PropertyValue
rdf:type
rdfs:label
  • Enemy
  • ENEMY
  • Enemy
  • Enemy
rdfs:comment
  • Enemy ist ein Spanisch-Kanadischer Thriller. Enemy ist die Verfilmung des Romans Der Doppelgänger
  • The Enemy is the ship formerly owned by the Golden Goliath, now owned by Little Goldie Girl, in The Piratica Series.
  • Enemies are entities in the Super Smash Bros. series. Their first appearance was in Super Smash Bros. Melee, appearing on certain stages in Adventure Mode, and also randomly coming out of containers in normal battles. They also appear in Super Smash Bros. Brawl, being featured in the Subspace Emissary, but no longer appearing in containers. They also appear in Super Smash Bros. for 3DS in the Smash Run mode of the game.
  • Enemy is the third mission in The Conduit's campaign mode.
  • They are the Thing Things that want to see 154 dead in front of them. They are always aggresive, attacking on sight. They are mercenaries hired by none other than Systems Corp to kill 154. They come in numerous classes-
  • A grey robot that fires projectiles.
  • An enemy could refer to a Mob, , or Beastmen.
  • An enemy is a creature unfriendly to a character.
  • Enemy is the third episode of Zero: Black Blood.
  • Enemy is Rapper MattY's first of two singles from his FreshMixx Mixtape. The song was released on the 10th of November. All funds raised from this track go straight to Great Ormands Street Childrens Hospital. Enemy has currently reached a high of 3rd place on the Top 20 Weekly Airplay Chart.
  • For example, if one were not to want to sound like a robot, Enemy would, counter to this one's desires, change this being's voice into sounding like that of a robot's. And he would do this with only one part of his body; nay, the only part of his body he has. He is a bastard nemesis.
  • Enemies are characters in opponents’ squads, not in your own or a teammate’s squad.
  • Enemies are hostile characters that are extremely common in the Crash series. They appear in each game except racing and party games (excluding CTTR, which had Ninja Penguins). Most enemies can be defeated with the use of an attack, though some enemies are invincible, and therefore must be completely avoided. A list of enemies in the series can be found .
  • Three private-school girls are among the seven fatalities found in a stash house massacre, and a heroin trail leads to an Afghan drug lord with diplomatic immunity.
  • Enemies are defined as the characters that appear as enemies to hinder your progress in the all three modes of Normal Levels and most of the Bonus Levels.
  • They will provide lawyers for the other one if needed.In battles, physical or not, they will protect each other if the other is harmed, with the use of weapons, mostly. The use of the word "enemy" is dated back to be used when Cain said "You're my enemy" to Abel and then the apple in his hand accidentally slipped out and killed Abel. Cain was very sad. Speculators say that this is totally wrong, and they say something about a sacrifice, but they are wrong. DON'T LISTEN TO THEM. (cuz they are wrong. Yes. That is right. So DON'T LISTEN TO THEM.)
  • An enemy, for the purpose of combat targeting, is: 1. * Any mob (or their pet) with which you have less than friendly faction reputation (neutral, unfriendly, hostile and hated). 2. * A PvP flagged player (or their pet) of the opposite faction. 3. * Any player (or their pet) you are currently dueling. 4. * Critters. Those poor squirrels. Note that it is possible, through reputation changes, for friendly NPCs to become ememies and vice versa.
  • An enemy, for the purpose of combat targeting, is: 1. * Any mob (or their pet) with which you have less than friendly faction reputation (neutral, unfriendly, hostile and hated). 2. * A PvP flagged player (or their pet) of the opposite faction. 3. * Any player (or their pet) you are currently dueling. 4. * Critters. Those poor squirrels. Note that it is possible, through reputation changes, for friendly NPCs to become ememies and vice versa.
  • Enemies are non-player characters, usually taking on the form of some kind of animal, that wander around the Unlimited Neutral Field at will. When defeated, they give a small amount of Burst Points - usually less than are earned from winning a normal duel. Because of this, Burst Linkers often form parties of players to hunt Enemies for long periods at a time.
  • Kid Chameleon contains a multitude of enemy types, all in all 26 (or 29 if you count both types of Dragons, both types of Tanks and the UFO in addition to its pilot). Common for all enemies is that they have a specific number of hit points, and die when these are depleted.
  • Enemy is a single by Shishido Ryou. It is the second track from the maxi-single W-rainbow. * Credits to
  • An Enemy is a character you fight in Wolfenstein series. Fighting enemies is the key component of the whole series (as well as whole gaming industry). There are two categories of enemies.
  • Enemies are creatures or monsters present in Stick Ranger. They are a vital part of the game, because the game revolves around killing enemies. There are a multitude of enemies in the game, and they have varying levels of difficulty. Generally, the deeper into the game an enemy is found, the harder the enemy is. Each enemy unit has one or two different types of attacks, as well as an LP value that determines its health (see below). When an enemy is damaged, its health is momentarily displayed as a red bar on the top of the game screen. Once the enemy's LP is reduced to 0, it will die, shattering into little bits, as well as possibly releasing any items it is carrying. In addition the player gets a certain amount of experience, which depends on the enemy and the player level.
  • The Enemy was the malevolent force or forces that directed the war against the Honored Matres, and was responsible for them fleeing back into the Old Imperium. Since the Return of the Honored Matres caused violent upheaval and chaos to those who lived in the Old Empire, it was not known by them, or remembered by the Matres, who or what is was the Matres were fleeing from.
  • .hack//ENEMY is a discontinued trading card game based on the .hack world. Originally released by Decipher, the game was proven to be a unique experience and even won the 2004 ORIGINS award for "Best New TCG." Before being discontinued, the following starter sets and booster series were released:
  • An enemy is a computer-controlled characters that serves as an obstacle to the player. Enemies may attack the player in several ways in order to hinder the player's progress, on the other hand, the player may counter them to eliminate any further threat. Enemies have different functions depending on the game, their strength and resistance toward the player may also vary, an enemy that is usually strong than the rest of the enemies seen in a game, is bigger in size and takes several hit to take out is usually called a boss enemy, to an extent, there are also mini-bosses.
  • Enemies are the foes that Kirby faces and fights throughout his adventures. It may refer to: * Regular enemy: These enemies are common and found everywhere in the games. Some intend to hurt Kirby, some do not. Most are vulnerable but several are immune to certain methods, and a few like Gordos and Shotzos are completely invincible. Most can be inhaled but a few cannot, like Scarfy and Maiga. Some provide Kirby Copy Abilities, while some do not. Some will try to ram into Kirby, often getting itself (along with Kirby) damaged, others attack him from a distance. * Large enemy: These enemies are a class of regular enemies. They are larger and harder to defeat than other regular enemies. Some large enemies are simply variations of smaller counterparts, such as with Big Waddle Dee. Kirby m
  • John Adams sends Michael Ford to an abandoned military complex under Washington, D.C. called Bunker 13, where Prometheus is suspected of hiding out. He is to hack into the computer systems and download as much data as possible. Upon entering the Bunker, Ford is attacked by Puppet Humans. Fighting his way to the communications room, Ford uses the All-Seeing Eye (ASE) to hack the data terminal. He then heads topside. The tunnels from the Bunker lead up to the Jefferson Memorial where a Drudge army is waiting.
owl:sameAs
Season
  • 15
dcterms:subject
aPrevReleasedInSeries
  • All in the Family
sAirdateMonth
  • December
Kamera
wsWrittenBy
wsDirectedBy
Erscheinungsjahr
  • 2013
aSelf
  • Enemy
sSeries
  • L&O
nEpisode
  • 10
sProductionSerialNumber
  • E5314
Kinostart DE
  • 15052014
Regie
bydate
  • by Jul 11th 2012 at 2:00PM
nSeason
  • 15
#views
  • 13900
Produktion
nAirdateYear
  • 2004
songtitle
  • "Enemy"
Produktionsland
  • USA
Drehbuch
original upload date
  • N/A
nAirdateDay
  • 1
Schnitt
Länge
  • 5400.0
Musik
aNextReleasedInSeries
  • Fixed
epcode
  • 3
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Previous
Singer
Poster
  • Enemy.jpg
Originaltitel
  • Enemy
sTitle
  • Enemy
Series
  • Law & Order
  • Zero: Black Blood
Producer
Type
  • Chapter
  • wowinsider
Airdate
  • 2014-03-06
Caption
  • Explore Prometheus' headquarters and deal with the remains of his organization.
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dbkwik:vocaloidlyrics/property/wikiPageUsesTemplate
Link
Title
  • Enemy
Weapons
Enemies
Class
  • A
Color
  • #FFFFFF; color:#BE6AFE
dbkwik:conduit/property/wikiPageUsesTemplate
Serieslink
  • L&O
Titel
  • Enemy
NEXT
Achievements
  • Secrets Award, Completion Award
Writer
  • Yasuko Koboyashi
Director
  • Ryu Kaneda
Location
  • Bunker 13, Jefferson Memorial
wikipage disambiguates
abstract
  • Enemy ist ein Spanisch-Kanadischer Thriller. Enemy ist die Verfilmung des Romans Der Doppelgänger
  • The Enemy is the ship formerly owned by the Golden Goliath, now owned by Little Goldie Girl, in The Piratica Series.
  • Enemies are entities in the Super Smash Bros. series. Their first appearance was in Super Smash Bros. Melee, appearing on certain stages in Adventure Mode, and also randomly coming out of containers in normal battles. They also appear in Super Smash Bros. Brawl, being featured in the Subspace Emissary, but no longer appearing in containers. They also appear in Super Smash Bros. for 3DS in the Smash Run mode of the game.
  • Enemy is the third mission in The Conduit's campaign mode.
  • They are the Thing Things that want to see 154 dead in front of them. They are always aggresive, attacking on sight. They are mercenaries hired by none other than Systems Corp to kill 154. They come in numerous classes-
  • John Adams sends Michael Ford to an abandoned military complex under Washington, D.C. called Bunker 13, where Prometheus is suspected of hiding out. He is to hack into the computer systems and download as much data as possible. Upon entering the Bunker, Ford is attacked by Puppet Humans. Fighting his way to the communications room, Ford uses the All-Seeing Eye (ASE) to hack the data terminal. He then heads topside. The tunnels from the Bunker lead up to the Jefferson Memorial where a Drudge army is waiting. Adams then turns on Ford, leaving him stranded against the Drudge forces. But Ford is then unexpectedly contacted by Prometheus. During the battle, Prometheus explains that Adams was only using Ford to get to the ASE. After defeating the last of the Drudge forces at the Memorial, Prometheus sends a helicopter to pick up Ford.
  • A grey robot that fires projectiles.
  • An enemy could refer to a Mob, , or Beastmen.
  • An enemy is a creature unfriendly to a character.
  • Enemy is the third episode of Zero: Black Blood.
  • Enemy is Rapper MattY's first of two singles from his FreshMixx Mixtape. The song was released on the 10th of November. All funds raised from this track go straight to Great Ormands Street Childrens Hospital. Enemy has currently reached a high of 3rd place on the Top 20 Weekly Airplay Chart.
  • For example, if one were not to want to sound like a robot, Enemy would, counter to this one's desires, change this being's voice into sounding like that of a robot's. And he would do this with only one part of his body; nay, the only part of his body he has. He is a bastard nemesis.
  • Enemies are characters in opponents’ squads, not in your own or a teammate’s squad.
  • The Enemy was the malevolent force or forces that directed the war against the Honored Matres, and was responsible for them fleeing back into the Old Imperium. Since the Return of the Honored Matres caused violent upheaval and chaos to those who lived in the Old Empire, it was not known by them, or remembered by the Matres, who or what is was the Matres were fleeing from. After Murbella announced to both the Honored Matres and the Bene Gesserit that the two groups were to merge, Sheeana Brugh and her conservative wing of the organization decided to hijack the No-ship located on Chapterhouse. As the vessel escaped from the Gesserit homeworld, the acting pilot of the vessel, Duncan Idaho saw two mysterious figures try to ensnare the ship in some sort of net - the two beings, whom Idaho named the Enemy, named themselves Daniel and Marty.
  • Enemies are hostile characters that are extremely common in the Crash series. They appear in each game except racing and party games (excluding CTTR, which had Ninja Penguins). Most enemies can be defeated with the use of an attack, though some enemies are invincible, and therefore must be completely avoided. A list of enemies in the series can be found .
  • Three private-school girls are among the seven fatalities found in a stash house massacre, and a heroin trail leads to an Afghan drug lord with diplomatic immunity.
  • Enemies are defined as the characters that appear as enemies to hinder your progress in the all three modes of Normal Levels and most of the Bonus Levels.
  • They will provide lawyers for the other one if needed.In battles, physical or not, they will protect each other if the other is harmed, with the use of weapons, mostly. The use of the word "enemy" is dated back to be used when Cain said "You're my enemy" to Abel and then the apple in his hand accidentally slipped out and killed Abel. Cain was very sad. Speculators say that this is totally wrong, and they say something about a sacrifice, but they are wrong. DON'T LISTEN TO THEM. (cuz they are wrong. Yes. That is right. So DON'T LISTEN TO THEM.)
