PropertyValue
rdf:type
rdfs:label
  • Illusionist
  • Illusionist
  • Illusionist
  • Illusionist
rdfs:comment
  • Illusionist is a pirate on the Sage Ocean.
  • Illusionist is a Wizard passive ability, unlocked at character level 27. Cooldowns of Archon variants of Teleport and Slow Time are not reset by Illusionist. There is no limit on how often the cooldowns can be reset.
  • An illusionist was a mancer who practiced the Art of illusion. Illusions were a frequently used branch of the Secret Art, however, very few ever became master illusionists. The Faellem were widely known for their mastery of illusion and other powers of the mind. Faelamor was widely considered the most powerful illusionist in the history of the Three Worlds, and was known to be able to use illusions so powerful that she could easily drive anyone insane.
  • An illusionist is a wizard specializing in illusion magic. Illusion spells create false images and other sensory tricks. Illusionists can make ghostly sounds to distract opponents, conjure visionary beasts, or create a wall that does not actually exist. Illusionists are a specialty Wizard class. Illusionists write their spells in a secret language called Ruathlek.
  • One is Tiresias. He is first found in Farglow, and later in your Battle Tower. In Divinity II: Flames of Vengeance, Chanelle at Chez Chanelle on Lanilor Lane is also an illusionist.
  • The Spellbinder is a weaver of mental imagery and horrors specializing in skills that confuse her foes. She can plunder the minds of those foolish enough to stand in her path and has the capability to invade private thoughts in order to use the victim's own fears and weaknesses against them. One of the least played characters in the game at the moment, due to her under-estimationlol
  • Hedge-Wizard, Finger-Wagger, Charletain, Dalaran Dropout. Most Illusionists pick up at least one of these names during their career for the path of Illusion is a much maligned one. Where Sorcerers and Wizards create Illusory copies of themselves and slip intermittently between realms appearing invisible to anyone without magical aid, Illusionists dazzle enemies with imaginary lights and make themselves semi-transparant. Not much of a comparison really, until you get right down to the whole point of Illusions, to make the caster difficult to detect and to confuse foes, an Illusionist possesses a capability to vanish from sight and stay hidden until they choose to reveal themselves or are detected by other magical, olfactory or aural means. But know this, to be an Illusionist means to fade i
  • In general real-life terms, an "illusionist" usually refers to sleight-of-hand masters who use their skills to illude audiences and bewilder skeptics. However, when using the term in BZPB, it refers to a mage who strictly specializes in controlling the senses of others to confuse them and gain an edge in battle.
  • Illusionists are a sub-group of Wizards, specialising in confusing magics that deceive the senses. Apart from the kind of spells they may cast, there is little to choose between ordinary Wizards and Illusionists - at least in the minds of the people. Once a teacher has been found, the character must undergo a training period of 1D3+1 months. At the end of this time, the character expends 200 EPs and is considered a 1st level Illusionist, able to cast any Illusionist spells successfully learned from the teacher.
  • thumb|right|Illusionist Der Illusionist ist im zweiten Akt im Tempelbezirk am Eingang zu den Kloaken anzutreffen, und zwar nur bei Anbruch des Tages von etwa 7.00 bis 8.00 Uhr. Vor Ausbruch des Krieges hat er Familienstücke in der Gruft in den Kloaken versteckt, die nur über die Kloaken zu erreichen sind. Jetzt braucht er den Schmuck zurück und wartet auf den richtigen mutigen Kämpfer, der sich dorthin traut. Er kennt Männer wie die Hexer aus dem Krieg nur zu gut und hält Geralt für den geeigneten Mann, ihm die Erbstücke zu holen. Er selber traut sich nicht in die Kloaken aus Angst vor den Untoten.
  • The Illusionist focuses on Chaos Magic to hunt down and trap his opponents, and backs his magic up with stunning Hammer blows. He is a master at Weakening foes and finishing them off quickly. The Illusionist excels at doing high damage to a single target. He can avoid damage by being maneuverable and by Impairing his enemies, but must defeat them rapidly as he lacks defensive abilities and the staying power for a long fight.
