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  • Psynergy Training Grounds
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  • There are a set of four areas, loosely based off the four elemental lighthouses from the previous games, in which simple puzzles must solved using Psynergy within a set time limit. There are two modes, Basic, and Hard. Hard is optional, but Basic is required to advance in the game. The reward for completing all four stages of basic is a Gate Card. The reward for completing Hard mode is a Water of Life. In the final stage, there is a boss monster, Dim Dragon. In Hard, there is an improved version named Dim Dragon Plus.
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abstract
  • There are a set of four areas, loosely based off the four elemental lighthouses from the previous games, in which simple puzzles must solved using Psynergy within a set time limit. There are two modes, Basic, and Hard. Hard is optional, but Basic is required to advance in the game. The reward for completing all four stages of basic is a Gate Card. The reward for completing Hard mode is a Water of Life. In the final stage, there is a boss monster, Dim Dragon. In Hard, there is an improved version named Dim Dragon Plus. Image:Kraden.gif Kraden has reviewed the contents of this article and believes it could do with a bit of expansion (it is a stub). Please [:Psynergy_Training_Grounds&action=edit oblige him] to meet the quality standards of the rest of this tome of knowledge.