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rdf:type
rdfs:label
  • Firebrand/UMvC3
rdfs:comment
  • "Gha gi gi ghaa...(Translation: If you want a rematch, come to Demon Village!)" —Post-match quote Firebrand (as Red Arremer) in SVC Chaos was once a character with moves that could fill up parts of the screen (with slow projectiles to zone foes) also with his infamous Hell Hunter move, which was unblockable. Most of this alone made him brutal to face and fitting as an SNK-style boss in a fighting game. However, in UMvC3 Firebrand was heavily reworked and balanced. He is now a character quick on his feet with attacks that usually motion him forward quickly. In the air, he is a true monster, attacking enemies airborne with extendable combos and thanks to his Hell Spitfire, Assists work well with him. Firebrand is also one of the few characters in the game whose enhancing Hyper allows him to
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  • 5
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  • 5.900000
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  • white
altbackcolor
  • #012140
alttextcolor
  • #FDE910
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  • black
Box Title
  • Firebrand
font-size
  • 28
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  • 850000
  • None
  • Firebrand
dbkwik:marvelvscapcom/property/wikiPageUsesTemplate
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  • #00238C
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TAB
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  • UMvC3
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abstract
  • "Gha gi gi ghaa...(Translation: If you want a rematch, come to Demon Village!)" —Post-match quote Firebrand (as Red Arremer) in SVC Chaos was once a character with moves that could fill up parts of the screen (with slow projectiles to zone foes) also with his infamous Hell Hunter move, which was unblockable. Most of this alone made him brutal to face and fitting as an SNK-style boss in a fighting game. However, in UMvC3 Firebrand was heavily reworked and balanced. He is now a character quick on his feet with attacks that usually motion him forward quickly. In the air, he is a true monster, attacking enemies airborne with extendable combos and thanks to his Hell Spitfire, Assists work well with him. Firebrand is also one of the few characters in the game whose enhancing Hyper allows him to build meter while active, allowing him to make extensive use of his Hyper Combos.