Sin linea de visión, Si o omitir sí no
  • Si
dcterms:subject
galleries
  • 3
pirate
  • Fracture
  • Prestige
Battle Start
  • Let the magic show begin!
piratename
  • Illusionist
Soldiers
  • 2350
  • 2819
skill lv
  • All enemies can't move for 1 turn / 15% chance
  • All enemies can't move for 1 turn / 10% chance
pirate3-gallery
  • 2
pirate2-gallery
  • 1
pirate2-ocean
  • Viridian
pirate3-ocean
  • Midnight
  • Cobalt
procs
  • 1
Stamina
  • 8
herolevel
  • 13
ATK
  • 2600
  • 3120
friendship max
  • Do you want to see a neat trick?
  • I'll only show it to you!
friendship event
  • One of my best illusions!
  • I will make you gradually love me more and more······ Okay?
battle end
  • Teleporting!
Rarity
  • R
Alcance
  • 3
login
  • A grand show will begin!
  • Good timing!
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Element
  • Passion
PW
  • 1
Tier
  • 5
Clase
  • Ziwe
ocean
  • Hunter
  • Sage
  • Opal
Name
  • Illusionist
Type
Portrait
  • yes
desc
  • Taking more than of maximum Life in unsaved damage over second resets the cooldowns of , Slow Time and Mirror Image. Using either of these abilities also increases the movement speed by for seconds. This effect will trigger even if the damage has been completely absorbed by force shields, Diamond Skin or other similar effects. "To be where you are not is the wisest of strategies." —Grand Archmage Ralhys
dbkwik:warriorepic/property/wikiPageUsesTemplate
Hechizo de Zona, Si o omitir sí no
  • Si
Este hechizo se lanza en linea recta o diagonal, Sí no, omitir
  • Si
Condición
  • 2
  • No puede usarse estando Estabilizado
meet
  • Here I am!
  • Let the illusion begin!
Descripción
  • Gracias a sus alas, el Ziwe se propulsa en la dirección que elija. En la zona de partida, genera una Ilusión, que le permite confundir al enemigo
DEF
  • 2800
  • 3360
Icon
Skill
  • 6
  • Illusion
Rank
  • cabin person
  • captain
Description
  • Increases range by 50%, and if you lose more than 20% of your Health at once, its cooldown is instantly refreshed. This cannot happen more than once every 4 seconds.
  • A practitioner of the black arts who enchants people.
Cost
  • 26
  • 31
friendship
  • Look!
  • There is no trick involved at all!
RES
  • Passive
wikipage disambiguates
pirate2-rank
  • senior officer
fam-type-
  • octopus-yellow
  • monkey-ginger
  • octopus-navy
  • octopus-pink
  • monkey-red
  • parrot-black-maroon
  • parrot-lime-black
  • parrot-white-black
Primer Efecto Crítico
  • El Ziwe vuela hacia la casilla que elige. Cura a los aliados en el camino y daña a los enemigos
familiars
  • 8
fam-name-
  • Sidekick
  • Metallica
  • Nirvana
  • Cookie
  • Led Zeppelin
  • Guns N Roses
  • Totee
  • Urdy
Elemento primera letra mayuscula
  • Earth
Efecto Crítico Sublinea 3-
  • En la zona de partida: Pone una Ilusión
  • +3 niveles de Esencia a todos los objetivos afectados por este ataque
fam-ocean-
  • Sage
Efecto Normal Sublinea 3-
  • +2 niveles de Esencia a todos los objetivos afectados por este ataque
  • En la zona de partida: Pone una Ilusión
Primer Efecto Normal
  • El Ziwe vuela hacia la casilla que elige. Cura a los aliados en el camino y daña a los enemigos
Alcance Variable, Si o No
  • No
Nombre del Icono
  • Ilusorio
abstract
  • In general real-life terms, an "illusionist" usually refers to sleight-of-hand masters who use their skills to illude audiences and bewilder skeptics. However, when using the term in BZPB, it refers to a mage who strictly specializes in controlling the senses of others to confuse them and gain an edge in battle. Against an illusionist of high skill, even the most powerful of wills and the keenest of minds will not win the day - A master illusionist easily surpasses the astutia of his opponents, poking and prying in a strategic manner to discover how to break their defenses. Also, there are a wide variety of different illusions - Ranging from the genjutsu used by shinobi to powerful magic used by sorcerors. Lastly, an illusionist's power is most vividly seen when battling another illusionist. As two combatants limited only by their imagination engage each other in combat, the normal laws of fighting an illusionist are thrown out the window. Akin to a fantasy battling a fantasy, most times, two illusionists are only limited by their abilities to predict, react, and in some cases, how far they're able to bend the laws of perception.
