PropertyValue
rdf:type
rdfs:label
  • Archer/Abilities
rdfs:comment
  • __NOEDITSECTION__
dcterms:subject
Combos
  • 10.0
  • Combo effect: When used after having used Hunt, Ability Power of physical and magic damage increased to 80. Chance to miss.
  • Combo effect: When used after having used Hunt, Ability Power increased to 160. Added effect of chance to poison target increased to 40%.
  • Combo effect: When used after Imaginary Shot, Deadly Arabesque, or [[#Arrow of Strength
  • Combo effect: When used after Etude Snipe, Ability Power 100. Damages 1 enemy 4 times with a magic attack that uses ATK and MATK.
  • Combo effect: When used after having used Hunt, Ability Power of physical and magic damage increased to 90. Chance to miss.
  • Combo effect: When used after Hunt, Ability Power increased to 150. Added effect: Chance to poison target increased to 40%.
  • Combo effect: When used after Hunt, Ability Power increased to 140. Added effect:Target's MATK reduction increased to 20%.
  • Added effect: Ability Power scales with the number of debuffs currently applied to the target .
  • Combo effect: When used after Hunt, Ability Power increased to 140. Added effect: Chance to poison target increased to 40%.
  • Combo effect: When used after having used Hunt, Ability Power of physical and magic damage increased to 100.
  • Combo effect: When used after having used Hunt, Ability Power increased to 150. Added effect of reduction in target's MATK increased to 20%.
Cooldown
  • 4
  • 5
  • 6
  • 7
  • 8
  • 11
  • 13
  • 15
  • 20
  • 25
  • 35
  • 40
  • 60
dbkwik:unison-league/property/wikiPageUsesTemplate
dbkwik:unisonleague/property/wikiPageUsesTemplate
Name
  • Mirage
  • Jinx
  • Charged Shot
  • Hunt
  • Deadly Poison
  • Spinning Snipe
  • Xmas Surprise
  • Dissonance
  • Sakura Tuning
  • Purifying Wind
  • Balancing
  • Soul Guardian
  • Wind of Courage
  • Forest Guardian
  • Pincer Snipe
  • Diminish
  • Arrow of Strength
  • Burkesnipe
  • Charged Rain
  • Charged Snipe
  • Circle Snipe
  • Deadly Arabesque
  • Diminishing Shot
  • Etude Snipe
  • Halloween Surprise
  • Healing Wind
  • High Circle Snipe
  • Imaginary Shot
  • Lethal Strikes
  • Poem of the Spirits
  • Poison Assault
  • Poison Attack
  • Qwaser Waltz
  • Sniping Sense
  • Spirit Guardian
  • Straight Shot
  • World Tree's Blessing
Mode
  • 2
Cost
  • 2
  • 3
  • 5
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 18
  • 20
  • 25
Details
  • 80
  • 10.0
  • 5.0
  • Added effect: Increases MATK of your character by 10% for 20 seconds.
  • [Archer-exclusive Ability] Removes debuffs from yourself.
  • Ability Power 130. Damages 1 enemy with physical damage. Added effect: 25% chance to poison target for 20 seconds.
  • Ability Power 160. Damages 1 enemy with physical damage 1 time and magic damage 1 time.
  • Ability Power 110. Damages 1 enemy with magic damage. Added effect: Reduces target's MATK by 10% for 40 seconds.
  • Added effect: 50% chance to paralyze, confuse, and blind target for 10 seconds.
  • *Cannot critical hit.
  • Increases MDEF of all allies by 10% for 60 seconds.
  • Added effect: Ability Power scales with the number of buffs currently applied to your character .
  • Ability Power 100. Damages 1 enemy and its adjacent enemies with magic damage. Added effect: 50% chance to curse target for 30 seconds.
  • [Archer-exclusive Ability] Increases the Ability Power of your next magic Ability by 20.
  • Ability Power 110. Damages 1 enemy with physical damage. Added effect: 25% chance to poison target for 20 seconds.
  • Ability Power 120. Damages 1 enemy with physical damage. Added effect: 25% chance to poison target for 20 seconds.
  • Ability Power 90. Damages 1 enemy 4 times with a magic attack that uses ATK and MATK.
  • Removes buffs from all enemies.
  • Increases ATK and MATK of all allies by 20% for 50 seconds.
  • Reduces the Aggro generated by your next Ability. Added effect: 15% chance of nullifying next magic damage taken for 10 seconds.
  • Ability Power 80. Damages 1 enemy 5 times with magic or physical damage chosen randomly. Chance to miss.
  • [Archer-exclusive Ability] Ability Power 130. Damages 1 enemy with magic damage that uses your ATK and MATK.
  • Ability Power 120. Damages 1 enemy 3 times with magic or physical damage chosen randomly.
  • Reduces status ailment resistance of all enemies by 20% for 60 seconds.
  • [Archer-exclusive Ability] Ability Power 80. Damages 1 enemy with physical damage 1 time and magic damage 1 time. Chance to miss.
  • Ability Power 120. Damages 1 enemy with magic damage. Added effect: Reduces target's MATK by 10% for 40 seconds.
  • Added effect: Reduces target's status ailment resistance by 10% for 30 seconds.
  • Increases the MDEF of 1 ally and its adjacent allies by 10% for 60 seconds.
  • [Archer-exclusive Ability] Increases your physical and magic Ability Power by 10 for 20 seconds.
  • [Archer-exclusive Ability] Ability Power 90. Damages 1 enemy with magic damage. Added effect: 60% chance to reduce target's resistance to status ailments by 10% for 60 seconds.
  • Ability Power 70. Damages 1 enemy and its adjacent enemies with physical damage. Chance to hit 1-3 times.
  • Increases MDEF of all allies by 20% for 60 seconds.
  • Damages 1 enemy for Ability Power 60 physical damage 3 times and Ability Power 60 magic damage 3 times. Chance to miss.
  • Added effect: Ability Power scales with the number of debuffs currently applied to the target .
  • Damages 1 enemy with Ability Power 70 physical damage 2 times and Ability Power 70 magic damage 2 times. Chance to miss.
  • [Archer-exclusive Ability] Ability Power 80. Damages 1 enemy with physical damage 1 time and magic damage 1 time. Not affected by damage down and reflect damage Abilities.
  • Ability Power 80. Damages 1 enemy 4 times with a magic attack that uses ATK and MATK.
  • Ability Power 110. Damages 1 enemy with physical damage 1 time and magic damage 1 time. Ignores target's DEF and MDEF stats.
  • Ability Power 60 - 160. Damages 1 enemy 4 times with magic attacks that use ATK and MATK stats. Ability Power of each attack is random.
  • Increases DEF and MDEF of all allies by 20% for 50 seconds.
  • [Archer-exclusive Ability] Ability Power 60. Damages 1 enemy with magic damage that uses your ATK and MATK.
  • Damages 1 enemy with Ability Power 80 physical damage 1 time and Ability Power 80 magic damage 1 time.
Proficiency required
  • 20
  • 50
  • 60
  • 100
  • 120
  • 250
  • 300
  • 400
  • 1200
  • 1500
  • 1600
  • 2400
  • 3000
  • 6000
Ability From
  • * *
  • * * * *
  • Default
  • * 20x20px|link=Missions/Trophy Missions Trophy Missions
abstract
  • __NOEDITSECTION__