PropertyValue
rdfs:label
  • Khormai
rdfs:comment
  • The Khormai, the native sentient species of the frozen planet Khorm, were humanoids characterized by their stout physiques, blubbery skin, bushy mustaches, and prominent tusks. Khormai often wore robust environment suits that sported large smoke stacks, which emitted plumes of gray gas. Members of the species traveled between their disparate settlements via transports known as rail jets, or from within the gullets of large, furry worms known as aelids, whom Khormai could summon with a special instrument. A wide degree of dispositions marked the species, with some supporting war and enslavement, yet others peace. The species and their homeworld held great strategic value in the galaxy due to the mining of agrocite, an ore with important military uses.
  • The Khormai, the native species of the frozen planet Khorm, were sapient humanoids characterized by their stout physiques, blubbery skin, bushy mustaches and prominent tusks. Khormai often wore robust environment suits that sported large smoke stacks that emitted plumes of dark gas. They traveled between their disparate settlements via transports known as rail jets, or from within the gullets of large, furry worms known as aelids, whom Khormai could summon with a special instrument. A wide degree of dispositions marked the species, with some supporting war and enslavement, yet others peace. The speces and their homeworld held great strategic value in the galaxy due to the mining of agrocite, an ore with important military uses.
dcterms:subject
sapience
dbkwik:aliens/property/wikiPageUsesTemplate
dbkwik:starwars/property/wikiPageUsesTemplate
Name
  • Khormai
skincolor
Designation
Members
  • *Adaroo *Unger Gout
Planet
Height
  • Approximately 1.8 meters
Eyecolor
  • White
Distinctions
Universe
HairColor
  • White mustache
Diet
  • Unspecified
World
abstract
  • The Khormai, the native species of the frozen planet Khorm, were sapient humanoids characterized by their stout physiques, blubbery skin, bushy mustaches and prominent tusks. Khormai often wore robust environment suits that sported large smoke stacks that emitted plumes of dark gas. They traveled between their disparate settlements via transports known as rail jets, or from within the gullets of large, furry worms known as aelids, whom Khormai could summon with a special instrument. A wide degree of dispositions marked the species, with some supporting war and enslavement, yet others peace. The speces and their homeworld held great strategic value in the galaxy due to the mining of agrocite, an ore with important military uses. During the Clone Wars, an ambitious Khormai warlord named Unger Gout capitalized on Khorm's agrocite deposits to broker a deal with the leader of the Confederacy of Independent Systems, Count Dooku: in exchange for control of the planet, Gout enslaved his own people to mine agrocite for the Separatists. Gout employed a weather-control station to create massive storms in the planet's atmosphere and thus control when starships could or could not make landfall. Meanwhile, a rival Khormai, Adaroo, took control of resistance movement. A force of Jedi Knights and clone troopers from the Galactic Republic managed to land on the world, where teamed up with Adaroo to lead an assault on Gout's location. Although bumbling by the Republic Major Kendal Ozzel nearly lost them the mission, Adaroo and the Republic forces defeated Gout and his reinforcements, battle droids led by the Dathomirian assassin Asajj Ventress. The planet returned to Republic hands.
  • The Khormai, the native sentient species of the frozen planet Khorm, were humanoids characterized by their stout physiques, blubbery skin, bushy mustaches, and prominent tusks. Khormai often wore robust environment suits that sported large smoke stacks, which emitted plumes of gray gas. Members of the species traveled between their disparate settlements via transports known as rail jets, or from within the gullets of large, furry worms known as aelids, whom Khormai could summon with a special instrument. A wide degree of dispositions marked the species, with some supporting war and enslavement, yet others peace. The species and their homeworld held great strategic value in the galaxy due to the mining of agrocite, an ore with important military uses. During the Clone Wars, an ambitious Khormai warlord named Unger Gout capitalized on Khorm's agrocite deposits to broker a deal with the leader of the Confederacy of Independent Systems, Count Dooku: in exchange for control of the planet, Gout enslaved his own people to mine agrocite for the Separatists. Gout employed a weather-control station to create massive storms in the planet's atmosphere and thus control when starships could make landfall. Meanwhile, a rival Khormai, Adaroo, took control of a resistance movement. A force of Jedi Knights and clone troopers from the Galactic Republic managed to land on the world, where they teamed up with Adaroo to lead an assault on Gout's location. Although bumbling by the Republic Major Kendal Ozzel nearly lost them the mission, Adaroo and the Republic forces defeated Gout and his reinforcements, battle droids led by the Dathomirian assassin Asajj Ventress. The planet returned to Republic hands.
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