PropertyValue
rdfs:label
  • Dazreth (3.5e Monster)
rdfs:comment
  • When an illithid is shamed it may be condemned to become a dazreth. The head is cut off and placed in a special brine which keeps it alive, mutating it into this nightmare. Strong but with fractured mind, it only remembers fragments of its existence, otherwise being a large animal. It simply eats flesh now, and the enlarged back of the head is hollow, enabling up to one Large, two Medium, four Smaller creatures, and so forth. Because of their protection, and because they can be easily commanded by the smarter illithid pilots, they are often driven by them as a living war machine. Knowledge of the outside is given to its users via mental contact.
dcterms:subject
full at
  • Two Tentacles +17
Will
  • +11
Fort
  • +19
DEX
  • 20
feats
  • Blind Fight, Endurance, Run, Combat Expertise, Improved Trip, Snatch, Improved Natural Armor
init
  • +5
str
  • 25
touch
  • 13
CHA
  • 26
Grapple
  • +25
adv
  • 15
BAB
  • +10
sq
  • Blindsense 30 ft., Darkvision 60 ft., Telepathy 100 ft., Able to Breath Water
env
  • Underground
Wis
  • 14
dbkwik:dungeons/property/wikiPageUsesTemplate
treas
  • None
Skills
  • Jump +23, Balance +13*
Speed
  • 40
org
  • Solitary or Squad
Type
  • Aberration
Align
  • Neutral Evil
con
  • 30
flat
  • 24
at
  • Tentacle +17
Reach
  • 10
cr
  • 14
la
  • -
HD
  • 14
AC
  • 29
Space
  • 15
int
  • 3
HP
  • 196
SA
  • Psychobolt, TK Wave, Crush, Grinder
ref
  • +9
Size
  • Huge
abstract
  • When an illithid is shamed it may be condemned to become a dazreth. The head is cut off and placed in a special brine which keeps it alive, mutating it into this nightmare. Strong but with fractured mind, it only remembers fragments of its existence, otherwise being a large animal. It simply eats flesh now, and the enlarged back of the head is hollow, enabling up to one Large, two Medium, four Smaller creatures, and so forth. Because of their protection, and because they can be easily commanded by the smarter illithid pilots, they are often driven by them as a living war machine. Knowledge of the outside is given to its users via mental contact.