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  • Crops
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  • Crops under level 20 can be grown in these hot beds.
  • Crops are food sources from Virtual Villagers: A New Home, Virtual Villagers 2: The Lost Children, and Virtual Villagers 5: New Believers. You usually get at least 800 food recources from each harvest. Some of the crops are turnips, corn and carrots.
  • There are a number of farms, plots, and gardens scattered across Morrowind, Cyrodiil, Skyrim. All ingredients and foods harvested from plants will eventually grow back, usually in a matter of days.
  • Crops are one of the kinds of edible Plants in Unreal World. Typically found near settlements, crops can be grown by the player using the agriculture skill and seeds. Seeds can be obtained by threshing harvested plants, purchased rarely from stores, or obtained through course events or starting scenarios. Some useful numbers to keep handy are that a 12 lb bag of grains or flour contains 60 handfuls (and thus will seed 60 tiles) and can keep a player fed for around a week.
  • One crop can be put in the Processor for two Seeds of that crop. These are the four kinds of cultivable crops that currently (October 2015) exist: * Wheat * Crisphead Lettuce * Turnip * Horned Melon Most crops can be found randomly scouring the lands, such as Crisphead Lettuce and Turnips in most Forests or Swamplands as well as Horned Melons on jungle floors. Wheat Seeds can be obtained randomly by collecting Tallgrass or Savannah Tallgrass (even after placing it yourself).
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dbkwik:klondike/property/wikiPageUsesTemplate
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abstract
  • Crops under level 20 can be grown in these hot beds.
  • Crops are food sources from Virtual Villagers: A New Home, Virtual Villagers 2: The Lost Children, and Virtual Villagers 5: New Believers. You usually get at least 800 food recources from each harvest. Some of the crops are turnips, corn and carrots.
  • One crop can be put in the Processor for two Seeds of that crop. These are the four kinds of cultivable crops that currently (October 2015) exist: * Wheat * Crisphead Lettuce * Turnip * Horned Melon Most crops can be found randomly scouring the lands, such as Crisphead Lettuce and Turnips in most Forests or Swamplands as well as Horned Melons on jungle floors. Wheat Seeds can be obtained randomly by collecting Tallgrass or Savannah Tallgrass (even after placing it yourself). Seeds can only be planted on "tilled land" - you have to use the Plow on either Grass, Dirt or Mud to get tilled land. All seeds will also need Water, Bog Water or Mineral Water 1 block close to them to grow. The water can be placed underneath the tilled land as well. Seeds and seedlings can be fertilized with Pigsy Droppings to grow faster, but they will stay fallow in any case in too cold (snowy, icy... wherever water turns to ice), too high (above ca. 150) or too hot (lava layer) environments as well as in Swamplands (not being the fault of the Bog water though, as normal water nearby also doesn't help). Then you'll just have to wait until the seeds will grow into seedlings, sprouts and plants - only when ripe or grown you can harvest them. "The design for crops is that they'll progress through a few states before you can harvest them, the last two states are Ripe, and then Grown. Ripe giving you the best return, and grown giving you less of a return but still giving you the final product (unlike harvesting a sprout, which only gives you seed). You have a little over 24 hours after a crop reaches the "Ripe" state to harvest it before it becomes "Grown". It's essentially the same thing as the crop withering, but with less of a punishment." - Thor 10-23-2015 See forum discussions
  • There are a number of farms, plots, and gardens scattered across Morrowind, Cyrodiil, Skyrim. All ingredients and foods harvested from plants will eventually grow back, usually in a matter of days.
  • Crops are one of the kinds of edible Plants in Unreal World. Typically found near settlements, crops can be grown by the player using the agriculture skill and seeds. Seeds can be obtained by threshing harvested plants, purchased rarely from stores, or obtained through course events or starting scenarios. Crops can produce seeds, pods, leaves, grains, and roots. Seeds can be cooked or planted, pods can be threshed for plantable seeds or eaten, leaves can be cooked, grains must be threshed and can then be cooked or used for baking, and roots can be cooked or eaten. It's important to note that removing the seeds via threshing decreases the nutrition slightly, though this can be recovered if the seeds are eaten. Some useful numbers to keep handy are that a 12 lb bag of grains or flour contains 60 handfuls (and thus will seed 60 tiles) and can keep a player fed for around a week.