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rdfs:label
  • Fire Rate
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  • Rate of Fire (or Fire Rate) is a weapon stat, and represents how fast a weapon will shoot when the trigger is pulled.
  • Fire rate is the frequency at which projectiles are launched per second. Various mods can be used to increase or decrease the fire rate of and . This applies to bullets, lasers, arrows, and hand thrown projectiles. High fire rate exacerbates the effects of weapon recoil. For some weapons, lowering the fire rate can improve the player's overall accuracy.
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dbkwik:warframe/property/wikiPageUsesTemplate
abstract
  • Rate of Fire (or Fire Rate) is a weapon stat, and represents how fast a weapon will shoot when the trigger is pulled.
  • Fire rate is the frequency at which projectiles are launched per second. Various mods can be used to increase or decrease the fire rate of and . This applies to bullets, lasers, arrows, and hand thrown projectiles. Mods that increase fire rate also reduce the spin up time of spooling weapons which includes the Gorgon, Deth Machine Rifle, Soma, Cestra, and Supra. They also reduce the charge time of bows and other weapons with charge such as the Ogris, Miter, Stug, Ballistica and Lanka. For burst-fire weapons, such as the Burston and Tiberon, fire rate affects both the speed of the burst as well as the time between bursts from Update 17.4.3 onwards. Continuous weapons such as Ignis and Flux Rifle have no additional visual effects from fire rate mods, however they still do damage at an increased rate. High fire rate exacerbates the effects of weapon recoil. For some weapons, lowering the fire rate can improve the player's overall accuracy.