PropertyValue
rdfs:label
  • Diffusion
  • Diffusion
  • Diffusion
rdfs:comment
  • Diffusion is the net movement of a substance from an area of high concentration to an area of low concentration. This difference in concentration is called the concentration gradient.
  • /ja "Diffusion" Kategorie:Job-Fähigkeiten
  • The Cosmic Rule of Diffusion applies to secret knowledge, and states that the power of secret knowledge is divided between all those who posess it. Thus, revealing such secrets will weaken them.
  • le rayon d'action du prochain sort bleu de soutien est élargi à tous les équipiers. délai de réutilisation : 20 minutes. raccourcit le délai de réutilisation de 2 minutes 30 secondes par degré franchi. Catégorie:groupe 2 pts de merit
  • Diffusion, a variant of Kalah, was invented on January 20, 2006 by Mark Steere, USA. He also designed many other abstract strategy games; e.g. Quadrature (1992), Tanbo (1993), Impasse (2003), Byte (2005), and Cephalopod (2006). Diffusion can be played at SuperDuperGames. The strongest player is Scott Stubbs ("Lexicon") who won the Diffusion Subtournament of the MSG Triathlon 2006.
  • Diffusion is a Merit ability for Blue Mages level 75 and higher in Final Fantasy XI. It allows a Blue Magic enhancing spell to affect all party members in range. * Grants the effect of the next support Blue Magic spell cast to all party members within range. * Obtained: Blue Mage Level 75 * Recast Time: 20 min (-2:30 for every additional merit) * Duration: 1 min, or until the next enhancing blue magic spell is cast. * Affects only enhancing blue magic spells and may only be applied to the user. * Area of Effect is centered around the user. * Fully merited, the minimum recast of Diffusion is 10 minutes. * Spells cast after Diffusion also affect the user's Adventuring Fellow, but not other party member's fellows.
  • |- BGCOLOR="#CCAAFF" !width="7%"|Level !width="13%"|Spell !width="5%"|MP !width="45%"|Effect !width="10%"|Duration !width="20%"|Bonus |- BGCOLOR="#EAF0FF" |align="center"| 8 | Metallic Body |align="center"| 19 | Stoneskin (cap at 131 damage w/319 skill) |align="center"| 4 minutes |align="center"| - |- BGCOLOR="#EAF0FF" |align="center"| 8 | Cocoon |align="center"| 10 | Increases defense by 50% |align="center"| 90 seconds |align="center"| VIT +3 |- BGCOLOR="#EAF0FF" |align="center"| 48 | Refueling |align="center"| 29 | Haste +10% |align="center"| 5 minutes |align="center"| AGI +2 |- BGCOLOR="#EAF0FF" |align="center"| 56 | Feather Barrier |align="center"| 29 | Evasion Boost +20 |align="center"| 30 Seconds |align="center"| - |- BGCOLOR="#EAF0FF" |align="center"| 62 | Memento Mori |ali
  • Molecular diffusion, often called simply diffusion, is a net transport of molecules from a region of higher concentration to one of lower concentration by random molecular motion. The result of diffusion is a gradual mixing of material. In a phase with uniform temperature, absent external net forces acting on the particles, the diffusion process will eventually result in complete mixing or a state of equilibrium. Basically, it is the movement of molecules from an area of high concentration to a lower area. A concentration gradient is the difference between concentrations in a space.
owl:sameAs
dcterms:subject
dbkwik:ffxiclopedia/property/wikiPageUsesTemplate
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
abstract
  • Diffusion is the net movement of a substance from an area of high concentration to an area of low concentration. This difference in concentration is called the concentration gradient.
