PropertyValue
rdfs:label
  • Aranea (4e Monster)
rdfs:comment
  • Araneas, also known as werespiders, are a type of lycanthrope. In their natural form, they resemble hunched spiders with a vaguely humanoid form. It has eight legs, which end in odd claw-like appendages; of these, it typically uses four to walk on and four to wield weapons or manipulate objects, but it can use any combination of its legs for any task. Most aranea have eight eyes as well, but some have as few as four or as many as twenty. Their bodies range in color from black or dull brown to vibrant orange, green, and yellow — the latter usually (but not always) indicates an exceptionally poisonous variety. Like all lycanthropes, aranea can alter their appearance to assume humanoid or animal forms. Specifically, they can appear as an ordinary human or one of several types of spiders, depe
Level
  • 6
  • 9
  • 12
Strength
  • 16
  • 17
  • 19
Alignment
Attack
  • +16 vs. Fortitude
  • +9 vs. Fortitude
dcterms:subject
Author name
  • Dracomortis
Will
  • 19
  • 22
  • 25
Final State
  • The target's hair falls out and its skin takes on a sickly pallor. Whenever the target takes poison damage, it loses a healing surge.
Reflex
  • 18
  • 21
  • 24
Fortitude
  • 18
  • 21
  • 24
conbonus
  • +10
  • +6
  • +7
strbonus
  • +10
  • +6
  • +7
Aura
  • Protective Swarm
dexbonus
  • +11
  • +6
  • +8
Initiative
  • +11
  • +8
Intelligence
  • 15
  • 16
  • 18
Wisdom
  • 16
  • 17
  • 19
Recharge
  • at-will
  • recharge
  • recharges when an ally with the spider keyword is reduced to 0 hit points
Charisma
  • 18
  • 19
  • 21
senses
  • Perception +10; darkvision
  • Perception +6; darkvision
  • Perception +7; darkvision
dbkwik:dungeons/property/wikiPageUsesTemplate
date created
  • 2009-10-05
Origin
  • natural
Endurance
  • improve DC 26, maintain DC 21, worsen DC 20 or lower
  • improve DC 19, maintain DC 14, worsen DC 13 or lower
Skills
  • Stealth +16
  • Stealth +9
  • Stealth +13
Speed
  • 8
Status
  • Complete
Dexterity
  • 17
  • 18
  • 20
Role
  • Controller
  • Skirmisher
  • Elite Controller
Name
  • Dagger
  • Web
  • Aranea
  • Bite
  • Sticky Web
  • Longspear
  • Change Shape
  • Aranea Spiderkeeper
  • Aranea Webcaster
  • Broodmother's Keen
  • Clinging Strands
  • Greater Spidergut
  • Spidergut
  • Walk Amongst the Swarm
Type
  • Disease
  • humanoid
Languages
aurarange
  • 5
auraeffect
  • the aranea spiderkeeper receives a +1 bonus to all defenses as long as an ally with the spider keyword is within the aura.
Keywords
  • Weapon
  • Zone
  • Polymorph
  • Disease, Poison
  • shapechanger, spider
Constitution
  • 16
  • 17
  • 19
flavor
  • Spidergut causes toxic, half-rotten pustules to form inside of the target's body.
XP
  • 250
  • 700
  • 800
AC
  • 20
  • 23
  • 26
Regeneration
  • 5
  • 10
HP
  • 72
  • 123
  • 194
Equipment
Action
  • standard
  • minor
  • minor 1/round
Effect
  • 172800.0
  • 86400.0
  • An aranea spiderkeeper can alter its physical form to appear as a demonweb terror or a unique human . It cannot use its bite or web attack in human form and cannot make dagger attacks in spider form.
  • Area burst 4 within 20; +11 vs. Reflex; the target is slowed . If the target is already slowed, it is instead immobilized . The burst creates a zone of thick webbing that lasts until all targets have saved against clinging strands. The zone is considered difficult terrain.
