PropertyValue
rdfs:label
  • Do Not Drop Your Weapon
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  • Shoot half a magazine into someone's body and he shrugs it off as if nothing happened (maybe writhing in agony for a few seconds if you get lucky), keeping a firm grip on his gun. Shoot him one more time and he dies, signified by dropping his gun. Yet, this only happens when he dies, as if the gun were keeping him alive. Some games do avert this by allowing you to disarm enemies (and even have it work both ways in rare cases), but it still remains ubiquitous enough to be a common trope; it's easier to list aversions. See also: Magnet Hands Examples of Do Not Drop Your Weapon include:
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dbkwik:all-the-tropes/property/wikiPageUsesTemplate
dbkwik:allthetropes/property/wikiPageUsesTemplate
abstract
  • Shoot half a magazine into someone's body and he shrugs it off as if nothing happened (maybe writhing in agony for a few seconds if you get lucky), keeping a firm grip on his gun. Shoot him one more time and he dies, signified by dropping his gun. Yet, this only happens when he dies, as if the gun were keeping him alive. This is a common trope in video games with enemies that use weapons, especially in gun-based FPS games. Of course, it also applies to the player character, where this is almost always the case. This is generally an Acceptable Break From Reality (especially in the case of the player, where dropping your weapon could be very irritating), yet some games take it to a truly ludicrous degree: Enemies have a variety of long-winded pain animations that appear to be leading to death (even falling over), yet the true way to tell that they are really dead is when their weapon finally leaves their hands. This applies even if the enemy is rendered unconscious in anyway other than Non-Lethal KO, they won't let go! Some games do avert this by allowing you to disarm enemies (and even have it work both ways in rare cases), but it still remains ubiquitous enough to be a common trope; it's easier to list aversions. See also: Magnet Hands Examples of Do Not Drop Your Weapon include: