PropertyValue
rdf:type
rdfs:label
  • Sick-looking sheep (2)
rdfs:comment
  • Sick-looking sheep (2) are sick sheep found north of East Ardougne near a potato field that must be incinerated during the Sheep Herder quest. After Mourning's End Part I, the sheep are of a darker green as a result of the player dying them with a Fixed device loaded with a green toad. Once dyed, they can no longer be prodded or interacted with in any way. Luckily, players only need to dye one and all the sheep of the same colour turn dark. This is how players can tell they haven't missed the sheep during the quest.
  • Sick-looking sheep (2) are sick sheep found north of East Ardougne near a potato field that must be incinerated during the Sheep Herder quest. After Mourning's Ends Part I, the sheep are of a darker green as a result of the player dying them with a Fixed device loaded with a Green toad. Once dyed, they can no longer be prodded or interacted with in any way. Luckily, players only need to dye one and all the sheep of the same colour turn dark. This is how players can tell they haven't missed the sheep during the quest.
  • After Mourning's Ends Part I, the sheep are of a darker green as a result of the player dying them with a Fixed device loaded with a Green toad. Once dyed, they can no longer be prodded or interacted with in any way. Luckily, players only need to dye one and all the sheep of the same colour turn dark. This is how players can tell they haven't missed the sheep during the quest.
dcterms:subject
Item
  • --07-19
  • --08-15
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Text
  • Sick
  • Dyed
abstract
  • Sick-looking sheep (2) are sick sheep found north of East Ardougne near a potato field that must be incinerated during the Sheep Herder quest. After Mourning's End Part I, the sheep are of a darker green as a result of the player dying them with a Fixed device loaded with a green toad. Once dyed, they can no longer be prodded or interacted with in any way. Luckily, players only need to dye one and all the sheep of the same colour turn dark. This is how players can tell they haven't missed the sheep during the quest.
  • Sick-looking sheep (2) are sick sheep found north of East Ardougne near a potato field that must be incinerated during the Sheep Herder quest. After Mourning's Ends Part I, the sheep are of a darker green as a result of the player dying them with a Fixed device loaded with a Green toad. Once dyed, they can no longer be prodded or interacted with in any way. Luckily, players only need to dye one and all the sheep of the same colour turn dark. This is how players can tell they haven't missed the sheep during the quest.
  • After Mourning's Ends Part I, the sheep are of a darker green as a result of the player dying them with a Fixed device loaded with a Green toad. Once dyed, they can no longer be prodded or interacted with in any way. Luckily, players only need to dye one and all the sheep of the same colour turn dark. This is how players can tell they haven't missed the sheep during the quest.