PropertyValue
rdf:type
rdfs:label
  • Falaise Road
rdfs:comment
  • The cutscene starts with the team preparing to assault a German held village and after a brief scuffle between Baron and Peterson the team sets of. The player starts the level in a Half-track on a .50 cal after traveling through the town and killing multiple Germans. The tank escorting the player is destroyed and just when leaping off the half-track, it too is destroyed. The player will have to move through the vineyard keeping low to avoid the machine gun fire. When close enough pick off the enemy gunner, a few seconds later another enemy will come along.
dcterms:subject
dbkwik:callofduty/property/wikiPageUsesTemplate
Team
  • 4
Date
  • 4.2999246E11
Game
  • Call of Duty 3
Name
  • Falaise Road
Enemies
Character
PREV
Place
  • Tilly-la-Campagne, France
NEXT
Objective
  • Take the North, South, East, and West entrances into town
abstract
  • The cutscene starts with the team preparing to assault a German held village and after a brief scuffle between Baron and Peterson the team sets of. The player starts the level in a Half-track on a .50 cal after traveling through the town and killing multiple Germans. The tank escorting the player is destroyed and just when leaping off the half-track, it too is destroyed. The player will have to move through the vineyard keeping low to avoid the machine gun fire. When close enough pick off the enemy gunner, a few seconds later another enemy will come along. The player and the squad will run through the shack and regroup near a destroyed truck that is blocking the road. Sgt. Callard will proceed to blow the truck off the road.The player then storms a compound where three FlaK 88s are being held. Eliminate all threats in the compound; destroying the guns is not necessary, just kill the crew. After this the player will move up a dirt road and Baron has information revealing the Germans in a small industrial area nearby. While moving into the area, a grenade will go off and machine guns will open fire on the player. Clear out several enemy strong points including an enemy warehouse. The player then regroups in the warehouse and Callard informs that there are four ways into the site and if three ways are blocked, the Germans will be bottle-necked into going the fourth way. The player then proceeds to block off three of the ways in one by blowing up a building then causing a gas pipe to explode and then dropping a railways cart across another. The player will have to defend against the enemy counter attack. Destroy four armored vehicles. The first is a half-track which Callard destroys with a grenade. The second is a Panzer for which the player destroys with a Panzerschreck then another appears and the player needs to give Callard cover as he plants a charge on the tank. The last vehicle is a Tiger which the player needs to plant a charge on. As soon as this is accomplished, the mission ends. In Hard mode blocking the three ways is extremely hard, as the first way to the left was covered by infinite Germans pouring in and the house is on fire. The crane is covered by an MG, however it's the easiest option, and the last one is also covered by an MG and a building which was filled with Germans armed with Kar98ks. Luckily, while using the crane and planting charges the player will be bulletproof, even a grenade cannot do harm.
is PREV of
is NEXT of