PropertyValue
rdf:type
rdfs:label
  • Canary Mary
rdfs:comment
  • Canary Mary, as her name suggests, is an avowedly insane canary, and a minor character in Banjo-Tooie, who is best known for her races, which are considered infamously difficult and frustrating. She is first encountered in Glitter Gulch Mine, where she is released from a toxic cave by Banjo and Kazooie. The player can race against her in a mine cart game to earn a Jiggy, and then another time for a Cheato Page. She reappears in Cloud Cuckooland, where she can once again be raced, but this time in a flying clockwork mouse rather than a mine cart. Following suit, winning this race a first time will earn the duo a Jiggy, and winning twice will earn them another Cheato Page.
  • Canary Mary was a character in the game Banjo-Tooie. She was first encountered in Glitter Gulch Mine, where she was trapped in a cage in a poisonous cave. After Banjo talks to her, she says that she used to take care of the mine-carts in Gusty Gulch, but was trapped in a cage by unknown forces. Banjo and Kazooie decide to free her, after which she returns to her old job. After letting her free, Banjo and Kazooie can find Canary Mary near an old mine-cart. She will explain that after escaping from the cave, she found the mine-carts in a need of repair, so she fixed them. She will then say that she needs to stretch her wings after being trapped for so long, and challenges Banjo to a race.
dcterms:subject
dbkwik:rare/property/wikiPageUsesTemplate
Game
  • Banjo-Kazooie: Nuts & Bolts
  • Banjo-Tooie (XBLA)
dbkwik:banjo-kazooie/property/wikiPageUsesTemplate
dbkwik:banjokazooie/property/wikiPageUsesTemplate
Icon
  • Canary-mary.png
World
Size
  • 250
abstract
  • Canary Mary was a character in the game Banjo-Tooie. She was first encountered in Glitter Gulch Mine, where she was trapped in a cage in a poisonous cave. After Banjo talks to her, she says that she used to take care of the mine-carts in Gusty Gulch, but was trapped in a cage by unknown forces. Banjo and Kazooie decide to free her, after which she returns to her old job. After letting her free, Banjo and Kazooie can find Canary Mary near an old mine-cart. She will explain that after escaping from the cave, she found the mine-carts in a need of repair, so she fixed them. She will then say that she needs to stretch her wings after being trapped for so long, and challenges Banjo to a race. Although the race is seemingly unfair, as Mary can fly and Banjo has to use the Mine Cart, Banjo eventually beats her. As a prize, she gives him a Jiggy. Banjo then has the option of racing her again, and if he accepts and wins once more, he will receive a Cheato Page. Canary Mary will then thank him for helping her stretch her wings, and fly off into the sky. Banjo meets Canary Mary again in Cloud Cuckooland. She informs him that she is happy to be back in the air, and challenges him to another race. This race must be done on a toy mouse that oddly has the ability to travel through the air. Mary is much harder to beat this time, but the prizes are the same as before: first time, a Jiggy; second time, a Cheato Page.
  • Canary Mary, as her name suggests, is an avowedly insane canary, and a minor character in Banjo-Tooie, who is best known for her races, which are considered infamously difficult and frustrating. She is first encountered in Glitter Gulch Mine, where she is released from a toxic cave by Banjo and Kazooie. The player can race against her in a mine cart game to earn a Jiggy, and then another time for a Cheato Page. She reappears in Cloud Cuckooland, where she can once again be raced, but this time in a flying clockwork mouse rather than a mine cart. Following suit, winning this race a first time will earn the duo a Jiggy, and winning twice will earn them another Cheato Page.