PropertyValue
rdfs:label
  • Midair Jump
  • Midair jump
rdfs:comment
  • Double jumps are a lot more varied than single jumps. Some characters twist, others flip, and there are some double jumps that do something completely different. Like jumps from the ground, characters have a different animation if they are jumping backwards. If a character flips, his or her collision bubble moves accordingly, but this hardly has an effect on the jump. There is always the slim chance that it could narrowly avoid an attack, but very unlikely considering most hitboxes are round.
dcterms:subject
dbkwik:mcleodgaming/property/wikiPageUsesTemplate
abstract
  • Double jumps are a lot more varied than single jumps. Some characters twist, others flip, and there are some double jumps that do something completely different. Like jumps from the ground, characters have a different animation if they are jumping backwards. If a character flips, his or her collision bubble moves accordingly, but this hardly has an effect on the jump. There is always the slim chance that it could narrowly avoid an attack, but very unlikely considering most hitboxes are round. Certain characters can inflate themselves (Kirby, Jigglypuff, Dedede) or flap their wings (Meta Knight, Charizard, Pit) to jump multiple times in the air. These multi-jumps become useless (or nearly useless for some) if the character is metal.