  • Enemies are the foes that Kirby faces and fights throughout his adventures. It may refer to: * Regular enemy: These enemies are common and found everywhere in the games. Some intend to hurt Kirby, some do not. Most are vulnerable but several are immune to certain methods, and a few like Gordos and Shotzos are completely invincible. Most can be inhaled but a few cannot, like Scarfy and Maiga. Some provide Kirby Copy Abilities, while some do not. Some will try to ram into Kirby, often getting itself (along with Kirby) damaged, others attack him from a distance. * Large enemy: These enemies are a class of regular enemies. They are larger and harder to defeat than other regular enemies. Some large enemies are simply variations of smaller counterparts, such as with Big Waddle Dee. Kirby may sometimes be able to inhale them, but will need to Super Inhale in order to do so. * Mid-boss: These enemies are stronger than regular enemies and won't let Kirby leave until they are defeated. They always produce objects that can be inhaled and spit back at them in at least one of their attacks, with some of their projectiles giving specific Copy Abilities. When defeated, Kirby can inhale them and eat them for a Copy Ability. * Boss: These guys are the main enemy fought at the end of a level. They can't be inhaled, though they produce objects which can be inhaled. Like mid-bosses, sometimes these give a Copy Ability. Sometimes fighting a boss has a twist attached to it, like Dark Mind's orb form reversing the screen and controls and Kirby has to fight him upside-down. * Final boss: These are the last enemies Kirby has to fight in each game. They are usually the main villains of their respective games and they often play a major role in the story. Sometimes fighting a final boss has a big twist attached to it.
  • An enemy, for the purpose of combat targeting, is: 1. * Any mob (or their pet) with which you have less than friendly faction reputation (neutral, unfriendly, hostile and hated). 2. * A PvP flagged player (or their pet) of the opposite faction. 3. * Any player (or their pet) you are currently dueling. 4. * Critters. Those poor squirrels. Note that it is possible, through reputation changes, for friendly NPCs to become ememies and vice versa.
  • An enemy, for the purpose of combat targeting, is: 1. * Any mob (or their pet) with which you have less than friendly faction reputation (neutral, unfriendly, hostile and hated). 2. * A PvP flagged player (or their pet) of the opposite faction. 3. * Any player (or their pet) you are currently dueling. 4. * Critters. Those poor squirrels. Note that it is possible, through reputation changes, for friendly NPCs to become ememies and vice versa.
  • .hack//ENEMY is a discontinued trading card game based on the .hack world. Originally released by Decipher, the game was proven to be a unique experience and even won the 2004 ORIGINS award for "Best New TCG." Before being discontinued, the following starter sets and booster series were released: Image:Enemycard.jpg * Kite Starter Deck * BlackRose Starter Deck * Terajima Ryoko Starter Deck * Sanjuro Starter Deck * Mia Starter Deck * Elk Starter Deck * Gardenia Starter Deck * Marlo Starter Deck * Contagion Booster Set * Distortion Booster Set * Epidemic Booster Set * Isolation Booster Set * Breakout Booster Set * GIFT Limited Edition Premiums * Promotional Cards
  • Enemies are creatures or monsters present in Stick Ranger. They are a vital part of the game, because the game revolves around killing enemies. There are a multitude of enemies in the game, and they have varying levels of difficulty. Generally, the deeper into the game an enemy is found, the harder the enemy is. Each enemy unit has one or two different types of attacks, as well as an LP value that determines its health (see below). When an enemy is damaged, its health is momentarily displayed as a red bar on the top of the game screen. Once the enemy's LP is reduced to 0, it will die, shattering into little bits, as well as possibly releasing any items it is carrying. In addition the player gets a certain amount of experience, which depends on the enemy and the player level. Most of the enemies are not too difficult to handle, except for a few of them. These enemies are known as bosses. These enemies reside at the end of a stage, and they usually have more LP, as well as do more damage than other enemies found in the same stage. Enemies are categorized into species based on their looks and movement. Species have their unique features, usually not found in other species. Enemies can also be classified by their heads. Species and heads form part of the naming system of enemies, as explained in detail further below.
  • Enemies are non-player characters, usually taking on the form of some kind of animal, that wander around the Unlimited Neutral Field at will. When defeated, they give a small amount of Burst Points - usually less than are earned from winning a normal duel. Because of this, Burst Linkers often form parties of players to hunt Enemies for long periods at a time.
  • Kid Chameleon contains a multitude of enemy types, all in all 26 (or 29 if you count both types of Dragons, both types of Tanks and the UFO in addition to its pilot). Common for all enemies is that they have a specific number of hit points, and die when these are depleted.
  • Enemy is a single by Shishido Ryou. It is the second track from the maxi-single W-rainbow. * Credits to
  • An Enemy is a character you fight in Wolfenstein series. Fighting enemies is the key component of the whole series (as well as whole gaming industry). There are two categories of enemies.
  • An enemy is a computer-controlled characters that serves as an obstacle to the player. Enemies may attack the player in several ways in order to hinder the player's progress, on the other hand, the player may counter them to eliminate any further threat. Enemies have different functions depending on the game, their strength and resistance toward the player may also vary, an enemy that is usually strong than the rest of the enemies seen in a game, is bigger in size and takes several hit to take out is usually called a boss enemy, to an extent, there are also mini-bosses. There are enemies present in both games of Super Smash Flash series fullfilling many roles depending on the situation. They are usually found in the Adventure mode.
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