PropertyValue
rdfs:label
  • Physical attack
  • Physical Attack
rdfs:comment
  • Physical attacks (also called kinetic attack) are
  • A physical attack is an attack made by: * all Axes, Swords, Hammers, Daggers, Scythes, Spears, and Bows * all minion attacks
  • The Physical Attack deals 1.0x total damage to one enemy. In it Karl jumps up as Helga slams her axes into the ground sending Karl sailing toward the enemies. Then Karl assaults them with a barrage of punches and kicks ending in a slow motion kick.
  • Physical Attack is an attack that relies on a weapon or shield to inflict damage. Melee classes rely on physical attacks heavily, although casters can also inflict physical damage.
  • Physical attacks are those inflicted through the strike of a weapon and are most effective with a melee class such as Gladiator, Templar, Assassin, Chanter and the solely ranged Ranger. The strike from their weapons, with or without a critical hit can inflict significant damage on their targets.
  • Physical Attack, or just attack, is the offensive stat used for physical attacks. Your current attack can be checked by going into the status window (Ctrl + A). Your base attack can be primarily increased by spending points in the Power stat. Other stats can increase attack, but only on certain jobs. Light Armor and certain onyxes can also increase attack. Upgraded shoes, gloves, and weapons can gain attack as a mod stat. Attack can be improved even further by gold statting your weapon.
  • A physical attack is one that involves dealing damage to a target in any number of ways that do not involve "magic". Examples of physical attacks are: Auto attacking a mob with your weapon, using skills such as Jump, Blue Magic such as Head Butt, etc. These differ from magic in a variety of ways: All Physical Attacks have the ability to deal extra damage as a Critical Hit, the chance of which is modified by Dexterity (see Critical Hit Rate)
dcterms:subject
dbkwik:domo/property/wikiPageUsesTemplate
dbkwik:itlaw/property/wikiPageUsesTemplate
abstract
  • Physical attacks (also called kinetic attack) are
  • A physical attack is an attack made by: * all Axes, Swords, Hammers, Daggers, Scythes, Spears, and Bows * all minion attacks
  • The Physical Attack deals 1.0x total damage to one enemy. In it Karl jumps up as Helga slams her axes into the ground sending Karl sailing toward the enemies. Then Karl assaults them with a barrage of punches and kicks ending in a slow motion kick.
  • A physical attack is one that involves dealing damage to a target in any number of ways that do not involve "magic". Examples of physical attacks are: Auto attacking a mob with your weapon, using skills such as Jump, Blue Magic such as Head Butt, etc. These differ from magic in a variety of ways: * Firstly every physical attack falls into one of the 3 categories of Blunt, Piercing, and Slashing. This type can be determined, by either the weapon, or the spell used. Most monsters encountered in the game, have a weakness to at least one of these damage types. For example, Blunt attacks, are weak against Amorphs, but strong against Skeleton types * Secondly Physical Attacks are heavily modified by Attack Power Strength, and the targets Defense & Vitality * Thirdly Physical Attacks, can be entirely mitigated by Evasion or Parrying Skill, and reduced by Blocking with a Shield, Guarding, or certain spells such as Phalanx All Physical Attacks have the ability to deal extra damage as a Critical Hit, the chance of which is modified by Dexterity (see Critical Hit Rate)
  • Physical Attack is an attack that relies on a weapon or shield to inflict damage. Melee classes rely on physical attacks heavily, although casters can also inflict physical damage.
  • Physical attacks are those inflicted through the strike of a weapon and are most effective with a melee class such as Gladiator, Templar, Assassin, Chanter and the solely ranged Ranger. The strike from their weapons, with or without a critical hit can inflict significant damage on their targets.
  • Physical Attack, or just attack, is the offensive stat used for physical attacks. Your current attack can be checked by going into the status window (Ctrl + A). Your base attack can be primarily increased by spending points in the Power stat. Other stats can increase attack, but only on certain jobs. Light Armor and certain onyxes can also increase attack. Upgraded shoes, gloves, and weapons can gain attack as a mod stat. Attack can be improved even further by gold statting your weapon.