  • /ja "Diffusion" Kategorie:Job-Fähigkeiten
  • |- BGCOLOR="#CCAAFF" !width="7%"|Level !width="13%"|Spell !width="5%"|MP !width="45%"|Effect !width="10%"|Duration !width="20%"|Bonus |- BGCOLOR="#EAF0FF" |align="center"| 8 | Metallic Body |align="center"| 19 | Stoneskin (cap at 131 damage w/319 skill) |align="center"| 4 minutes |align="center"| - |- BGCOLOR="#EAF0FF" |align="center"| 8 | Cocoon |align="center"| 10 | Increases defense by 50% |align="center"| 90 seconds |align="center"| VIT +3 |- BGCOLOR="#EAF0FF" |align="center"| 48 | Refueling |align="center"| 29 | Haste +10% |align="center"| 5 minutes |align="center"| AGI +2 |- BGCOLOR="#EAF0FF" |align="center"| 56 | Feather Barrier |align="center"| 29 | Evasion Boost +20 |align="center"| 30 Seconds |align="center"| - |- BGCOLOR="#EAF0FF" |align="center"| 62 | Memento Mori |align="center"| 46 | Magic Attack Bonus +20 |align="center"| 30 Seconds |align="center"| INT +1 |- BGCOLOR="#EAF0FF" |align="center"| 65 | Zephyr Mantle |align="center"| 31 | Blink Provides the user with 4 Shadow Images |align="center"| 5 Minutes |align="center"| AGI +2 |- BGCOLOR="#EAF0FF" |align="center"| 68 | Warm-Up |align="center"| 59 | Enhances accuracy and evasion +10 |align="center"| 3 Minutes |align="center"| VIT +1 |- BGCOLOR="#EAF0FF" |align="center"| 70 | Amplification |align="center"| 48 | Enhances Magic Attack Bonus and Magic Defense Bonus +10 |align="center"| 90 seconds |align="center"| HP -5, MP +5 |- BGCOLOR="#EAF0FF" |align="center"| 71 | Triumphant Roar |align="center"| 36 | Increases attack by 15% |align="center"| 90 seconds |align="center"| STR +3 |- BGCOLOR="#EAF0FF" |align="center"| 72 | Saline Coat |align="center"| 66 | Adds approximately +40 Magic Defense Bonus which decays over time |align="center"| 60 seconds |align="center"| VIT+2, AGI+2, MP+10 |- BGCOLOR="#EAF0FF" |align="center"| 74 | Reactor Cool |align="center"| 28 | Defense Boost +12% and covers you with magical Ice Spikes |align="center"| 120 seconds |align="center"| INT +3 MND +3 |- BGCOLOR="#EAF0FF" |align="center"| 75 | Exuviation |align="center"| 40 | Restores HP and Erase |align="center"| - |align="center"| HP+5, MP+5, CHR+1 |- BGCOLOR="#EAF0FF" |align="center"| 75 | Plasma Charge |align="center"| 24 | Covers you with magical Shock Spikes |align="center"| ~50 seconds |align="center"| STR +3 DEX +3 |- BGCOLOR="#EAF0FF" |align="center"| 78 | Regeneration |align="center"| 36 | Gradually restores HP. 10 HP/tick, 300 HP total |align="center"| 90 seconds |align="center"| MND+2 |- BGCOLOR="#EAF0FF" |align="center"| 79 | Battery Charge |align="center"| 50 | Gradually restores MP. 3 MP/tick, 300 MP total |align="center"| 5 minutes |align="center"| MP +10 MND +1 |- BGCOLOR="#EAF0FF" |align="center"| 79 | Animating Wail |align="center"| 53 | Haste +15% |align="center"| 5 Minutes |align="center"| HP +20 |- BGCOLOR="#EAF0FF" |align="center"| 82 | Magic Barrier |align="center"| 29 | Magic Shield (absorbs an amount of magic dmg equal to blue magic skill at time of casting) |align="center"| 5 Minutes |align="center"| MP +7 INT+2 |- BGCOLOR="#EAF0FF" |align="center"| 85 | Fantod |align="center"| 12 | Boost (gives attack and magic attack boost) |align="center"| File:Information.png (or until your next attack/spell) |align="center"| HP -10 DEX+2 AGI+2 |- BGCOLOR="#EAF0FF" |align="center"| 88 | Occultation |align="center"| 138 | Blink shadows (number depends on blue magic skill; 8 at 400 skill, 7 at under 400) |align="center"| File:Information.png |align="center"| VIT +2 CHR -2 |}
  • The Cosmic Rule of Diffusion applies to secret knowledge, and states that the power of secret knowledge is divided between all those who posess it. Thus, revealing such secrets will weaken them.
  • le rayon d'action du prochain sort bleu de soutien est élargi à tous les équipiers. délai de réutilisation : 20 minutes. raccourcit le délai de réutilisation de 2 minutes 30 secondes par degré franchi. Catégorie:groupe 2 pts de merit
  • Diffusion, a variant of Kalah, was invented on January 20, 2006 by Mark Steere, USA. He also designed many other abstract strategy games; e.g. Quadrature (1992), Tanbo (1993), Impasse (2003), Byte (2005), and Cephalopod (2006). Diffusion can be played at SuperDuperGames. The strongest player is Scott Stubbs ("Lexicon") who won the Diffusion Subtournament of the MSG Triathlon 2006.
  • Diffusion is a Merit ability for Blue Mages level 75 and higher in Final Fantasy XI. It allows a Blue Magic enhancing spell to affect all party members in range. * Grants the effect of the next support Blue Magic spell cast to all party members within range. * Obtained: Blue Mage Level 75 * Recast Time: 20 min (-2:30 for every additional merit) * Duration: 1 min, or until the next enhancing blue magic spell is cast. * Affects only enhancing blue magic spells and may only be applied to the user. * Area of Effect is centered around the user. * Fully merited, the minimum recast of Diffusion is 10 minutes. * Spells cast after Diffusion also affect the user's Adventuring Fellow, but not other party member's fellows.
  • Molecular diffusion, often called simply diffusion, is a net transport of molecules from a region of higher concentration to one of lower concentration by random molecular motion. The result of diffusion is a gradual mixing of material. In a phase with uniform temperature, absent external net forces acting on the particles, the diffusion process will eventually result in complete mixing or a state of equilibrium. Basically, it is the movement of molecules from an area of high concentration to a lower area. A concentration gradient is the difference between concentrations in a space. When the molecules are evenly balanced throughout a space - it is called EQUILIBRIUM (balance).