PropertyValue
rdfs:label
  • Anzenda
rdfs:comment
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Anzenda is an enemy that appears in Super Bomberman. Anzenda moves at a speed of 2 in a straight line, only changing directions when it collides with a block, bomb, or other enemy. It may choose to reverse directions even if it is not at a dead end. It will harm the player on collision and require 2 hits to beat.
dcterms:subject
Sprite
dbkwik:bomberman/property/wikiPageUsesTemplate
Appearances
  • Super Bomberman
Name
  • Anzenda
Score
  • 800
JPName
  • アンゼンター
HP
  • 2
Stage
abstract
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Anzenda is an enemy that appears in Super Bomberman. Anzenda moves at a speed of 2 in a straight line, only changing directions when it collides with a block, bomb, or other enemy. It may choose to reverse directions even if it is not at a dead end. It will harm the player on collision and require 2 hits to beat.