PropertyValue
rdfs:label
  • Kroot
  • Kroot
rdfs:comment
  • Los Kroot son una raza alienígena que habita en la Franja Este, dentro del Imperio Tau. Se pueden considerar parte de éste, puesto que son aliados incondicionales a pesar de ser una raza característicamente mercenaria. Aunque procuran escondérselo a sus aliados Tau (evitando coincidir contra ellos), a los kroot se les puede ver prácticamente con cualquier raza o facción, puesto que no tienen ningún tipo de prejuicio mientras reciban su recompensa.A pesar de su sociedad tribal y aparecienda primitiva, conocen cómo viajar a través de la Disformidad; y poseen flota propia.
  • The Kroot are a carnivorous humanoid species that frequently appears throughout the galaxy, native to the world Pech. They are a member species of the Tau Empire, but they also seem to be known mercenaries.
  • The Kroot are a unique race of xenos originating from the world of Pech, located within the Ultima Segmentum and absorbed into the Tau Empire. The Kroot are a relatively primitive race operating in tribes known as Kindreds and living in the most basic of buildings constructed from animal hides and located high in the treetops of the sprawling jungles of Pech. While most Kroot are seen fighting alongside Tau armies they also operate separately either working as a large kindred towards their own goals or working as mercenaries for the highest bidder. While they are uncommon in the Imperium and generally frowned upon by the Inquisition it is not unknown for some more radical Inquisitors to employ single Kroot for their impressive field craft abilities.
  • The Kroot are a mercenary race that have become allies of the Tau Empire. They make up in part for the lack of close-combat units in the Tau Empire, however in space their Warspheres serve a different purpose. They are a very tough vessel in the Tau Empire Fleet list and their firepower almost makes up for their lack of manoeuvrability.
  • The Kroot are a non-fictional species in the Warhammer 40,000 universe. In the game, they are a species of ferocious carnivores that resemble avian creatures,. They are aligned with the Tau Empire, and contribute auxiliaries to the Tau Hunter Cadres. However, they do also work outside of "The Greater Good" as mercenaries frequently. The Kroot are a subset of the Tau playable army, although special rules have been released to field armies entirely composed of Kroot, or as allies to other forces.
  • A unique feature of the Kroot is that they evolve by selecting traits of their defeated foes to absorb by eating them. Due to this, the many Kroot warbands across the galaxy often look radically different. Kroot leaders are known as Shapers; they are generally the Kroot with the best ability for recognizing desirable traits in defeated foes and tell his Kindred (the word for a Kroot clan) what to eat to suit the task at hand. For instance, a Shaper who wants his Kroot to gain muscle mass will take on campaigns against Orks to acquire the right DNA, while extensive feeding on flying predators will allow the Kroot to grow wings. This eating of their foes ties in with the religious beliefs of the Kroot: they believe that when a warrior of any race dies, his warrior spirit should be kept, and
  • A unique feature of the Kroot is that they evolve by selecting traits of their defeated foes to absorb by eating them. Due to this, the many Kroot warbands across the galaxy often look radically different. Kroot leaders are known as Shapers; they are generally the Kroot with the best ability for recognizing desirable traits in defeated foes and will tell their Kindred (the word for a Kroot clan) what to eat to suit the task at hand. For instance, a Shaper who wants his Kroot to gain muscle mass will take on campaigns against Orks to acquire the right DNA, while extensive feeding on flying predators will allow the Kroot to grow wings. This eating of their foes ties in with the religious beliefs of the Kroot: they believe that when a warrior of any race dies, his warrior spirit should be kep
owl:sameAs
dcterms:subject
sapience
  • Sapient
dbkwik:aliens/property/wikiPageUsesTemplate
dbkwik:ultimatepopculture/property/wikiPageUsesTemplate
Other
  • Kroot Carnivore
Name
  • Kroot
dbkwik:es.warhammer40k/property/wikiPageUsesTemplate
dbkwik:warhammer-40k/property/wikiPageUsesTemplate
dbkwik:warhammer40k/property/wikiPageUsesTemplate
Lifespan
  • Can live to be over 100.
Universe
  • Warhammer 40k
World
binomen
  • Krootis aviana
abstract
  • Los Kroot son una raza alienígena que habita en la Franja Este, dentro del Imperio Tau. Se pueden considerar parte de éste, puesto que son aliados incondicionales a pesar de ser una raza característicamente mercenaria. Aunque procuran escondérselo a sus aliados Tau (evitando coincidir contra ellos), a los kroot se les puede ver prácticamente con cualquier raza o facción, puesto que no tienen ningún tipo de prejuicio mientras reciban su recompensa.A pesar de su sociedad tribal y aparecienda primitiva, conocen cómo viajar a través de la Disformidad; y poseen flota propia.
  • The Kroot are a carnivorous humanoid species that frequently appears throughout the galaxy, native to the world Pech. They are a member species of the Tau Empire, but they also seem to be known mercenaries.
  • The Kroot are a unique race of xenos originating from the world of Pech, located within the Ultima Segmentum and absorbed into the Tau Empire. The Kroot are a relatively primitive race operating in tribes known as Kindreds and living in the most basic of buildings constructed from animal hides and located high in the treetops of the sprawling jungles of Pech. While most Kroot are seen fighting alongside Tau armies they also operate separately either working as a large kindred towards their own goals or working as mercenaries for the highest bidder. While they are uncommon in the Imperium and generally frowned upon by the Inquisition it is not unknown for some more radical Inquisitors to employ single Kroot for their impressive field craft abilities.
