PropertyValue
rdf:type
rdfs:label
  • Spell Card
rdfs:comment
  • Spell Cards (Japanese: 魔(ま)法(ほう)カード Mahō Kādo, or 魔法(マジック)カード Majikku Kādo "Magic Card" in early releases of the OCG Series 3 and in the anime; Japanese symbol text: 魔(ま) Ma or 魔(マジック) Majikku), called Magic Card in the TCG until the release of Magician's Force, are cards with green-colored borders that have various effects to alter the play of the game. Often, a Spell Card has a single effect to provide a bonus to the user or a weakness to the opponent. All Spells are Spell Speed 1, with the exception of Quick-Play Spell Cards, which are Spell Speed 2. You may activate and Set as many Spell Cards as you would like per turn. After activation, Spell Cards (with the exception of Continuous, Field and Equip Spell Cards) are sent to the Graveyard.
image name
  • SPELL.svg
dcterms:subject
Furigana
  • Symbol: ま
  • まほうカード
Portuguese
  • Card de Magia
  • Symbol ruby: MAGIA
support list
  • List of Spell support cards
japanese translated
  • Magic Card
anti-support list
  • List of Spell anti-support cards
dbkwik:yugi-oh/property/wikiPageUsesTemplate
dbkwik:yugioh/property/wikiPageUsesTemplate
Italian
  • Carta Magia
  • Symbol ruby: MAGIA
Romaji
  • Mahō Kādo
  • Symbol: Ma
List
  • List of Spell Cards
French
  • Carte Magie
  • Symbol ruby: MAGIE
Image caption
  • Spell Icon
Thai
  • การ์ดเวทย์มนต์
Kanji
  • カード
  • Symbol:
German
  • Symbol ruby: ZAUBER
  • Zauberkarte
Japanese
  • 魔法カード
Spanish
  • Carta Mágica
  • Cartas de Conjuros
  • Cartas de Hechizo
  • Symbol ruby: MÁGICA
Chinese
  • Symbol: 魔 Mó / Mo1
  • 魔法卡 Mófákǎ / Mo1 faat3 kaat1
Korean
  • Symbol ruby: 마법 Mabeop
  • 마법 카드 Mabeop Kadeu
Arabic
  • أوراق التعاويذ
English
  • Spell Card
  • Symbol ruby: SPELL
abstract
  • Spell Cards (Japanese: 魔(ま)法(ほう)カード Mahō Kādo, or 魔法(マジック)カード Majikku Kādo "Magic Card" in early releases of the OCG Series 3 and in the anime; Japanese symbol text: 魔(ま) Ma or 魔(マジック) Majikku), called Magic Card in the TCG until the release of Magician's Force, are cards with green-colored borders that have various effects to alter the play of the game. Often, a Spell Card has a single effect to provide a bonus to the user or a weakness to the opponent. All Spells are Spell Speed 1, with the exception of Quick-Play Spell Cards, which are Spell Speed 2. You may activate and Set as many Spell Cards as you would like per turn. After activation, Spell Cards (with the exception of Continuous, Field and Equip Spell Cards) are sent to the Graveyard. Unlike Trap Cards, Spell Cards have the advantage of being able to be played the turn they are drawn without having to Set them first. A Set Spell Card may be activated during the same turn it was Set as well (with the exception of Quick-Play Spell Cards). Some very powerful Spell Cards have been Forbidden from Advanced Format tournament play, such as "Pot of Avarice". In many cases, Konami has released new, less-powerful replacements for some of these cards. For instance, "Pot of Avarice" has been replaced by the weaker "Pot of Dichotomy", which returns fewer monsters, whilst adding type restrictions to prevent genericness, and easy activation. Used properly, a single Spell Card can significantly alter the game in the user's favor, or even cause them to win the Duel.
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