verbindung zwischen den beiden Spieleuniversen gearbeitet, diese jedoch inzwischen gänzlich verworfen hat (siehe Warhammer-Universum).
  • настольная игра-варгейм, разработанная и издаваемая британской компанией Games Workshop * Страница 0 - краткая статья * Страница 1 - энциклопедическая статья * Разное - на страницах: 2 , 3 , 4 , 5 * Прошу вносить вашу информацию в «Warhammer 40,000 1», чтобы сохранить ее
  • Warhammer 40,000 (informally known as Warhammer 40K or just 40K) is a tabletop produced by , set in a universe. Warhammer 40,000 was created by in 1987 as the futuristic companion to Warhammer Fantasy Battle, sharing many game mechanics. Expansions for Warhammer 40,000 are released from time to time, often to facilitate a certain sort of game, such as Cities of Death and Apocalypse, which give rules for urban and large-scale combat, respectively. The game is currently in its fifth edition. Players assemble and paint individual 28 mm (1.1 in) scale (approximately 1:56) that represent futuristic , and . These figurines are collected to comprise squads in armies that can be pitted against those of other players. Each player brings a roughly equal complement of units to a tabletop battlefield with handmade or purchased terrain. The players then decide upon a scenario, ranging from simple skirmishes to complex battles involving defended objectives and reinforcements. The models are physically moved across the table and the actual distance between models plays a role in the outcome of combat. Play is , with various outcomes determined by tables and the roll of dice. Battles may last anywhere from a half hour to several days, and battles may be strung together to form campaigns. Some game and hobby stores host games periodically, and official tournaments are held on a regular basis. Warhammer 40,000's space fantasy setting spans a vast fictional universe. Its various factions and races include the (the human race 38,000 years hence), the (similar to Warhammer Fantasy ), and the (similar to Elves in Warhammer Fantasy Battle). These races, along with their playing rules, are covered in the game's rule books and supplemental army codexes, along with articles in the Games Workshop magazines, White Dwarf and Imperial Armour. Lines of these miniatures are produced by and . The Warhammer 40,000 setting is used for several related tabletop games, video games, and various works of fiction, including licensed works published by , a subsidiary of Games Workshop. See also: The Warhammer 40,000 game world is a that takes place in a universe. Set in the 41st millennium, most of the major storylines that provide the backdrop and history span over millennia. Central to the Warhammer 40,000 universe are the , somewhat combinations of genetically enhanced super-soldiers with world-destroying firepower, and crusading knights with an unswerving, fanatical loyalty to the God-Emperor. While Space Marines act as the special forces of the Imperium, the bulk of mankind's military power is found in the , which consist of billions of regiments, each thousands of soldiers strong. Their quintessential opposition is the , who betrayed the Emperor during the , led by Warmaster Horus. Much of the is controlled by the , though it is not the only galactic power. Other races include the , a barbaric humanoid green-skinned semi-fungoid race; the , survivors of an ancient fallen civilization reminiscent of classic fantasy Elves; the , a young and technologically-sophisticated civilization of aliens that work for the ; the , soulless living metal constructs tricked into slavery by star gods; and the , an all-consuming, all-organic, bio-engineered, extragalactic hive-swarm. Each of these races have playable armies. Other playable armies include the Witch Hunters and Daemonhunters, organizations within the Imperium, as well as the fallen Dark Eldar and the capricious Daemons of Chaos. See also: Games are played between two or more players, referred to as "gamers", each of whom fields a group of units they have purchased, painted and assembled. The size and composition of the groups, referred to as armies, are determined on a points system, with each unit (figurine) assigned a number of points proportional to its worth on the battlefield (a better unit or model is worth more points). Before a game, the gamers agree on how many points will be used as the maximum army size and each assembles an army up to that maximum limit. The composition of these armies are usually constrained by rules contained within the Warhammer 40,000 rulebook, as well as in several army-specific codexes. These rules and preparations are generally taken seriously among gamers. Common game sizes are between 500 and 2,000 points and played on tables four feet in width and four to eight feet in length, but it is possible to play much larger games given the time and inclination (larger point battles tend to be played by multiple gamers on larger tables). At the onset of each battle, a set of rules and goals, specific to that combat, are determined; these are collectively referred to as a scenario. Gamers have basic goals, which range from the capture of one or more objectives, to simply destroying the enemy. Additional rules may include fighting at night or other factors that affect troops' abilities. These scenarios may be straightforward and take only a half hour to complete, or they may be complex and require several hours to finish. A series of scenarios may be organized into a campaign, where two or more players fight against each other in a number of battles. These campaigns may feature their own special rules, and are typically tied together by a storyline, which might evolve based on the results of each scenario. Scenarios and campaigns are designed by Games Workshop and printed in the codexes, rulebooks or White Dwarf. Alternately, gamers may design their own scenarios or build new campaigns from premade scenarios. Play is divided into phases where each player moves, shoots, and/or engages in close combat with various units. In the movement phase, a player determines the direction and distance individual units will travel. Some units can travel further than others in a single move, and terrain may inhibit movement. In the shooting phase, the player has the opportunity to make long-distance attacks with units that are within range of the enemy. In the Assault Phase, units may engage in close-quarters fighting with enemy units in close proximity. After one player completes all three phases play is turned over to the opposing player. Contingent events such as weapon hits and misses are determined by the roll of a and unit characteristics. A specialty die called a scatter die is used to determine deviation for less accurate events such as artillery barrages or reserve units deploying onto the battlefield through irregular