PropertyValue
rdfs:label
  • Stealing Creation/Rewards
rdfs:comment
  • Doing various activities in the minigame will either earn or deduct from a player's personal score. * Gathering sacred clay earns the player 15 points per class * Processing sacred clay earns the player 15 points per class * Depositing sacred clay earns the player 30 points per class * Depositing clay items earns the player 60 points per class * Withdrawing sacred clay from the team's base deducts 30 points per class * Withdrawing clay items from the team's base deducts 60 points per class * The player earns 5 points for every 10 life points of damage dealt to an opponent * Runes and Summoning Scrolls have no class associated with them. This is compensated for by higher level clay creating more of the item. For example: class 1 clay turns into one Summoning Sc
dcterms:subject
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
abstract
  • Doing various activities in the minigame will either earn or deduct from a player's personal score. * Gathering sacred clay earns the player 15 points per class * Processing sacred clay earns the player 15 points per class * Depositing sacred clay earns the player 30 points per class * Depositing clay items earns the player 60 points per class * Withdrawing sacred clay from the team's base deducts 30 points per class * Withdrawing clay items from the team's base deducts 60 points per class * The player earns 5 points for every 10 life points of damage dealt to an opponent * Runes and Summoning Scrolls have no class associated with them. This is compensated for by higher level clay creating more of the item. For example: class 1 clay turns into one Summoning Scroll, but class 3 clay turns into three. Individual runes are worth 4 points each (created in batches of at least 15).