PropertyValue
rdf:type
rdfs:label
  • Super Mario World
  • Super Mario World
  • Super Mario World
  • Super Mario World
  • Super Mario World
  • Super Mario World
rdfs:comment
  • Super Mario World is a 1-P stage appearing as the first level of the Adventure Mode in Super Smash Flash. As the name implies, it is the ripped level Yoshi's Island 2 from the game Super Mario World. However, the stage itself is not an exact replica of the level as many elements from the original game are missing in the SSF version, ex: Winged Goombas are not found in this level.
  • Super Mario World (also known in Japan as Super Mario World: Super Mario Bros 4) is a platform game for the Super Nintendo Entertainment System. It was released from 1990 to 1992 (depending on the region) and was one of the most popular games for the SNES (due to being bundled along with the console). A remake of the game called Super Mario Advance 2: Super Mario World was released from 2001 to 2002 (depending on the region) and included a mini-game called Mario Bros.. Mario rode and utilized Yoshi for the first time in this game.
  • King Bowser has kidnapped Princess Peach again and Mario must navigate seven worlds to save Peach. Bowser now has the Koopalings helping him. Mario must navigate through castle in six worlds and defeat the Koopalings. In the seventh world, Mario finds and battles Bowser by throwing Mecha-Koopas at him in a focused battle. Bowser was defeated and Mario rescues Princess Peach. This game introduced Yoshi, Mario's pet dinosaur.
  • Mario must work his way through 9 horrible shit hole medievil gang lands, the game is also known for its gripping side-story, where Mario had to face the Seven Deadly Sins, represented by 7 disgusting gargoyle like koopa kids.
  • Super Mario World (w Japonii Super Mario World: Super Mario Bros. 4) była pierwszą grą z udziałem Mario na konsolę SNES. Gra ta została stworzona przez Shigeru Miyamoto, muzykę stworzył Koji Kondo, a grafikę Shigefumi Hino. Została wydana na konsolę SNES.
  • For the Super Nintendo * Stuck, shaking item * Bring items up vines * Rotating block weirdness * Power down (or die) when you're not supposed to * Unprotective Yoshi * Sticky rope * Pick up two items at once * Die when you're winning * Mess up the main world's colors * Get two of one item * Ghost Yoshi (variation on get two of one item) * Glitchy scores * Really fast music * Musicless overworld * Fall through a wall * Yoshi through pipes * Wrong music * Shell in a pipe * Warped first level * Pass right through small areas
  • Conocido inicialmente en Japón como Super Mario World: Super Mario Bros. 4—, es un videojuego de plataformas desarrollado y publicado por Nintendo para un paquete en el cual se incluían este juego y la consola Super Nintendo Entertainment System, ya que se vendían en conjunto durante el lanzamiento de ésta en Japón, Norteamérica y Europa; además fue la séptima entrega dentro de la serie de Super Mario. El desarrollo del juego estuvo a cargo del grupo de Análisis y Desarrollo de Entretenimiento de Nintendo, liderado por Shigeru Miyamoto, quien dirigió el juego junto con Takashi Tezuka.
  • Mario and Luigi find Yoshi after the Princess was kidnapped by Bowser in Dinosaur land, the three go on a quest to rescue Yoshi's friends from the Koopalings, and the Princess from Bowser, after Mario defeats him, the four plus the eggs travel back to Yoshi's house.
  • Super Mario World (スーパーマリオワルド Sūpā Mario Wārudo?) è un gioco della serie di Mario pubblicato per Super Nintendo nel 1991. Il gioco è famoso per aver introdotto il personaggio di Yoshi. In questo gioco, Mario deve nuovamente salvare la Principessa Peach dalle grinfie di Bowser. Il gioco è ambientato nella Yoshi's Island, un'isola popolata da pacifici dinosauri come gli Yoshi. Mario cavalca gli Yoshi che lo aiutano nella sua avventura.
  • Super Mario World is a platforming game featured on Top 5.
  • Super Mario World may refer to: * Super Mario World (Famicom), a port of Super Mario World to the Famicom * A hack of Squirrel King for the Mega Drive with Mario characters and levels * Super Mario World 64, a port of Super Mario World to the Mega Drive
  • thumb|256px|Powalająca 16-bitowa grafika i muzyka, nakłaniająca do kupna tej gry Super Mario World – gra MMORPG platformowa na konsolę Super Nintendo Entertainment System. Gdy gra miała swoją premierę, wszyscy dostali natychmiastowego orgazmu, ponieważ uznano za rewolucję to, że była pierwszym na świecie nieaktywnym MMORPG. Jest to również pierwsza gra, w której występuje Yoshi, oraz pierwsza z serii gier Pokémon.
