PropertyValue
rdf:type
rdfs:label
  • Jump Boots
  • Jump boots
rdfs:comment
  • The Jump Boots are an inventory item in Unreal. When used, this item will allow the player three enhanced jumps, allowing the player to jump much higher than normal, and while active also increases protection from fall damage. The Jump Boots are usually present when hard-to-reach places are nearby. If the boots are not used within a certain amount of time, the boots will begin draining and will eventually become useless. The Super Jump Boots are an improved version of the Jump Boots, with an infinite charge.
  • Jump Boots are an armor upgrade that makes its first and only appearance in Turok: Evolution's multiplayer. (To be added upon)
  • Jump boots are an auxiliary attachment to CMC Armor. When upgraded, users can make brief jumps across short distances similar to Reapers. There have been reliability issues due to most of them being based off partial prototype blueprints.
  • Samus possesses a similar ability in Metroid. If she rolls off of an edge as a Morph Ball and Up is pressed on the control pad, she will be in a standing position and can jump in mid-air. Another similar ability is present in Metroid II: Return of Samus, where if Samus is hit by an enemy, she can jump much higher than normal.
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  • Red
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dbkwik:metroid/property/wikiPageUsesTemplate
dbkwik:turok/property/wikiPageUsesTemplate
Game
Text
  • An essential part of SAMUS's POWER SUIT. To jump, double-tap the touch screen or press the JUMP button. These boots can also be used to jump in midair.
Type
  • Upgrade
Use
  • Increases jump height for a limited time.
dbkwik:unreal/property/wikiPageUsesTemplate
abstract
  • The Jump Boots are an inventory item in Unreal. When used, this item will allow the player three enhanced jumps, allowing the player to jump much higher than normal, and while active also increases protection from fall damage. The Jump Boots are usually present when hard-to-reach places are nearby. If the boots are not used within a certain amount of time, the boots will begin draining and will eventually become useless. The Super Jump Boots are an improved version of the Jump Boots, with an infinite charge.
  • Jump Boots are an armor upgrade that makes its first and only appearance in Turok: Evolution's multiplayer. (To be added upon)
  • Jump boots are an auxiliary attachment to CMC Armor. When upgraded, users can make brief jumps across short distances similar to Reapers. There have been reliability issues due to most of them being based off partial prototype blueprints.
  • Samus possesses a similar ability in Metroid. If she rolls off of an edge as a Morph Ball and Up is pressed on the control pad, she will be in a standing position and can jump in mid-air. Another similar ability is present in Metroid II: Return of Samus, where if Samus is hit by an enemy, she can jump much higher than normal.