abstract | - Rules: Play order: Germany>Russia>Italy>United Kingdom>Japan>China>United States Strait of Gibraltar and The Bering Strait have been added as canals. You cannot attack capitals on round 1 (this includes no strategic bombing raids). Alliances: Axis Faction: Germany, Italy, and Japan Allies Faction: Russia, UK, US, and China
* Units: Attack/Defence/Move/Cost
* Infantry 1/2/1/3 Artillery supportable
* Artillery 2/2/1/4 Support infantry
* Armour 3/3/2/5 Can blitz
* Fighter 3/4/4/10
* Bomber 4/1/6/15 Conducts Strategic Bombing Raids
* Carrier 1/2/2/16 Holds up to 2 fighters or one bomber
* Battleship 4/4/2/24 Takes 2 hits to kill, and can bombard
* Cruiser 3/3/2/12 Can bombard
* Destroyer 2/2/2/10 Cancels sub abilities
* Submarine 2/2/2/8 Sneak attacks, can pass under enemy ships unless destroyer is present
* Transport -/1/2/8 Carries one land unit plus an infantry (The land unit can be substituted with an infantry)
* AA Gun -/1/1/5 Fires at planes
* Factory -/-/-/35 Makes units U-Boat aairborne52@yahoo.com and uboat-aaa.blogspot.com
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