  • Super Mario World (スーパーマリオワールド, Super Mario World), commonly abbreviated as SMW, is a Super Nintendo/Super Famicom game that featured Mario, Luigi and introduced the character of Yoshi. It was released on November 21, 1990 in Japan, August 13, 1991 in North America and then April 11, 1992 in Europe.
  • Super Mario World is the fourth game in the Super Mario series. This game introduces secret exits. Worlds: Yoshi's Island, Donut Plains, Vanilla Dome, Twin Bridges, Forest of Illusion, Chocolate Island, Valley of Bowser, Star World, and Special World.
  • The gameplay expands upon Super Mario Bros. 3's excellent execution of the ever popular genre, and became the most prominent game released during the console's launch window. Super Mario World is a sidescrolling platformer that takes heroes Mario and Luigi through various environments and obstacles. Perhaps Super Mario World's biggest bang was the introduction of Yoshi, who would later go on to star in his own series of video games such as Super Mario World 2: Yoshi's Island and Yoshi's Safari. Yoshi was the Mario Bros.' steed and was capable of eating nearly every enemy and fruit using his elongated tongue. He also gave them one extra bit of life and possessed special abilities that could only be triggered by swallowing a specific Koopa shell.
  • Super Mario World is a platform game developed and published by Nintendo as a pack-in launch title for the Super Nintendo Entertainment System. It has gone on to become a tremendous critical and commercial success, becoming the best seller for the platform, with 20 million copies sold worldwide. Like in previous games in the Mario series, the plot involves Mario traversing different lands on a quest to rescue Princess Toadstool who has been kidnapped by Bowser. In Japan, Super Mario World is also known as Super Mario Bros. 4 and it was one of the launch games for the system, along with F-Zero.
  • Super Mario World (スーパーマリオワールド, Sūpā Mario Wārudo) también conocido como Super Mario Advance 2 en su remake, fue el primer juego creado para acompañar a la Super Nintendo en su lanzamiento para Japón, Norteamérica y Europa. En los últimos tiempos, este juego también ha sido adaptado a la portátil Game Boy Advance como Super Mario Advance 2: Super Mario World. Su lanzamiento en Japón fue el 21 de noviembre de 1990 y en Norteamérica el 13 de agosto de 1991, y a este le siguió su secuela Super Mario World 2: Yoshi's Island.
  • Super Mario World was the game that came with the Super Nintendo, released in 1990. Super Mario World added onto the additions made by Super Mario Bros. 3, replacing the Leaf with the Feather, the tail with a cape, and having the ability to explore the full map of the game. You can revisit any level you've already completed (with the exception of castles unless you use a secret button code) and there are multiple exits in many levels which allow you to build different paths through the game. The game also has a save system.
  • Super Mario World(スーパーマリオワールドSūpā Mario Wārudo), subtitled Super Mario Bros. 4 for its original Japanese release, is a 1990/1991 platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System (SNES), and is the fourth game in the Super Mario series. Development was handled by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto, who directed the game along with Takashi Tezuka.
  • p Informations Développeur(s) Éditeur(s) Plateforme(s) Genre Moniteur Commandes Série Mode Date(s) de sortie Évaluations Langue(s) disponible(s) Super Mario World (スーパーマリオワールド) est le 4ème volet de la série Super Mario (d'où son sous-titre japonais Super Mario Bros. 4, スーパーマリオブラザーズ 4). C'est un jeu de plates-formes Nintendo. Il est sorti entre 1990 et 1992 sur Super Nintendo. Sa principale nouveauté est Yoshi, le célèbre dinosaure gourmand et aussi sa destination : Dinosaur Land, une île constituée de dinosaures comme Rex. Le jeu quant à lui a eu un grand succès, avec plus de 20 millions d'exemplaires (soit l'un des meilleurs jeux de tous les temps) et il a eu aussi le droit à apparaître dans certains packs Super Nintendo. Il a eu le droit à être sur la Console Virtuelle de la Wii &
  • , also known in Japan as Super Mario Bros. 4 (as a subtitle, with Super Mario World being the main title; this subtitle was also the working title for the game), is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Nintendo Entertainment System (SNES), and is the seventh game in the Super Mario series. Development was handled by Nintendo's Research & Development Team 4, led by Shigeru Miyamoto, who directed the game along with Takashi Tezuka.
