PropertyValue
rdfs:label
  • Gormin (city)
rdfs:comment
  • Gormin is a holy place where the Fraquid are trained to be either warriors, holy men or mages. It is the intellectual capital of Libaterra, as the abnormally high basic intelligence of the Fraquid is expanded here. Its ruling tribe is Gormoni (pronounced: Gore-mon-ee). The city is named after Gormin, the Fraquid's God of War. Contains: Gormin Temple, Ito Temple, Druid's altar, Mage's circle, Cleric's coterie, Schools, Libraries, Sword fighter's ranges, Archer's ranges, Assassin's lair, Markets, Public houses, Inns, Docks.
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Factions
ageoftga
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Races
Name
  • Gormin
Type
  • Settlement
Languages
  • Elvish
Region
  • Northern Libaterra
Government
  • Duchy
Ethnic Groups
Ruler
  • Duke
Religion
Size
  • Large town
abstract
  • Gormin is a holy place where the Fraquid are trained to be either warriors, holy men or mages. It is the intellectual capital of Libaterra, as the abnormally high basic intelligence of the Fraquid is expanded here. Its ruling tribe is Gormoni (pronounced: Gore-mon-ee). The city is named after Gormin, the Fraquid's God of War. Contains: Gormin Temple, Ito Temple, Druid's altar, Mage's circle, Cleric's coterie, Schools, Libraries, Sword fighter's ranges, Archer's ranges, Assassin's lair, Markets, Public houses, Inns, Docks.
is Faction of
is Base of
is Capital of
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