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rdfs:label
  • Deep Ones
  • Deep Ones
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  • The Deep Ones are beings that are worshiped by the people of Hackdirt. They are believed to live deep in the caverns of Hackdirt, hence the name "Deep Ones." The Hackdirt Brethren live in the caverns to be closer to those they worship. Even though they are mentioned by the people of Hackdirt, the Deep Ones are never seen in game.
  • I Deep Ones sono esseri d'acqua simili ad alcuni tipi di anfibi ma con una corporatura antropomorfa. Si muovono lentamente nelle profondità di Derceto e danno la caccia alla preda affiorando dall'acqua ed iniziando ad inseguirla. Attaccano con le braccia ruggendo e causando 2 punti danno ma, nonostante ciò, non sono molto resistenti. Queste creature sembrano essere state evocate da Ezechiel Pregzt per difendere l'albero nel quale è incarnato. Quando si rendono conto di non riuscire a star dietro alla preda, s'immergono in acqua per riaffiorarle più vicino ed attaccarla. Ne comparirà solamente uno per volta ma, una volta sconfitto, verrà presto sostituito da un'altro Profondo illimitatamente.
  • Deep Ones are aquatic race only seen near the end of the game, before and during the confrontation with Ezechiel Pregzt.
  • The Deep Ones are sinister piscene humanoids, alien in origin and ancient beyond reckoning, appearing as a hostile, sentient aggressor species encountered in Etrian Odyssey III: The Drowned City.
  • The Deep Ones are a sapient, humanoid form of aquatic life who possess amphibious and fish-like features. Deep Ones do not age and cannot die of natural causes, living forever unless killed. The beings also seem to continue growing throughout their lives, some of the largest reaching heights of over 30 stories. While they normally reside beneath the waves in sunken caverns and temples, they can survive on land for quite a long time and will often do so to fulfill various purposes. In the story The Shadow Over Innsmouth, the Deep Ones strike a deal with the people of a fishing town which is beginning to dry up. The creatures offered to keep the fish plentiful and give the townspeople vast quantities of gold, but in return, the people of Innsmouth had to do two very important things.
  • <default>Deep Ones</default> Type Diet Status Habitat Range Origin Images [[:Category:|Images]] The Deep Ones are a legendary, non-human intelligent race which may or may not have existed in ancient times, during the Dawn Age. Supposedly, they were a dark and vile race of half-men, half-fish creatures, who lurked in the depths of the oceans and harassed the coastlands.
  • Natives of the cold black depths of the Atlantic, the Deep Ones are rarely seen by the light of day, even more rarely at the water's edge. The sea has kept its carnivorous secret, other than what is recalled in fisherman's tales or turn-of-the-century fictions.
  • The Deep Ones, also known as Merrow, are arguably one of Lovecraft's most iconic monsters next to the legendary Cthulhu and have inspired innumerable parodies, rip-offs and homages in almost all forms of media imaginable. They are semi-aquatic beasts under the command of Dagon and Mother Hydra, two lesser Elder-Things who are also worshipped by the dangerous religious cult known as the Esoteric Order of Dagon, and their sinister worship of the Great Old Ones often puts them at odds with humanity: however these devious creatures have a liking of interbreeding with humanity to produce monstrous offspring that will grow more and more alien as they grow older until eventually they return to the ocean to be with their own kind.
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Range
Faction
  • Pregzt
Origin
  • The Sea
Status
  • Extinct
Habitat
Name
  • Deep One
Type
  • Legendary, non-human intelligent race
dbkwik:it.aloneinthedark/property/wikiPageUsesTemplate
Title
  • Deep Ones
Race
  • Deep Ones
Location
  • Derceto, in the waters underground.
abstract
  • <default>Deep Ones</default> Type Diet Status Habitat Range Origin Images [[:Category:|Images]] The Deep Ones are a legendary, non-human intelligent race which may or may not have existed in ancient times, during the Dawn Age. Supposedly, they were a dark and vile race of half-men, half-fish creatures, who lurked in the depths of the oceans and harassed the coastlands. A few maesters speculate that the Deep Ones may have inhabited the Iron Islands before they were settled by the original ironborn - considered an offshoot of the First Men - and that they may have something to do with the mysterious fused black stone ruins which form the foundation of the Hightower in Oldtown - though these are fringe opinions without much support.
