PropertyValue
rdf:type
rdfs:label
  • Ushabti
  • Ushabti
rdfs:comment
  • Gli ushabti erano lapidi di granito rosaceo con un volto umano, animate dalla magia. Apparivano dal terreno nei corridoi della piramide di Muur, attaccando i viaggiatori con le magie.
  • Ushabti, also known as Nile, is an enemy in Final Fantasy V, located in the Pyramid of Moore. Its Corner is a critical attack. Catching and releasing it will cause it to use Flash on all enemies.
  • The Ushabti are large, guardian statues carved into the likeness of the gods and goddess of ancient Nehekhara, statues that stand guard and protect the perimeters of the necropolises and within the passageways of the great pyramids of the Tomb Kings. These Ushabti are imposing monuments to Nehekhara's former power, and all who pass through their shadows tremble under their unnerving and imposing shadow.[1a]
  • The formula for the initial number received appears to be 25 + 1 for each additional Slayer level over 99, or 50 at level 120 Slayer. If the free ushabti are claimed prior to having a max Slayer level, upon leveling, the player can still acquire more from Faiza. Placing the filled ushabti in either the Chest of Souls or in a room of the player-owned Slayer dungeon counts as registering the monster's in the Slayer Codex. If players place a soul in the chest, they will be unable to place it to the dungeon unless the player gets a second soul.
owl:sameAs
Strength
  • 51
Version
  • empty
  • full
dcterms:subject
bestiary
  • 145
Magic Defense
  • 6
RPGe
  • Nile
Agility
  • 21
toad
  • Immune
gba control
GBA Location
Examine
  • A figurine that has the ability to hold the soul of a Slayer monster.
Lightning
  • Weak
Gil
  • 441
Tradeable
  • No
stacksinbank
  • No
petrify
  • Immune
magic evasion
  • 0
Equipable
  • No
gba drop
gba drop
alchable
  • No
destroy
  • If this is destroyed you will need to purchase another one. If it contains a soul, the soul will be lost and have to be recaptured.
disassembly
  • No
Evasion
  • 0
Quest
  • No
kept
  • always
LV
  • 38
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:warhammerfantasy/property/wikiPageUsesTemplate
Defense
  • 35
aging
  • Immune
PS
  • Nile
Stackable
  • Yes
  • No
GBA
  • Ushabti
Magic
  • 0
Zombie
  • Immune
Name
  • Ushabti
MP
  • 10
Value
  • 1
Romaji
  • Nairu
ps drop
gba special technique
gba release
ps control
ps drop
attack multiplier
  • 8
abp
  • 4
ps release
ps control
ps special technique
gba blue magic
ps blue magic
exp
  • 480
Members
  • Yes
Weight
  • 0
  • 0.010000
Update
  • Menaphos - The Gates are Open
Tooltip
  • Monster soul captured
Japanese
  • ナイル
iOS
  • Ushabti
PREV
  • Rajiformes
ID
  • 147
  • 40407
  • 40408
Mini
  • Immune
HP
  • 1200
Release
  • 2017-06-05
NEXT
  • Archeosaur
Death
  • Immune
GBA Abilities
  • Attack, Off-Guard, Dark Spark, Corner, Re-Form, Vanish
PS Abilities
  • Fight, Guard-Off, Black Shock, Corner, Regeneration, Dark Returns
PS Location
abstract
  • The formula for the initial number received appears to be 25 + 1 for each additional Slayer level over 99, or 50 at level 120 Slayer. If the free ushabti are claimed prior to having a max Slayer level, upon leveling, the player can still acquire more from Faiza. Placing the filled ushabti in either the Chest of Souls or in a room of the player-owned Slayer dungeon counts as registering the monster's in the Slayer Codex. The filled ushabti can be placed in the Chest of Souls in the Sunken Pyramid in exchange for Slayer experience. The first soul of a creature placed in the chest awards the full Slayer experience and 250 Menaphos reputation in the active district, with each additional soul awarding 25% of the experience only. Turning in all 149 souls at least once will give a total of 1,522,375 Slayer experience and 37,250 reputation. All souls for a particular monster are placed in the chest at once. Alternately, any filled ushabti can be used in the Sunken Pyramid's dungeon to spawn a copy of the creature which will respawn until removed. Placing the ushabti in the dungeon awards the same experience as adding a second (and on) soul of the same type to the Chest of Souls (25% of the initial value). Creatures within the dungeon are the souls of creatures killed elsewhere, and thus cannot be trapped in an ushabti. If players place a soul in the chest, they will be unable to place it to the dungeon unless the player gets a second soul. The likelihood of capturing a soul has a few factors. Every kill has a chance of trapping a soul, which is affected by base Slayer level compared to the creature's required Slayer level to kill. Being on a Slayer assignment for the monster also doubles the chance of trapping the soul. Using level-boosting items such as wilder pies does not affect the likelihood of capturing a soul. If the player has level 120 Slayer, the chance to catch a soul is the same as if the player were on task. This doesn't stack with the doubling effect when on assignment.
  • Gli ushabti erano lapidi di granito rosaceo con un volto umano, animate dalla magia. Apparivano dal terreno nei corridoi della piramide di Muur, attaccando i viaggiatori con le magie.
  • The Ushabti are large, guardian statues carved into the likeness of the gods and goddess of ancient Nehekhara, statues that stand guard and protect the perimeters of the necropolises and within the passageways of the great pyramids of the Tomb Kings. These Ushabti are imposing monuments to Nehekhara's former power, and all who pass through their shadows tremble under their unnerving and imposing shadow.[1a] In times of need, the Liche Priests awaken the Ushabti with powerful incantations, and with the sound of cracking stone, the Ushabti step down from their plinths and daises, silent and ready for war. In ancient times, the living warriors of Nehekhara took great strength from the fact that the Ushabti fought alongside, for who could fail to be inspired by the physical representations of their gods marching into battle at their sides?[1a]
  • Ushabti, also known as Nile, is an enemy in Final Fantasy V, located in the Pyramid of Moore. Its Corner is a critical attack. Catching and releasing it will cause it to use Flash on all enemies.