PropertyValue
rdfs:label
  • Co-op (Battlefield 3)
rdfs:comment
  • The Spotting mechanic is present in Co-op, but functions slightly different from its Multiplayer counterpart. Each player is capable of spotting enemies, with spotted units showing which player spotted them by having a "1" or "2" over their icon. However, unlike multiplayer, spotting will only show small groups of enemy units, up to about four per spot, and has a significant cool-down period if the player's spotted targets are still alive, designated by a radio buzzing when attempting to spot. Enemies spotted by the other player cannot be spotted again, but both players can have separate units spotted at the same time. Because of this, Spotting in Co-op is less useful for marking all enemies as in multiplayer, and is more intended to be used to point out major threats to the player's buddy.
dcterms:subject
dbkwik:battlefield/property/wikiPageUsesTemplate
abstract
  • The Spotting mechanic is present in Co-op, but functions slightly different from its Multiplayer counterpart. Each player is capable of spotting enemies, with spotted units showing which player spotted them by having a "1" or "2" over their icon. However, unlike multiplayer, spotting will only show small groups of enemy units, up to about four per spot, and has a significant cool-down period if the player's spotted targets are still alive, designated by a radio buzzing when attempting to spot. Enemies spotted by the other player cannot be spotted again, but both players can have separate units spotted at the same time. Because of this, Spotting in Co-op is less useful for marking all enemies as in multiplayer, and is more intended to be used to point out major threats to the player's buddy.