means. Unlike some , Warhammer 40,000 is not played on a or any kind of pre-defined gameboard. Instead, units can be placed at almost any physical location on the table. Range between and among units is important in all three phases of play. Distance is measured in inches using a ruler. Determination of , is made at "model's eye view"—gamers may bend down to observe the board as model would. Victory is determined by points, awarded for completing objectives and/or destroying enemy units. Benjamin Fox, in "The Performance of War Games", argues that player interaction on the battlefield reflects all portions of a "performance": script, drama and theater. He compares war games like Warhammer Fantasy Battle and Warhammer 40,000 to such as Dungeons & Dragons and notes the dynamic nature of battles, where each conflict is different from the last. Terrain is also an important part of play. Although Games Workshop sells terrain kits, many hobbyists prefer to make their own elaborate and unique set pieces. Common household items like soft drink cans, coffee cups, packing pieces, and pill bottles can be transformed into ruined cathedrals, alien habitats, or other terrain with the addition of plastic cards, putty, and a bit of patience and skill. Like Warhammer, Warhammer 40,000 involves both actual table-top play and the "meta-game" of preparing models and armies for play. For many gamers the preparation of models is sometimes more important than the actual gameplay itself. Gamers purchase the figurines from Games Workshop and then assemble and paint them before they use them in battle. The painting itself lends a sense of authenticity to the owner of the figurines, indicating how serious he or she is about the hobby. Depending on the number of units, it can take weeks or months to complete an army, this time may include modification of the original paint schemes and even model poses to personalize each army. In official tournaments, it is common to mandate that all of a player's forces be fully painted and assembled, though in more casual games only assembly of the model is required for play. Contests for best painted armies are occasionally held by Games Workshop at and by game stores or wargaming organizations at various conventions. Before such tournaments, retouching an already completed army can take weeks. Craftsmanship is an important element of play, both for gamers' own experience and tournament entries. Some tournaments include competition between gamers where points are awarded for the overall appearance of each player's army as well as for sportsmanship and victory in individual scenarios.
  • Warhammer 40, 000 is a tabletop miniature wargame designed and produced by Games Workshop. Originally released in 1987 as Warhammer 40, 000: Rogue Trader, it has been rereleased in various editions in the years since then and developed further and further past its original premise as a fantasy supplement to Warhammer Fantasy. Beset on all sides by the alien and by the heretic, the Imperium of Man is crumbling. It is but a shadow of what it once was, a glorious, shining bastion of humanity, standing strong, but it has degraded. The Imperium's God-Emperor sits as a rotting shell on the Golden Throne, kept alive only by the constant sacrifices of thousands. Barely alive, he is forced to watch as the Imperium is beset on all sides by countless xenos, and worst of all, the traitorous legions that were once his sons. The Imperium's borders are protected by the Imperial Guard, and the Emperor's greatest soldiers, the superhuman mutants known as the Adeptus Astartes, or the Space Marines. Humanity barely pulls through, day after day, and even as the Emperor rots on his throne, his consciousness keeps back the Chaos Gods in the Warp, preventing them from bleeding over into realspace and consuming all of reality.
  • The first edition of the game, Warhammer 40,000: Rogue Trader, was published in 1987. Game designer Rick Priestley created the original rules set and the Warhammer 40,000 universe. This original version came as a very detailed, though rather jumbled, rulebook, making it most suitable for fighting small unit skirmishes. Much of the composition of units was determined randomly, by rolling dice. In addition, supplemental material was continually published in White Dwarf magazine, making and providing rules for new units and models. Eventually, White Dwarf provided proper "army lists," which could be used to create larger and more coherent forces than were possible in the main rulebook. A few elements of the setting (bolters, frag grenades, Terminator Armour) can be seen in a set of earlier wargaming rules called Laserburn produced by Tabletop Games. The influence of these rules can also be seen in the prototype Necromunda game mechanics. The major expansions for Rogue Trader were the sourcebook Chapter Approved which gave army lists for the Space Marines and the Eldar among others, the Warhammer 40,000 Compendium (it contained the army lists for the Imperial Guard and the Eldar Harlequins) and the two-volume Realms of Chaos (1988 and 1990, respectively) which introduced the storyline of the Horus Heresy that began the Age of the Imperium and the Ruinous Powers of Chaos. Games Workshop began its drive to reduce the points values of many vehicles in the latter days of this version of the game and experimented with a number of methods for targetting and damaging vehicles.
  • Warhammer 40,000 is a table top game franchise, set forty thousand years in the future. A clever blend of sci fi and fantasy. The following was copied from the Warhammer 40K Wiki: "It is the 41st Millennium. For more than a hundred centuries the Emperor of Mankind has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the vast Imperium of Man for whom a thousand souls are sacrificed every day so that he may never truly die.Yet even in his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the Warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor's will. Vast armies give battle in His name on uncounted worlds. Greatest amongst his soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Imperial Guard and countless planetary defence forces, the ever-vigilant Inquisition and the tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat to humanity from aliens, heretics, mutants -- and far, far worse. To be a man in such times is to be one amongst untold billions. It is to live in the cruelest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be relearned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods." Not a very nice place. THe twelve xeno races are: Eldar, Dark Eldar, Orks, Necrons, Tau, Tyriands, Squats, Orgyn, and Ratlings. There are about one thousand Space Marine Chapters (armies of roughly one thousand) though only about twenty are playable.
is wikipage disambiguates of