PropertyValue
rdfs:label
  • Nefas (3.5e Monster)
rdfs:comment
  • Aura of Cold (Su): An area of unnatural cold follows the Nefas. Any creature within ten feet of a Nefas takes 1d6 cold damage per round. Channel Cold (Su): Any weapon wielded by a Nefas is treated as having the Frost ability, dealing an extra 1d6 points of cold damage. Darksight (Ex): A Nefas can see as well in darkness as other creatures see in brightest day. Sunlight Vulnerability: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds Nefas for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.
Summary
  • Creatures born of ice and shadow, the Nefas serve as the servants of the God of Darkness.
sens
  • [[#Darksight
dcterms:subject
Author name
  • TheDarkDM
Will
  • +9
Fort
  • +9
subtypes
  • Cold, Evil, Native
DEX
  • 20
feats
Listen
  • +12
Melee
  • Masterwork Black Ice Thinblade +14/+9
init
  • +4
str
  • 16
touch
  • 15
CHA
  • 16
BAB
  • +8
sq
  • [[#Channel Cold
spd
  • 40
Wis
  • 12
dbkwik:dungeons/property/wikiPageUsesTemplate
date created
  • 2010-10-01
Skills
  • Hide +16, Knowledge +13, Knowledge +13, Knowledge +13, Listen +12, Move Silently +16, Sense Motive +12, Spellcraft +15, Spot +12, Tumble +16
AL
  • NE
Status
  • complete
Name
  • Nefas
SR
  • 18
Type
  • Outsider
Poss
  • Masterwork Black Ice Chain Shirt, Masterwork Black Ice Thinblade
spot
  • +12
acmods
  • +5 dex, +4 armor, +3 natural
con
  • 16
flat
  • 17
cr
  • 7
HD
  • 8
AC
  • 22
Resist
  • electricity 10
Lang
  • Common, Elven, Nefas
int
  • 14
grp
  • +11
HP
  • 60
SA
  • [[#Aura of Cold
ref
  • +10
Size
  • Medium
Immune
  • ability drain, cold, disease, energy drain, poison
hdadv
  • By character class
othhp
  • 5
abstract
  • Aura of Cold (Su): An area of unnatural cold follows the Nefas. Any creature within ten feet of a Nefas takes 1d6 cold damage per round. Channel Cold (Su): Any weapon wielded by a Nefas is treated as having the Frost ability, dealing an extra 1d6 points of cold damage. Darksight (Ex): A Nefas can see as well in darkness as other creatures see in brightest day. Sunlight Vulnerability: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds Nefas for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area. Taint: A Nefas is healed by negative energy (such as inflict spells), and harmed by positive energy (such as cure spells). Hide in Plain Sight: A Nefas can use the Hide skill even while being observed. As long as it is within 10 feet of some sort of shadow, a Nefas can hide itself from view in the open without anything to actually hide behind. A Nefas cannot, however, hide in its own shadow.