PropertyValue
rdf:type
rdfs:label
  • The World Is Not Enough (video game)
rdfs:comment
  • The World Is Not Enough is the collective name for three different James Bond video games based on the 1999 James Bond film The World Is Not Enough. The games were published by Electronic Arts, who chose three different developers for different systems - Eurocom for the Nintendo 64, Black Ops Entertainment for the PlayStation and 2n Productions for the Game Boy Color. All three loosely follow the plot of the film, but vary drastically. Versions of The World Is Not Enough for the PC and the PlayStation 2 were planned for release in 2000, but were later cancelled.
owl:sameAs
dcterms:subject
dbkwik:jamesbond/property/wikiPageUsesTemplate
Platforms
Genre
  • Action-adventure
  • First-person shooter ,
Preceded By
Title
  • The World Is Not Enough
Modes
  • Single-player, Multiplayer
Released
  • Game Boy Color
  • --09-28
  • --11-01
  • --11-06
Developer
  • 2
  • Eurocom
  • Black Ops Entertainment
Publisher
Followed By
  • 7
abstract
  • The World Is Not Enough is the collective name for three different James Bond video games based on the 1999 James Bond film The World Is Not Enough. The games were published by Electronic Arts, who chose three different developers for different systems - Eurocom for the Nintendo 64, Black Ops Entertainment for the PlayStation and 2n Productions for the Game Boy Color. All three loosely follow the plot of the film, but vary drastically. Versions of The World Is Not Enough for the PC and the PlayStation 2 were planned for release in 2000, but were later cancelled. Coming off the failure of Black Ops Entertainment's previous 007 title Tomorrow Never Dies, it was decided that the console versions of The World Is Not Enough would go back to its roots as a first-person shooter. In the Nintendo 64 version, it would also see the reintroduction of the multiplayer portion of the game that gave GoldenEye 007 such a lasting appeal. The Game Boy version, on the other hand, was developed as an action game played from a 2D overhead view and lacked multiplayer support. The game marks the fifth appearance of Pierce Brosnan's James Bond, though like Tomorrow Never Dies, the game included his likeness but not his voice. The Nintendo 64 and Sony PlayStation were released in 2000 and the Game Boy Color in 2001.
is Last Appearance of
is Followed By of