PropertyValue
rdfs:label
  • New Vizima
rdfs:comment
  • It is served by several gates: * Gate to New Vizima, the main gate, providing access to and from the port. * Maribor Gate, locked for the duration of the game, but technically providing access to the Outskirts. * Miller's Gate, locked except in at the end of Chapter I, briefly, but technically providing access to the Outskirts. * Merchants' Gate, locked for the duration of the game, but technically providing access to the Outskirts. * Gate to the Royal Quarter, also locked for the duration of the game.
dcterms:subject
dbkwik:witcher/property/wikiPageUsesTemplate
abstract
  • It is served by several gates: * Gate to New Vizima, the main gate, providing access to and from the port. * Maribor Gate, locked for the duration of the game, but technically providing access to the Outskirts. * Miller's Gate, locked except in at the end of Chapter I, briefly, but technically providing access to the Outskirts. * Merchants' Gate, locked for the duration of the game, but technically providing access to the Outskirts. * Gate to the Royal Quarter, also locked for the duration of the game. It was built as a modern replacement to the thatch and wooden plank buildings of Old Vizima. de:Neu Vizima