  • Super Mario World (スーパーマリオワールド, Suupaa Mario Waarudo) est un jeu vidéo de plate-forme pour Super Nintendo sorti le 21 novembre 1990 au Japon, en août 1991 aux États-Unis, et le 11 avril 1992 en Europe. Le jeu était vendu au lancement de la console. C'est le jeu le plus vendu de la SNES, et se place en sixième position des jeux les plus vendus au monde avec 20.6 millions d'exemplaires vendus. Deux joueurs peuvent collaborer à tour de rôle (l'un contrôle Mario, l'autre Luigi)
  • Super Mario World ist ein im Jahr 1990 erschienenes Jump 'n' Run und das erste Spiel der Mario-Serie für das Super Nintendo Entertainment System (SNES). In Japan unter dem Namen Super Mario Bros. 4: Super Mario World bekannt, wurde dieser Name außerhalb Japans nicht übernommen, da es laut Produzent Shigeru Miyamoto ein gänzlich eigenes Spiel ist. Es ist mit über 20 Millionen verkaufter Einheiten das erfolgreichste Spiel für seine Konsole und zählt zusätzlich zu den meistverkauften Videospielen aller Zeiten.
owl:sameAs
Fam
  • GBA 34/40
Followed
sviluppatore
  • Nintendo EAD
dcterms:subject
foaf:homepage
desarrollador
  • Nintendo EAD
system1AU
  • 1992-07-01
Danach
  • Super Mario World 2: Yoshi's Island
Rilasciato
  • --06-04
  • --11-21
  • --08-13
system2NA
  • 2007-02-05
Série
CERO
  • A
Saga
  • Super Mario
Piattaforma
  • Super Nintendo
system1NA
  • --08-13
Veröffentlichung
  • Wii
  • Wii U
  • SNES:
  • Game Boy Advance als Super Mario Advance 2
  • Nintendo New 3DS
system1EU
  • --04-11
Plataforma
system2EU
  • 2007-02-09
system1JP
  • --11-21
dbkwik:de.mario/property/wikiPageUsesTemplate
dbkwik:es.mario/property/wikiPageUsesTemplate
dbkwik:fr.mario/property/wikiPageUsesTemplate
dbkwik:it.super-smash-bros/property/wikiPageUsesTemplate
dbkwik:mario/property/wikiPageUsesTemplate
dbkwik:mcleodgaming/property/wikiPageUsesTemplate
dbkwik:nintendo/property/wikiPageUsesTemplate
dbkwik:nonsensopedia/property/wikiPageUsesTemplate
dbkwik:remingtonsteelers/property/wikiPageUsesTemplate
dbkwik:supersmashbros/property/wikiPageUsesTemplate
dbkwik:ultimatepopculture/property/wikiPageUsesTemplate
dbkwik:uncyclopedia/property/wikiPageUsesTemplate
dbkwik:wii/property/wikiPageUsesTemplate
Number
  • 1
Nombre
  • Super Mario World
Platforms
Platform
Series
Nachfolger
Producer
preceded
Game
  • Super Smash Flash
Genere
  • Platform
Release Date
  • 1991-08-13
Nummer
  • 2
Name
  • Super Mario World
USK
  • 0
Genre
  • 2
  • Platform game
  • Platform
  • Platformer
  • Plateforme
  • Platform game
  • Platform, adventure
Type
  • Game
Ratings
  • ESBR: Everyone
  • ESRB: E
Caption
  • 50
  • North American box art
  • North American SNES boxart
  • North American boxart for Super Mario World
  • The North American boxart for Super Mario World
  • The start screen of the level.
dbkwik:yoshi/property/wikiPageUsesTemplate
Publicante
  • Nintendo
system2JP
  • 2006-12-02
nom Anglais
  • Super Mario World
Artikel des Monats
  • April 2012
system3AU
  • 2013-04-27
Spielserie
  • Super Mario World-Serie
Jeu précédent
  • Super Mario Bros. 3
DDS
  • --11-21
system4EU
  • 2016-03-03
system4JP
  • 2016-03-04
system2AU
  • 2007-02-09
Plattform(en)
  • SNES, Game Boy Advance, Wii
system4NA
  • 2016-03-03
Joueur
  • 2
system3JP
  • 2013-04-27
Jeu suivant
  • Super Mario 64
Alterseinstufung
  • '''SNES:
  • '''nicht vorgenommen
  • GBA und VC
Plateforme
system2KO
  • 2008-04-26
system3NA
  • 2013-04-26
Game Boy Advance
  • 250
modalità
  • Giocatore singolo
system3EU
  • 2013-04-27
nxtgame
  • Super Mario World 2: Yoshi's Island
dbkwik:smosh/property/wikiPageUsesTemplate
dbkwik:amazing-everything/property/wikiPageUsesTemplate
dbkwik:pl.mario/property/wikiPageUsesTemplate
PEGI
  • 7
fix
  • a
Song
Foto
  • 250
Title
  • Super Mario World
  • Super Smash Bros. Brawl
Pregame
  • Super Mario Bros. 3
Media
  • SNES Cartridge
IGN
  • GBA 9.3/10
  • VC 8.5/10
Numéro
  • 4
  • 6
System
  • Virtual Console
  • Super Nintendo Entertainment System
Class
  • A
acb
  • G
dbkwik:es.nintendo/property/wikiPageUsesTemplate
Nom
  • Super Mario World
GR
  • 95.62
Notes
  • First level of Adventure mode.
