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  • Sages
  • Sages
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  • Zone(s) found in: * East of Florapolis Valley Drops: * Caterpillar (sell to npc for 1$) * sages (sell to npc for 4$) * peaceful grass (sell to npc for 20$)
  • In the setting of LostMagic, there are seven Sages, six each mastering a single form of Magic, as well as a sage of balance to ensure that no single sage overpowers the others. Over the course of the game, the six main sages play a combined role of antagonist and mentor. Each is fought as a boss in the early game, where they teach the second level rune of their element after their defeat. They are each met again later in the game, where they give you their third level rune.
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dbkwik:fr.assassins-creed/property/wikiPageUsesTemplate
dbkwik:fr.assassinscreed/property/wikiPageUsesTemplate
abstract
  • In the setting of LostMagic, there are seven Sages, six each mastering a single form of Magic, as well as a sage of balance to ensure that no single sage overpowers the others. Over the course of the game, the six main sages play a combined role of antagonist and mentor. Each is fought as a boss in the early game, where they teach the second level rune of their element after their defeat. They are each met again later in the game, where they give you their third level rune. The seventh sage plays the role of the main villain, as she controls the other six sages into doing her will early on, before Isaac defeats them. After meeting each sage a second time, Isaac will either defeat her, or be killed by her in the final battle.
  • Zone(s) found in: * East of Florapolis Valley Drops: * Caterpillar (sell to npc for 1$) * sages (sell to npc for 4$) * peaceful grass (sell to npc for 20$)
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