  • The Deep Ones are a sapient, humanoid form of aquatic life who possess amphibious and fish-like features. Deep Ones do not age and cannot die of natural causes, living forever unless killed. The beings also seem to continue growing throughout their lives, some of the largest reaching heights of over 30 stories. While they normally reside beneath the waves in sunken caverns and temples, they can survive on land for quite a long time and will often do so to fulfill various purposes. In the story The Shadow Over Innsmouth, the Deep Ones strike a deal with the people of a fishing town which is beginning to dry up. The creatures offered to keep the fish plentiful and give the townspeople vast quantities of gold, but in return, the people of Innsmouth had to do two very important things. The first of these conditions involved frequent human sacrifices to honor the Deep Ones' patriarch and matriarch, Father Dagon and Mother Hydra. The second of these conditions was that the people of Innsmouth would breed with the Deep Ones, creating Deep One hybrids which would allow their race to expand. With both these conditions agreed to, the town of Innsmouth became an eerie hive of the unknown tucked away in the thickness of the foggy ocean.
  • The Deep Ones are beings that are worshiped by the people of Hackdirt. They are believed to live deep in the caverns of Hackdirt, hence the name "Deep Ones." The Hackdirt Brethren live in the caverns to be closer to those they worship. Even though they are mentioned by the people of Hackdirt, the Deep Ones are never seen in game.
  • I Deep Ones sono esseri d'acqua simili ad alcuni tipi di anfibi ma con una corporatura antropomorfa. Si muovono lentamente nelle profondità di Derceto e danno la caccia alla preda affiorando dall'acqua ed iniziando ad inseguirla. Attaccano con le braccia ruggendo e causando 2 punti danno ma, nonostante ciò, non sono molto resistenti. Queste creature sembrano essere state evocate da Ezechiel Pregzt per difendere l'albero nel quale è incarnato. Quando si rendono conto di non riuscire a star dietro alla preda, s'immergono in acqua per riaffiorarle più vicino ed attaccarla. Ne comparirà solamente uno per volta ma, una volta sconfitto, verrà presto sostituito da un'altro Profondo illimitatamente.
  • Deep Ones are aquatic race only seen near the end of the game, before and during the confrontation with Ezechiel Pregzt.
  • The Deep Ones are sinister piscene humanoids, alien in origin and ancient beyond reckoning, appearing as a hostile, sentient aggressor species encountered in Etrian Odyssey III: The Drowned City.
  • Natives of the cold black depths of the Atlantic, the Deep Ones are rarely seen by the light of day, even more rarely at the water's edge. The sea has kept its carnivorous secret, other than what is recalled in fisherman's tales or turn-of-the-century fictions. These clammy, ancient creatures are humanoid but share little with humanity, more akin to the deep-sea terrors that are only occasionally witnessed or washed ashore. If they once had society or civilisation, no evidence remains, at least none explorable by man under the great pressures of the abyssal trenches. Indeed, the Deep Ones' preferred method of feeding is to drag victims into a death-dive until the unfortunates are crushed into more edible material. Just as animals react en masse to upheavals in their environment, so too have the Deep Ones responded to the doom that has come to New England. For the first time in lifetimes they have emerged from the waves, slick and dripping, losing little of their sea-quickness even on two legs. The warbands of the Draug drive them ahead like cattle, or leave them to lurk in slime-bound rock pools and inlets. They dispassionately observe the changing coast from behind shark-dead, unblinking eyes.
  • The Deep Ones, also known as Merrow, are arguably one of Lovecraft's most iconic monsters next to the legendary Cthulhu and have inspired innumerable parodies, rip-offs and homages in almost all forms of media imaginable. They are semi-aquatic beasts under the command of Dagon and Mother Hydra, two lesser Elder-Things who are also worshipped by the dangerous religious cult known as the Esoteric Order of Dagon, and their sinister worship of the Great Old Ones often puts them at odds with humanity: however these devious creatures have a liking of interbreeding with humanity to produce monstrous offspring that will grow more and more alien as they grow older until eventually they return to the ocean to be with their own kind. Deep Ones are described as either a hybrid of man and fish or man and frog, regardless of their traits all depictions show them as followers of the Great Old Ones and they obey the whims of their king and queen without question (some sources have Dagon and Mother Hydra as lesser gods, others simply have them as powerful Deep Ones). The Deep Ones play an important role as antagonists in the Call Of Cthulhu role-playing universe as well as videogames and literature based on this subgenre of Lovecraftian horror, such as the video game "Call of Cthulhu: Dark Corners of the Earth" where both the Deep Ones and their human cultist worshippers including the "Innsmouth Citizens" within the town of Innsmotuh are the main antagonists. The are a gang of minor antagonists from the Lovecraftian video-game, Call of Cthulhu: Dark Corners of The World and as their name implies, are the citizens of the eerie town of Innsmouth. Like many of their fellow inhabitants of Innsmouth, they are allied with the Order of Dagon and may also be either Deep Ones in disguise or hybrid human/Deep One spawn.