Universe
ESRB
  • E
Imagen
  • SNES = 280px
Game Informer
  • 10
PREV
Episodes
  • 1
Modes
Release
  • SNES
  • Virtual Console
  • --11-21
  • --12-02
Released
  • 1991
  • 1990-11-21
  • 1991-08-13
  • 1992-06-04
  • Super Famicom/SNES
Time
  • 300.0
Artist
Developer
NEXT
Composer
Rating
  • x
Publisher
Director
Género
  • Plataformas
  • Plataforma
Players
  • 1
Bild
  • SMW_Packshot_Amerika.png
Designer
  • Takashi Tezuka
Spielmodi
  • 1
Entwickler
fechaamérica
  • 13
fechaeuropa
  • 11
fechajapón
  • 21
Jugadores
  • 2
fechaaustralia
  • 1
consola
  • Super Nintendo, Game Boy Advance
Lesenswerter Artikel
  • Ja
abstract
  • Super Mario World is a 1-P stage appearing as the first level of the Adventure Mode in Super Smash Flash. As the name implies, it is the ripped level Yoshi's Island 2 from the game Super Mario World. However, the stage itself is not an exact replica of the level as many elements from the original game are missing in the SSF version, ex: Winged Goombas are not found in this level.
  • Super Mario World (also known in Japan as Super Mario World: Super Mario Bros 4) is a platform game for the Super Nintendo Entertainment System. It was released from 1990 to 1992 (depending on the region) and was one of the most popular games for the SNES (due to being bundled along with the console). A remake of the game called Super Mario Advance 2: Super Mario World was released from 2001 to 2002 (depending on the region) and included a mini-game called Mario Bros.. Mario rode and utilized Yoshi for the first time in this game.
  • King Bowser has kidnapped Princess Peach again and Mario must navigate seven worlds to save Peach. Bowser now has the Koopalings helping him. Mario must navigate through castle in six worlds and defeat the Koopalings. In the seventh world, Mario finds and battles Bowser by throwing Mecha-Koopas at him in a focused battle. Bowser was defeated and Mario rescues Princess Peach. This game introduced Yoshi, Mario's pet dinosaur.
  • , also known in Japan as Super Mario Bros. 4 (as a subtitle, with Super Mario World being the main title; this subtitle was also the working title for the game), is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Nintendo Entertainment System (SNES), and is the seventh game in the Super Mario series. Development was handled by Nintendo's Research & Development Team 4, led by Shigeru Miyamoto, who directed the game along with Takashi Tezuka. The game centers on the quest of Mario and Luigi to save the Dinosaur Land from Bowser, the series' antagonist. The two brothers must travel across eight worlds to restore order to Dinosaur Land. It built on the gameplay of previous Mario games by introducing new power-ups that augment character abilities, and established conventions that were carried over to future games in the series. The game was a critical and commercial success, gaining a legacy and selling over 20 million copies worldwide. It has been re-released three times, first as part of a combo with Super Mario All-Stars on the SNES in 1994. Secondly, it was released on the Game Boy Advance with modified gameplay, as the second part of the Super Mario Advance series. The third re-release was for the Wii's Virtual Console in North America in 2007; there were little changes from the original SNES version.
  • Mario must work his way through 9 horrible shit hole medievil gang lands, the game is also known for its gripping side-story, where Mario had to face the Seven Deadly Sins, represented by 7 disgusting gargoyle like koopa kids.
  • Super Mario World was the game that came with the Super Nintendo, released in 1990. Super Mario World added onto the additions made by Super Mario Bros. 3, replacing the Leaf with the Feather, the tail with a cape, and having the ability to explore the full map of the game. You can revisit any level you've already completed (with the exception of castles unless you use a secret button code) and there are multiple exits in many levels which allow you to build different paths through the game. The game also has a save system. Possibly the most important introduction of the game was Yoshi, a dinosaur coming in multiple colors that was subsequently thrown into as many Nintendo games as humanly possible. Yoshi made the game far too easy, being able to take hits for you and other such nonsense.
