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  • Mufizal Mokhtar
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  • Mufizal was responsible for coming up with the art vision for two maps in the Assassin's Creed: Brotherhood downloadable content, The Da Vinci Disappearance; these two maps were the Delizia di Belriguardo and the Temple of Pythagoras. He also came up with the art vision for Cappadocia, the Maiden's Tower, the Forum of Ox, Galata Tower, Vlad the Impaler's Prison and the Hagia Sophia for Assassin's Creed: Revelations. In Assassin's Creed II, Mufizal was responsible for: In Assassin's Creed: Brotherhood, he was responsible for: * Building of environment art * Conception work
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abstract
  • Mufizal was responsible for coming up with the art vision for two maps in the Assassin's Creed: Brotherhood downloadable content, The Da Vinci Disappearance; these two maps were the Delizia di Belriguardo and the Temple of Pythagoras. He also came up with the art vision for Cappadocia, the Maiden's Tower, the Forum of Ox, Galata Tower, Vlad the Impaler's Prison and the Hagia Sophia for Assassin's Creed: Revelations. In Assassin's Creed II, Mufizal was responsible for: * Conception work * Building of environment art for the project. * Training artists on technical approaches and best practises In Assassin's Creed: Brotherhood, he was responsible for: * Building of environment art * Conception work