  • Reach 2; +14 vs. AC; 1d10 + 5 damage.
  • The target's insides feel as if they are crawling around. Whenever the target fails a saving throw, it takes 5 points of poison damage. The target also loses a healing surge, which cannot be recovered until the disease is cured.
  • Ranged 10; +16 vs. Reflex; the target is immobilized .
  • An aranea spiderkeeper can move through spaces occupied by allied creatures with the spider keyword at normal speed.
  • +11 vs. AC; 1d10 + 4 poison damage, and the target is slowed and contracts spidergut .
  • The target's insides feel as if they are crawling around. Whenever the target fails a saving throw, it takes 10 points of poison damage. The target also loses a healing surge, which cannot be recovered until the disease is cured.
  • Close burst 5; all allies with the spider keyword within the burst may make a melee basic attack as an immediate reaction.
  • An aranea can alter its physical form to appear as a deathjump spider or a unique human . It cannot use its bite or web attack in human form and cannot make dagger attacks in spider form.
  • Ranged 10; +13 vs. Reflex; the target is immobilized . Aftereffect: The target is slowed .
  • Ranged 10; +9 vs. Reflex; the target is immobilized .
  • An aranea webcaster can alter its physical form to appear as a deathjump spider or a unique human . It cannot use its bite or web attack in human form and cannot make dagger attacks in spider form.
Size
  • Medium
actionpoints
  • 1
bloodied
  • 36
  • 61
  • 97
wisbonus
  • +10
  • +6
  • +7
intbonus
  • +10
  • +5
  • +7
immune/resist/vulnerable
  • Immune spidergut
chabonus
  • +11
  • +8
  • +7
initial effect
  • The target takes a –2 penalty to saving throws against powers with the poison keyword.
  • The target takes a –4 penalty to saving throws against powers with the poison keyword.
abstract
  • Araneas, also known as werespiders, are a type of lycanthrope. In their natural form, they resemble hunched spiders with a vaguely humanoid form. It has eight legs, which end in odd claw-like appendages; of these, it typically uses four to walk on and four to wield weapons or manipulate objects, but it can use any combination of its legs for any task. Most aranea have eight eyes as well, but some have as few as four or as many as twenty. Their bodies range in color from black or dull brown to vibrant orange, green, and yellow — the latter usually (but not always) indicates an exceptionally poisonous variety. Like all lycanthropes, aranea can alter their appearance to assume humanoid or animal forms. Specifically, they can appear as an ordinary human or one of several types of spiders, depending on the individual aranea. Like most lycanthropes, aranea are cruel and predatory creatures. Whether this is an unavoidable result of their affliction or simply the path most choose to follow because of their need to feed off of other creatures is unclear. Aranea have no unifying beliefs, but those who choose to worship deities are most often drawn to Lolth, for obvious reasons. They do not typically seek out others of their kind, as doing so would only open themselves up to competition. When two aranea do meet, they typically mate (in the case of members of the opposite gender) or fight each other over territory — in both scenarios, the death of one or both participants is nearly inevitable. Araneas prefer dark, damp places, especially those that are hard for other creatures to reach. They typically make their lairs in caves or abandoned ruins where they are likely to go unnoticed. Although they are not harmed by sunlight, most aranea prefer to avoid it if possible, favoring nocturnal activity where its keen eyesight gives it an edge against most prey. The Underdark makes a perfect nesting ground for aranea, but they can also be found in mountains, deep forests, and even rocky deserts — in truth, aranea can survive nearly anywhere as long as there is a steady supply of prey. Aranea have no preference towards what they eat but will favor targets that are weaker or otherwise easier to capture if given the choice. A typical aranea is about 7 feet tall if it stands upright in its natural form, or slightly shorter in both human and spider form. They weigh around 350 pounds, but this can vary by a fair amount depending on the individual. They speak Common and sometimes one or two others languages; their voices are soft, but they pronounce words with a definitively sharp tone.