  • Super Mario World (スーパーマリオワールド, Sūpā Mario Wārudo) también conocido como Super Mario Advance 2 en su remake, fue el primer juego creado para acompañar a la Super Nintendo en su lanzamiento para Japón, Norteamérica y Europa. En los últimos tiempos, este juego también ha sido adaptado a la portátil Game Boy Advance como Super Mario Advance 2: Super Mario World. Su lanzamiento en Japón fue el 21 de noviembre de 1990 y en Norteamérica el 13 de agosto de 1991, y a este le siguió su secuela Super Mario World 2: Yoshi's Island. El juego fue producido por Shigeru Miyamoto, la música fue compuesta por Koji Kondo, y los gráficos fueron diseñados por Shigefumi Hino. Super Mario World presenta un nuevo personaje muy similar a un dinosaurio de color verde de nombre Yoshi. El argumento del juego involucra a Mario y Luigi en el rescate de la Princesa Peach y los amigos de Yoshi de las garras del malvado Bowser. El sistema de juego es igual que en los anteriores juegos de Mario tales como super mario bros: avanzas a través del nivel evitando enemigos y superando plataformas, con la ventaja de unos gráficos en 16 bits más vistosos y un audio en estéreo. El juego consiste en un viaje a través de los diferentes niveles de siete mundos: Yoshi's Island (Isla de Yoshi), Donut Plains (Llanura de Donut/Llanura de Rosquilla), Vanilla Dome (Colina Vainilla), Cookie Mountain (Montaña Galleta), Forest of Illusion (Bosque de la Ilusión), Chocolate Island (Isla de Chocolate), y Valley of Bowser (el Valle de Bowser). Hay además dos mundos secretos, el Star Road (Camino Estrella) y la Special Zone (Zona Especial) (a la que se accede a través del mundo citado anteriormente), los cuales pueden ser encontrados completando metas secundarias en niveles específicos. Muchas veces este juego ha sido comparado con Super Mario Bros., en el sentido de que ambos juegos han sentado las bases de los siguientes plataformas de sus respectivas consolas. Super Mario World introdujo muchos nuevos conceptos que a la larga se hicieron típicos y comunes en el género, como por ejemplo el poder revisitar niveles en busca de secretos ocultos. Fue de los primeros juegos en recompensar al jugador por completar el juego al 100% (encontrando todos los secretos que existían en los niveles, muchos de los cuales llevaban a su vez a niveles ocultos), un concepto que se hizo muy popular. Todavía es considerado por muchos como uno de los mejores juegos jamás creados gracias a su sencillez, adicción y jugabilidad.
  • Super Mario World ist ein im Jahr 1990 erschienenes Jump 'n' Run und das erste Spiel der Mario-Serie für das Super Nintendo Entertainment System (SNES). In Japan unter dem Namen Super Mario Bros. 4: Super Mario World bekannt, wurde dieser Name außerhalb Japans nicht übernommen, da es laut Produzent Shigeru Miyamoto ein gänzlich eigenes Spiel ist. Es ist mit über 20 Millionen verkaufter Einheiten das erfolgreichste Spiel für seine Konsole und zählt zusätzlich zu den meistverkauften Videospielen aller Zeiten. Das Spiel erlebte mehrere Remakes: Im Jahr 2002 wurde mit Super Mario Advance 2 eine fast deckungsgleiche Version für den Game Boy Advance veröffentlicht, in dem unter anderem die englischen Originalnamen eine deutsche Übersetzung erhielten. Die Originalversion ist ebenso via Virtual Console für Nintendos Wii erhältlich, außerdem ist es in Super Smash Bros. Brawl ein Meisterstück. Erwähnenswert ist auch, dass Yoshi in diesem Spiel seinen ersten Auftritt hat, der später selbst einmal Namensgeber von Videospielen werden sollte. So wurde das Spiel auf dergleichen Konsole mit dem Yoshi-Spiel Super Mario World 2: Yoshi's Island fortgesetzt, wenngleich die Ereignisse des Nachfolgers zeitlich gesehen vor denen von Super Mario World liegen. Kurz nach der Veröffentlichung des Spiels ging eine gleichnamige TV-Serie auf Sendung, die die letzte offizielle Zeichentrickserie Marios darstellt.
  • Super Mario World (w Japonii Super Mario World: Super Mario Bros. 4) była pierwszą grą z udziałem Mario na konsolę SNES. Gra ta została stworzona przez Shigeru Miyamoto, muzykę stworzył Koji Kondo, a grafikę Shigefumi Hino. Została wydana na konsolę SNES.