  • A unique feature of the Kroot is that they evolve by selecting traits of their defeated foes to absorb by eating them. Due to this, the many Kroot warbands across the galaxy often look radically different. Kroot leaders are known as Shapers; they are generally the Kroot with the best ability for recognizing desirable traits in defeated foes and will tell their Kindred (the word for a Kroot clan) what to eat to suit the task at hand. For instance, a Shaper who wants his Kroot to gain muscle mass will take on campaigns against Orks to acquire the right DNA, while extensive feeding on flying predators will allow the Kroot to grow wings. This eating of their foes ties in with the religious beliefs of the Kroot: they believe that when a warrior of any race dies, his warrior spirit should be kept, and the only way to do this is by eating his flesh. The Kroot practice this in their "burial" customs, in which the body of the deceased is consumed by the kindred. Kroot who prey extensively on a particular species will begin to take the characteristics of that creature. In sentient species such as Orks and Humans, they may also take on cultural aspects of that race as well. Kroot who have fed on Dark Eldar, for example, soon begin to show signs of the cunning and intense cruelty the Dark Eldar are known for. In the case of animals, this sometimes leads to evolutionary dead ends. A Kindred will find itself locked into an animalistic and unintelligent form, unable to evolve themselves any more. Species such as Tyranids who also absorb the DNA of their prey are particularly dangerous for Kroot to prey upon, as they may acquire too many undesirable Tyranid characteristics. The ecology of the Kroot home world of Pech includes many species of animal that are partially Kroot, the results of a kindred's evolutionary missteps. The Kroot use these related creatures as laborers, pack animals, and even as weapons. The most common examples are the canine Kroot Hounds, the lumbering and powerful ape-like Krootox, the dromaeosaurid Knarloc riding beats, and the massive dinosaur-like Great Knarlocs. Another creature of note is the Kroothawk, an animal held sacred by the Kroot, possibly because it may be their evolutionary ancestor. There are other Kroot sub-species that are considered outcasts in Kroot society and are killed by Kroot if found. In order to gather genetic material from all over the galaxy, the Kroot offer themselves as mercenaries, and sell their services to anyone willing to pay them. They travel the galaxy taking limited contracts from both major and minor races (most of which are too small to be included in the game), and are regularly employed by the Tau. While the contract with the Tau is supposed to be an exclusive one, the Kroot regularly send out their warspheres to continue their mercenary trade amongst the wider cosmos.
  • The Kroot are a non-fictional species in the Warhammer 40,000 universe. In the game, they are a species of ferocious carnivores that resemble avian creatures,. They are aligned with the Tau Empire, and contribute auxiliaries to the Tau Hunter Cadres. However, they do also work outside of "The Greater Good" as mercenaries frequently. The Kroot first appeared as a playable race in late 2001; the result of Games Workshop's plan to introduce a new race to the game . However, the first appearance of a Kroot was in the 3rd Edition Warhammer 40,000 rulebook (Priestley, 1998), in a sketch entitled "Other Dangerous Aliens" . The Kroot are a subset of the Tau playable army, although special rules have been released to field armies entirely composed of Kroot, or as allies to other forces.
  • A unique feature of the Kroot is that they evolve by selecting traits of their defeated foes to absorb by eating them. Due to this, the many Kroot warbands across the galaxy often look radically different. Kroot leaders are known as Shapers; they are generally the Kroot with the best ability for recognizing desirable traits in defeated foes and tell his Kindred (the word for a Kroot clan) what to eat to suit the task at hand. For instance, a Shaper who wants his Kroot to gain muscle mass will take on campaigns against Orks to acquire the right DNA, while extensive feeding on flying predators will allow the Kroot to grow wings. This eating of their foes ties in with the religious beliefs of the Kroot: they believe that when a warrior of any race dies, his warrior spirit should be kept, and the only way to do this is by eating his flesh. The Kroot practice this in their "burial" customs, in which the body of the deceased is consumed by the kindred. Kroot who prey extensively on a particular species will begin to take the characteristics of that creature. In sentient species such as Orks and Humans, they may also take on cultural aspects of that race as well. Kroot who have fed on Dark Eldar, for example, soon begin to show signs of the cunning and intense cruelty the Dark Eldar are known for. In the case of animals, this sometimes leads to evolutionary dead ends. A Kindred will find itself locked into an animalistic and unintelligent form, unable to evolve themselves any more. Species such as Tyranids who also absorb the DNA of their prey are particularly dangerous for Kroot to prey upon, as they may acquire too many undesirable Tyranid characteristics. The ecology of the Kroot home world of Pech includes many species of animal that are partially Kroot, the results of a kindred's evolutionary missteps. The Kroot use these related creatures as laborers, pack animals, and even as weapons. The most common examples are the canine Kroot Hounds, the lumbering and powerful ape-like Krootox, the dromaeosaurid Knarloc riding beast, and the massive dinosaur-like Great Knarlocs. Another creature of note is the Kroothawk, an animal held sacred by the Kroot, possibly because it may be their evolutionary ancestor. There are other Kroot sub-species that are considered outcasts in Kroot society and are killed by Kroot if found. In order to gather genetic material from all over the galaxy, the Kroot offer themselves as mercenaries, and sell their services to anyone willing to pay them. They travel the galaxy taking limited contracts from both major and minor races (most of which are too small to be included in the game), and are regularly employed by the Tau. While the contract with the Tau is supposed to be an exclusive one, the Kroot regularly send out their warspheres to continue their mercenary trade amongst the wider cosmos.
  • The Kroot are a mercenary race that have become allies of the Tau Empire. They make up in part for the lack of close-combat units in the Tau Empire, however in space their Warspheres serve a different purpose. They are a very tough vessel in the Tau Empire Fleet list and their firepower almost makes up for their lack of manoeuvrability.
is Raza (Ej: Imperio de la Humanidad) of