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  • Valkyr/Patch History
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  • *Fixed Warcry not ending when there are no allies/enemies left being affected. *Augment: Valkyr now screams when casting Hysteria with the Hysterical Assault Augment equipped. *Augment: Hysteria - Hysterical Assault *Conclave: Added melee magnetism to Hysteria. *Augment: Fixed Eternal War not working as intended once deactivating Hysteria. *Fixed a crash when casting Hysteria while you have an active Glaive thrown out. *Augment: Fixed an issue with Eternal War not properly increasing the duration of the buff and also preventing you from recasting. *Conclave: Hysteria can now only be activated at 100 energy. *Conclave: Decreased channeling cost of Hysteria. *Fixed the growing Hysteria aura turning invisible by Naramon's Shadow Step. *Fixed Hysteria applying efficiency Mods twice. *Fixed Valkyr’s Warcry not having any effect when cast. *Hysteria Changes **Energy usage is scaled by duration in Hysteria. **Damage mitigated when Hysteria is deactivated is scaled by duration in Hysteria. **Hysteria Aura now has a maximum range of 20 meters. **When Hysteria is deactivated, Valkyr will only take the mitigated damage if any enemy in the aura has line-of-sight. *Paralysis will no longer be able to stun boss-type enemies. *Warcry now has diminishing returns against boss-type enemies. *Ripline now has a 0.5x energy multiplier per successive hit. *Fixed an error allowing Valkyr to pull player out of the extraction area. *Conclave:: No longer gain energy while Hysteria is active. *Conclave: **Increased damage of Rip Line. **Increased damage of Hysteria. *Fixed Kara Alt Helmet twitching when equipped. *Fixed using Hysteria multiple times locking players into Hysteria, preventing the use of any weapons. *Fixed Valkyr taking damage from broken windows while in Hysteria. *Fixed an issue causing Clients using Valkyr to still take damage while in Hysteria. *Fixed Prolonged Paralysis pulling enemies significantly farther than intended. *Abilities Changes: **Rip Line now has increased animation speed and vertical boost. **Ripline now has reduced energy cost and increased damage for each time cast. **Ripline will now soft-lock onto enemies. **Valkyr’s HUD will now display the window of opportunity to recast Ripline at lower cost. **Hysteria can now be quickly toggled on/off. **Hysteria now receives buffs from the player’s melee weapon Mods. **Valkyr now passively has 50% knockdown recovery speed and no heavy landing. *Fixed Valkyr not receiving credit for kills from Hysteria. *Fixed Ripline showing as castable with 0 Energy. *Added Apex particles for Paralysis. *Conclave: Reduced casting animation speed of Paralysis. *Fixed Ramparts being usable by Valkyr when in Hysteria. *Conclave:: Warcry slow on enemies has been reduced. *Augment:: Fixed Warcry stacking multiple times on Squad members when Eternal War Augment is equipped. *Fixed Hysteria playing sounds from related to the player’s un-equipped melee weapon. *Fixed Valkyr’s unique attachments not using the player’s custom colors. *Conclave:: Valkyr is now available for use. *Conclave Mods:: Hysteria - Hysterical Fixation *Augment:: Warcry - Eternal War *Fixed Hysteria tagging dead enemies with its visual special effect. *Augment:: Rip Line - Swing Line *Fixed energy efficiency Mods not applying to Rip Line. *Augment:: Updated Prolonged Paralysis Mod to leave enemies stunned on the ground, open to execution attacks. *Fixed a scaling issue seen with Valkyr’s ambient visual effects during Archwing missions. *Fixed a bug that was incorrectly scaling Syandanas down on Valkyr by 20%. *Augment:: Paralysis - Prolonged Paralysis *Fixed an issue where not equipping a melee weapon while using Valkyr would break Hysteria. *Parry procs can now be triggered during Hysteria. *Fixed an issue with Hysteria finisher animations using Furax animations. *Fixed an issue with Warcry armor buff not properly being removed after the ability ends. *Reduced the duration of Hysteria in Dark Sector conflicts. *Fixed a common Furax stance card appears in the combos list for Valkyr while Hysteria is active. *Fixed Hysteria not functioning properly if a player picked up a data mass while Hysteria is active. *Fixed an issue with Hysteria not properly respecting the level of the associated Stance, making combos unusable. *Hysteria has been reworked with an entirely new animation set and sounds! Activate Valkyr’s Hysteria to play through the new combos and movement set! *Valkyr’s Hysteria now is affected by the melee ‘combo’ counter bonuses! The higher your combo chain, the more damage Hysteria will do! *Fixed issue with primary color tint on Kara helmet. *Tweaked the visuals on Valkyr's Immortal Skin. *Improved the description for War Cry mod to better indicate melee buffs to teammates. *Fixed an issue with Valkyr's Default Helmet lacking an image and description. *Fixed an issue with the helmet and body tint colors not matching correctly. *Fixed an issue with clients breaking after attempting to perform a melee attack after Hysteria has ended. *Fixed ragdolls being affected by Valkyr's powers. *Fixed ‘Rank 30 Furax’ bug appearing if using Hysteria and Valkyr. *Valkyr now has 600 base armor. *Hysteria ability now takes weapon damage and crit into consideration. *Paralysis - Now only takes 1/3rd of shields but still calculates damage based on 1/2 shield use. *Hysteria - Now has life regain/regeneration as damage is being dealt to enemies. *Ripline is now more violent on AI. *Fixed the enemy speed debuff on Warcry ability, so that it is now affected by Ability Mods. *Fixed issue where Hysteria added a level 30 Furax to Arsenal on mission complete. *Armor buffed from 200 to 300 *Fixed script error in Rip Line ability that would cause power-in-use bug. *Fixed Valkyr's Rip Line being usable on downed players. *Fixed Valkyr being vulnerable to Procs from Disruptor and others when Hysteria is active. *Fixed Warcry being permanent on enemies. *Fixed Warcry not slowing enemies down more at higher levels *Fixed Alad V being too weak to Ripline. *Fixed Valkyr’s power sounds not playing when using Noble animations. *Fixed melee weapon info at end of match not being displayed if Hysteria was active. *Fixed melee getting locked for clients after being hit by something that would normally do knockdown when Hysteria is active. *Fixed Valkyr using the fist melee style on her regular melee weapon after using her ultimate. *Valkyr added into the game.
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