  • p Informations Développeur(s) Éditeur(s) Plateforme(s) Genre Moniteur Commandes Série Mode Date(s) de sortie Évaluations Langue(s) disponible(s) Super Mario World (スーパーマリオワールド) est le 4ème volet de la série Super Mario (d'où son sous-titre japonais Super Mario Bros. 4, スーパーマリオブラザーズ 4). C'est un jeu de plates-formes Nintendo. Il est sorti entre 1990 et 1992 sur Super Nintendo. Sa principale nouveauté est Yoshi, le célèbre dinosaure gourmand et aussi sa destination : Dinosaur Land, une île constituée de dinosaures comme Rex. Le jeu quant à lui a eu un grand succès, avec plus de 20 millions d'exemplaires (soit l'un des meilleurs jeux de tous les temps) et il a eu aussi le droit à apparaître dans certains packs Super Nintendo. Il a eu le droit à être sur la Console Virtuelle de la Wii & la Wii U et aussi 2 remakes dans Super Mario All-Stars + Super Mario World et Super Mario World : Super Mario Advance 2.
  • For the Super Nintendo * Stuck, shaking item * Bring items up vines * Rotating block weirdness * Power down (or die) when you're not supposed to * Unprotective Yoshi * Sticky rope * Pick up two items at once * Die when you're winning * Mess up the main world's colors * Get two of one item * Ghost Yoshi (variation on get two of one item) * Glitchy scores * Really fast music * Musicless overworld * Fall through a wall * Yoshi through pipes * Wrong music * Shell in a pipe * Warped first level * Pass right through small areas
  • Conocido inicialmente en Japón como Super Mario World: Super Mario Bros. 4—, es un videojuego de plataformas desarrollado y publicado por Nintendo para un paquete en el cual se incluían este juego y la consola Super Nintendo Entertainment System, ya que se vendían en conjunto durante el lanzamiento de ésta en Japón, Norteamérica y Europa; además fue la séptima entrega dentro de la serie de Super Mario. El desarrollo del juego estuvo a cargo del grupo de Análisis y Desarrollo de Entretenimiento de Nintendo, liderado por Shigeru Miyamoto, quien dirigió el juego junto con Takashi Tezuka.
  • Mario and Luigi find Yoshi after the Princess was kidnapped by Bowser in Dinosaur land, the three go on a quest to rescue Yoshi's friends from the Koopalings, and the Princess from Bowser, after Mario defeats him, the four plus the eggs travel back to Yoshi's house.
  • Super Mario World (スーパーマリオワルド Sūpā Mario Wārudo?) è un gioco della serie di Mario pubblicato per Super Nintendo nel 1991. Il gioco è famoso per aver introdotto il personaggio di Yoshi. In questo gioco, Mario deve nuovamente salvare la Principessa Peach dalle grinfie di Bowser. Il gioco è ambientato nella Yoshi's Island, un'isola popolata da pacifici dinosauri come gli Yoshi. Mario cavalca gli Yoshi che lo aiutano nella sua avventura.
  • Super Mario World is a platforming game featured on Top 5.
  • Super Mario World may refer to: * Super Mario World (Famicom), a port of Super Mario World to the Famicom * A hack of Squirrel King for the Mega Drive with Mario characters and levels * Super Mario World 64, a port of Super Mario World to the Mega Drive
  • thumb|256px|Powalająca 16-bitowa grafika i muzyka, nakłaniająca do kupna tej gry Super Mario World – gra MMORPG platformowa na konsolę Super Nintendo Entertainment System. Gdy gra miała swoją premierę, wszyscy dostali natychmiastowego orgazmu, ponieważ uznano za rewolucję to, że była pierwszym na świecie nieaktywnym MMORPG. Jest to również pierwsza gra, w której występuje Yoshi, oraz pierwsza z serii gier Pokémon.
