PropertyValue
rdf:type
rdfs:label
  • Edimmu (Daemonheim)
rdfs:comment
  • Edimmu are much sought after for their Blood necklace drops. However, it is rare to see an Edimmu; there have been sightings on furnished floors and they appear very rarely on abandoned floors, but the likelihood of encountering one becomes greater on the Occult floors and even better on Warped floors. Having more high level slayers in your team helps, but does not guarantee an encounter. As of 19 April 2012, Slayer monster frequency in Dungeons has been increased by nearly double, making encountering an Edimmu a far more common occurrence on attempted floors than they previously were.
Level
  • 122
Examine
  • A spiritual zombie that sucks life out of its victims.
gemw
  • no
max hit
  • 500
Poisonous
  • No
Always Drops
Attack style
  • Magic, Melee
slaylvl
  • 90
Rarity
  • Rare
  • Always
Aggressive
  • Yes
immune to poison
  • Yes
dbkwik:darkscape/property/wikiPageUsesTemplate
Name
  • Edimmu
  • Blood necklace
  • Tortured ashes
Weakness
  • Slash
Slayxp
  • 2056
assigned
  • No
Members
  • Yes
Quantity
  • 1
Update
  • Dungeoneering Skill!
Release
  • 2010-04-12
LP
  • 32000
abstract
  • Edimmu are much sought after for their Blood necklace drops. However, it is rare to see an Edimmu; there have been sightings on furnished floors and they appear very rarely on abandoned floors, but the likelihood of encountering one becomes greater on the Occult floors and even better on Warped floors. Having more high level slayers in your team helps, but does not guarantee an encounter. The Blood Necklace used to have a 30 second limit before it could be picked up. Only the one who dealt the most damage was able to pick it up instantly. However, this was removed in the Evolution of Combat update, currently whoever hits the monster first will receive the drop, as if they did the most damage. As of 19 April 2012, Slayer monster frequency in Dungeons has been increased by nearly double, making encountering an Edimmu a far more common occurrence on attempted floors than they previously were. On 10 September 2013 Dungeoneering Hard Mode was released along with the Daemonheim task set. On Hard Mode floors, slayer monsters, such as the Edimmu, are significantly more common encounters.