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  • Siege combat
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  • The attacking creatures will begin outside the city walls, and the defending creatures inside them. The attackers have a catapult that will attack the walls every turn. Seges are the only time catapults appear, except in Heroes IV, where the catapult is a regular creature.
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abstract
  • The attacking creatures will begin outside the city walls, and the defending creatures inside them. The attackers have a catapult that will attack the walls every turn. Seges are the only time catapults appear, except in Heroes IV, where the catapult is a regular creature. The defenders have access to towers that will fire on the enemy creatures every turn, giving the defenders a useful advantage. In Heroes IV, there are no automated turrets, but creatures can be placed on top of three turrets (assuming the city has a castle), where they will do increased ranged and melee damage. Spell damage remains the same.