  • Super Mario World (スーパーマリオワールド, Suupaa Mario Waarudo) est un jeu vidéo de plate-forme pour Super Nintendo sorti le 21 novembre 1990 au Japon, en août 1991 aux États-Unis, et le 11 avril 1992 en Europe. Le jeu était vendu au lancement de la console. C'est le jeu le plus vendu de la SNES, et se place en sixième position des jeux les plus vendus au monde avec 20.6 millions d'exemplaires vendus. Cette cinquième aventure de Super Mario introduit pour la première fois le personnage de Yoshi. L'aventure est divisée en 7 zones éparpillées sur une carte, il est toujours question de délivrer la princesse Peach des griffes du dragon Bowser. Les 74 niveaux sont variés : zones de plate formes mouvantes, sous-marines, maison fantômes, les pièces à ramasser, les tuyaux qui mènent à des zones souterraines. Mario peut devenir SuperMario via le champignon, Mario-cape avec la plume afin de voler, ou Mario-feu avec la plante de feu. Yoshi sert de monture à Mario, et peut gober les ennemis ainsi que recracher les carapaces des tortues. Deux joueurs peuvent collaborer à tour de rôle (l'un contrôle Mario, l'autre Luigi) La version Super Nintendo est également le tout premier jeu sorti sur cette console (sortie simultanée avec la version japonaise de la console) et donne une démonstration technologique de certaines capacités graphiques : effets de rotation lors du premier boss, transparence des nuages dans les manoirs, la lampe lors du dernier château etc.
  • Super Mario World(スーパーマリオワールドSūpā Mario Wārudo), subtitled Super Mario Bros. 4 for its original Japanese release, is a 1990/1991 platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System (SNES), and is the fourth game in the Super Mario series. Development was handled by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto, who directed the game along with Takashi Tezuka. The game centers on the quest of Mario and Luigi to save the Dinosaur Land from Bowser, the series' antagonist. The two brothers must travel across seven worlds to restore order to Dinosaur Land. It built on the gameplay of previous Mario games by introducing new power-ups that augment character abilities, and established conventions that were carried over to future games in the series. Super Mario World marked the first appearance of Yoshi, Mario's dinosaur sidekick and riding mount. The game was an overwhelming critical and commercial success, gaining a legacy and selling over 20 million copies worldwide. It has been re-released four times, first as part of a combo with Super Mario All-Stars on the SNES in 1994. Secondly, it was released on the Game Boy Advance with modified gameplay, as the second part of the Super Mario Advance series. The third re-release was for the Wii's Virtual Console in North America in 2007; there were no changes from the original SNES version. It was also released for the Wii U's Virtual Console which added Off TV Play and Miiverse features to the game. The game is considered by many to be one of the best and most innovative Mario games ever made.
  • Super Mario World (スーパーマリオワールド, Super Mario World), commonly abbreviated as SMW, is a Super Nintendo/Super Famicom game that featured Mario, Luigi and introduced the character of Yoshi. It was released on November 21, 1990 in Japan, August 13, 1991 in North America and then April 11, 1992 in Europe.
  • Super Mario World is the fourth game in the Super Mario series. This game introduces secret exits. Worlds: Yoshi's Island, Donut Plains, Vanilla Dome, Twin Bridges, Forest of Illusion, Chocolate Island, Valley of Bowser, Star World, and Special World.
  • The gameplay expands upon Super Mario Bros. 3's excellent execution of the ever popular genre, and became the most prominent game released during the console's launch window. Super Mario World is a sidescrolling platformer that takes heroes Mario and Luigi through various environments and obstacles. Perhaps Super Mario World's biggest bang was the introduction of Yoshi, who would later go on to star in his own series of video games such as Super Mario World 2: Yoshi's Island and Yoshi's Safari. Yoshi was the Mario Bros.' steed and was capable of eating nearly every enemy and fruit using his elongated tongue. He also gave them one extra bit of life and possessed special abilities that could only be triggered by swallowing a specific Koopa shell.
