PropertyValue
rdfs:label
  • Nuclear Reactor (Red Bloony - BTD5's version)
rdfs:comment
  • The Nuclear Reactor is a support tower that "boosts" mechanical towers with in 225px of the Reactor. By "boost", it increases their fire rate and range by 50% (not multiply it by 1.5). If there are multiple Reactors boosting a tower, their effect will stack. For example, a Tack Shooter is within the range of 3 Reactors, it's speed will get boosted by: 100% + 50% + 50% + 50% = 250% To nerf the tower, I decided to not make a Reactor multiply speed/range by 1.5, because: 100% * 1.5 = 150% * 1.5 = 225% * 1.5 = 337.5% (a 87.5% more, wow!)
dcterms:subject
abstract
  • The Nuclear Reactor is a support tower that "boosts" mechanical towers with in 225px of the Reactor. By "boost", it increases their fire rate and range by 50% (not multiply it by 1.5). If there are multiple Reactors boosting a tower, their effect will stack. For example, a Tack Shooter is within the range of 3 Reactors, it's speed will get boosted by: 100% + 50% + 50% + 50% = 250% To nerf the tower, I decided to not make a Reactor multiply speed/range by 1.5, because: 100% * 1.5 = 150% * 1.5 = 225% * 1.5 = 337.5% (a 87.5% more, wow!) A tower can be boosted by a maximum of 4 Reactors, so, that's triple the fire rate. However, there are flaws with Reactor. No heavy reinforcing is used to shield our Reactors, so any living/organic towers within 150px from the Reactor will have side effects within a fixed time. The "dead zone" is marked with a red circle, and any mechanical towers within this range will be boosted normally.