PropertyValue
rdfs:label
  • Mega Mantor
rdfs:comment
  • Mega Mantor is a durable, fairly common fire-based enemy fought in Command Mission. It can be prevented from using its Flame Ray attack by hitting it with a Water or Ice weapon. Has a barrier that blocks S-type attacks (randomly active), inflicts at least 1000 damage (accumulated) between Mega Mantor's two turns to break it, also it cancels Shell Bullet.
dcterms:subject
Zenny
  • 500
Thunder
  • 100.0
Steal
  • Ultra Fire
LV
  • 25
dbkwik:megaman/property/wikiPageUsesTemplate
Appearances
Water
  • 150.0
Power
  • 80
Speed
  • 32
Armor
  • 53
Fire
  • Absorb
LE
  • 5200
Name
  • Mega Mantor
Type
  • Beast
exp
  • 480
Ability
  • Standard Strike
  • Flame Ray
  • Shell Bullet
cm
  • yes
Effect
  • Inflicts Combat-type damage; a guaranteed Critical Hit.
  • Deals Shot-type damage to a single target.
  • S-type Fire Attack, hits all party members.
Shield
  • 43
Location
FME
  • 100
itemDrop
  • Ace of Clubs
  • Build Armor
abstract
  • Mega Mantor is a durable, fairly common fire-based enemy fought in Command Mission. It can be prevented from using its Flame Ray attack by hitting it with a Water or Ice weapon. Has a barrier that blocks S-type attacks (randomly active), inflicts at least 1000 damage (accumulated) between Mega Mantor's two turns to break it, also it cancels Shell Bullet.