  • Super Mario World is a platform game developed and published by Nintendo as a pack-in launch title for the Super Nintendo Entertainment System. It has gone on to become a tremendous critical and commercial success, becoming the best seller for the platform, with 20 million copies sold worldwide. Like in previous games in the Mario series, the plot involves Mario traversing different lands on a quest to rescue Princess Toadstool who has been kidnapped by Bowser. In Japan, Super Mario World is also known as Super Mario Bros. 4 and it was one of the launch games for the system, along with F-Zero. The game has been re-released three times, first as part of a combo with Super Mario All-Stars on the SNES in 1994. Secondly, it was released on the Game Boy Advance with modified gameplay, as the second part of the Super Mario Advance series. The third re-release was for the Wii's Virtual Console in North America in 2007; there were no changes from the original SNES version. Super Mario World is a side-scrolling platformer. The game consists of seven main worlds and two secret worlds. Super Mario World contains an overworld, which provides a passive overview of all the game's levels. Each of the game's 72 levels is accessed individually from the world map. Most levels have one exit, though some have a second exit which is usually hidden. In total the game has 96 exits. Mario is capable of a variety of new moves, including a "spin jump". Mario can pick up and throw items, but is now also able to throw them upwards or set them down gently. In addition to the classic Fire Flower ability to project fireballs, the Cape Feather, based on Super Mario Bros. 3's Super Leaf, allows Mario to fly with a cape. He can also use the cape to glide down slowly, travel long distances while airborne and attack enemies. Conveniently, Mario can receive cape power-ups even when he is regular Mario, eliminating the need to "power-up" to Super Mario first. Mario can also spin jump in this game allowing him to ricochet off hazardous surfaces, break through blocks, and destroy enemies he normally could not; a caped spin jump will cause the cape to hit enemies adjacent to Mario, while a fire spin jump will launch one fireball each to Mario's left and right. The player has the ability to scroll the screen to the left or right by pressing the respective shoulder buttons, except in levels that scroll automatically. Super Mario World introduced Yoshi, a dinosaur companion that Mario can ride. The Yoshis appear in four different colors (green, yellow, red, and blue), each with a unique ability. There are also Baby Yoshis in the Star World levels which can be picked up by Mario. After eating five enemies, five coins, or any power-up, a baby Yoshi will become a fully grown Yoshi. Super Mario World contains several new types of blocks, one of which is the yellow block, which spins on its horizontal axis when hit, rendering it temporarily passable, then reverts to its solid state after a few seconds. (To destroy these blocks permanently, Mario must get a Super Mushroom and then spin jump on top of them. There are also blocks which Mario can pick up and throw, but disappear after a few seconds. New red triangular blocks grant Mario the ability to walk on vertical surfaces such as walls or pipes, or can be used as a trampoline when riding on Yoshi. Enemies hit by fireballs from Fire Mario will turn into coins which can be collected, rather than getting knocked off the screen. For the first time Bowser does not breathe fire in the game, and uses a machine to attack Mario. When the player has gained a power-up, additional power-ups are stored in reserve. The player can use this stored item at any time, and it will automatically deploy when Mario loses all power-ups. Super Mario World was the first Mario game to provide the option of exiting a level without losing a life or completing it. This capability is only activated after the player has finished the level at least once. When replaying a level, players can exit to the map screen by pressing the START button to pause the game, then pressing SELECT. It was also the first Mario game to use a visible halfway point marker in levels; if the player is able to activate the marker, and dies or exits the level before reaching the end, they will arrive at the marker's location when re-entering the level. The marker will stay "set" even if the player does not immediately re-enter the level, and will not be reset until that level is completed. The marker will act as a power up, turning Regular Mario into Super Mario (if Mario is small when he crosses the line). The secret exits in some levels lead to one of five portals to Star Road, an otherwise secret realm. Each portal gives the player access to a level in the Star World, though only one portal is needed to gain access and beat all the Star World levels. However, if all portals have been found it makes for quick travel between distant parts of the game world. Each level in Star World has two exits. The normal exit simply counts toward the total number of exits found; to properly complete it, however, the player must find the key and the keyhole (i.e. the secret exit) in each level to complete the circuit around the Star World and advance to Special Zone by finding the secret exit in Star World 5. In the Special World, there are eight additional levels which are often said to be of particular difficulty. Some have unique characteristics not seen in any other part of the game. In the American translation, the levels are named with expressions from surfer slang (in the following order: Gnarly, Tubular, Way Cool, Awesome, Groovy, Mondo, Outrageous and Funky) whereas the Japanese version has other names describing the approximate difficulty of the courses (each two levels would refer to itself as the same course). Save points are provided after every other level. Completing the Special World results in a drastic change in graphics on whichever file the levels were completed. Piranha Plants become pumpkins, Koopa Troopas now wear Mario masks and their colors have been switched so purple and yellow shells are now more common, and Bullet Bills become Pidgits. The world map takes on a different color scheme, using more of an Autumn palette. However, the levels themselves do not change color. In the Game Boy Advance port, however, this change does not take effect until all 96 exits are found. In the English SNES version, the redone enemies have new names, but in the Japanese version and Super Mario Advance 2, the enemies share the same name since they are basically the same enemy. In Super Mario Advance 2, two additional enemies receive a face-lift: Pokey and Goomba (the latter of which is thought to have been considered for it in the SNES version since it has two identical copies in the game data, one of which is used after Dinosaur Land changes)
is Followed of
is Primera aparición of
is Erster Auftritt of
is Juego of
is Vorkommen of
is Spiel of
is Juego más vendido of
is Jeu le plus vendu et le plus populaire of
is Games of
is FirstAppearance of
is preceded of
is firstgame of
is PREV of
is Stage of
is Premier of
is NEXT of
is Primera Aparicion of
is Spis of