PropertyValue
rdfs:label
  • Hell Knight (Doom 3)
rdfs:comment
  • The Hell Knight in Doom 3 is huge and very muscular. An in-game examination of its spine indicates it has a massive skeleton. It has no visible nose, and its deformed ears resemble a human's, fused to the sides of its head. Its obscure eyes are very small and black, located on the sides of the head just above the mouth[citation needed]. It is easily the largest non-boss enemy in the game. Assuming the Marine is 6 feet (1.8m) tall, the Hell Knight stands about 10 feet (3 meters) tall.
Attack
  • 253030
dcterms:subject
Found
  • *Delta Labs Sector 4 *Hell *Site 3 *Caverns Area 1 *Caverns Area 2 *Phobos Labs Sector 1 *Phobos Labs Sector 3 *Delta Labs Unknown *Hell (RoE) *Service Sub Level 2 *Hell (LM) *Hell Outpost
dbkwik:doom/property/wikiPageUsesTemplate
HP
  • 900
Spawn
  • "spawn monster_demon_hellknight"
abstract
  • The Hell Knight in Doom 3 is huge and very muscular. An in-game examination of its spine indicates it has a massive skeleton. It has no visible nose, and its deformed ears resemble a human's, fused to the sides of its head. Its obscure eyes are very small and black, located on the sides of the head just above the mouth[citation needed]. It is easily the largest non-boss enemy in the game. Assuming the Marine is 6 feet (1.8m) tall, the Hell Knight stands about 10 feet (3 meters) tall. In Hell, Hell Knights show a different appearance from those on Mars. Their skin is greyish-green and some parts, such as the mouth, upper chest, hands and feet, are red, possibly soaked with blood. They are covered with scars and demonic runes, and have a pentagram on their forehead. While the classic Hell Knight has horns and hooves, being meant to resemble a satyr or minotaur, the Doom 3 Hell Knight somewhat resembles a huge muscular skeleton or an alien. The head of the Doom 3 incarnation of the Knight is somewhat similar to the Shambler (a polar bear-like creature) from the first Quake. Two of these massive monsters make their introduction in a cutscene (obviously mirroring the debut of the first two Barons of Hell as "bosses" of Doom's first episode) in which the marine arrives at a teleportation room where he witnesses the portal to Hell being opened under Dr. Betruger's supervision. A biosuit-clad scientist emerges from it, followed by a huge Hell Knight right behind him. The scientist pleads for his life, but the Knight grabs and throws him violently against the machinery of one of the portal generators, presumably killing him; a second Hell Knight comes out from the portal and then both monsters charge towards the marine.