PropertyValue
rdfs:label
  • Warriors of Fate
rdfs:comment
  • There is a variety of weapons in the game which can be picked up. As with most side-scrollers, food is used to replenish health and can be found in various breakable containers in the game level. One notable feature of the game is the ability to summon a warhorse which adds more attacks to the characters, generally involving pole-arms (except long bow for Huang Zhong). Each character except Zhao Yun is given a special wrestling throw of their own, like in Final Fight and The Punisher.
dcterms:subject
abstract
  • There is a variety of weapons in the game which can be picked up. As with most side-scrollers, food is used to replenish health and can be found in various breakable containers in the game level. One notable feature of the game is the ability to summon a warhorse which adds more attacks to the characters, generally involving pole-arms (except long bow for Huang Zhong). Each character except Zhao Yun is given a special wrestling throw of their own, like in Final Fight and The Punisher. Even in the US release, the game was particularly gory for its time. Slash weapons and special moves would have an additional maiming effect on enemies when used for the final blow and the enemy boss can be blown up, decapitated, or have their bodies severed. Notably, even while using bare fists, certain characters could still cleave enemies in half, exposing vital organs, and leaving a terrible mess. This tactic even works on some bosses and coincidentally ends up showing more gory detail since the bosses are larger. The game included two bonus stages in the middle where the characters compete in an eating contest which required rapid pressing of buttons and rotations of the joystick, and another is where the characters practice their skills on the practice dummies of the final boss. If there are multiple players, the second bonus stage has the players spar with each other for gaining massive bonus points, afterwards, both characters continue as if nothing had occurred. Like Final Fight, Warriors of Fate featured a notorious continue screen. Once the player loses all lives, the screen changes to a graphically violent image of the character on his knees unable to get back up while two Wei soldiers move in for the kill. If the player does not insert a coin within the twenty second countdown, it is implied that the soldiers kills the character.