  • Illusionists are a sub-group of Wizards, specialising in confusing magics that deceive the senses. Apart from the kind of spells they may cast, there is little to choose between ordinary Wizards and Illusionists - at least in the minds of the people. Finding a teacher of Illusionist magic is relatively easy (in comparison to Daemonologist, Elementalists, and Necromancers). However, it is the nature fo Illusionist magic to deceive and the activities of some less-than-scrupulous Illusionists have produced a general feeling of unease and mistrust towards them in the populace at large. Accordingly, most Illusionists fall into one of two categories - the secretive and the open. The former do not advertise their activities and keep themselves very much to themselves. The latter try to ease the people's fears by always behaving in an exemplary fashion. Thus, characters wishing to become Illusionists will either have to convince a teacher of their moral rectitude or spend a considerable amount of time and effort (not to mention money) seeking out the sort of Illusionist who will teach anyone. Once a teacher has been found, the character must undergo a training period of 1D3+1 months. At the end of this time, the character expends 200 EPs and is considered a 1st level Illusionist, able to cast any Illusionist spells successfully learned from the teacher. * Arcane Language: Illusionist Magick * Cast Spells: Illusionist Battle Magic Level 1 * Evaluate * Cast Spells: Illusionist Battle Magic Level 2 * Hypnotise * Meditation * Cast Spells: Illusionist Battle Magic Level 3 * Identify Undead * Magical Awareness * Cast Spells: Illusionist Battle Magic Level 4 * Identify Magical Artifact * Manufacture Potions * Manufacture Scrolls * Humans and Elves: +4D4 points per level * Dwarfs and Halflings: +2D4 points per level * Hand Weapon * Wizard's Staff * 10D6 Gold Crowns * Illusionist - of next level * Daemonologist - level 1 * Elementalist - level 1 * Grey Wizard * Light Wizard - level 1 * Necromancer - level 1 * Wizard - level 2
  • Illusionist is a pirate on the Sage Ocean.
  • thumb|right|Illusionist Der Illusionist ist im zweiten Akt im Tempelbezirk am Eingang zu den Kloaken anzutreffen, und zwar nur bei Anbruch des Tages von etwa 7.00 bis 8.00 Uhr. Vor Ausbruch des Krieges hat er Familienstücke in der Gruft in den Kloaken versteckt, die nur über die Kloaken zu erreichen sind. Jetzt braucht er den Schmuck zurück und wartet auf den richtigen mutigen Kämpfer, der sich dorthin traut. Er kennt Männer wie die Hexer aus dem Krieg nur zu gut und hält Geralt für den geeigneten Mann, ihm die Erbstücke zu holen. Er selber traut sich nicht in die Kloaken aus Angst vor den Untoten. Er will nur den Familienring zurück, weil er damit sein Erbe antreten kann. Den Rest der Habseligkeiten aus dem Familienbesitz überlässt der Illusionist Geralt als Belohnung. Bedauerlicherweise verplappert er sich und es stellt sich heraus, dass der Ring gar nicht ihm gehört. Er ist kein trauerndes Familienmitglied, sondern ein Gelegenheitsgauner. * Spoiler: Geralt erscheint am verabredeten Ort, um den Ring zu übergeben, und zwar so frühzeit, dass die Gegend noch als "gefährlich" eingestuft ist und er somit den Illusionist angreifen kann. Zuvor jedoch übergibt er ihm den Ring und erhält die Belohnung. Danach ist es Geralt überlassen, ob er seinen Austraggeber gehen lässt oder ihn tötet.
  • The Illusionist focuses on Chaos Magic to hunt down and trap his opponents, and backs his magic up with stunning Hammer blows. He is a master at Weakening foes and finishing them off quickly. The Illusionist excels at doing high damage to a single target. He can avoid damage by being maneuverable and by Impairing his enemies, but must defeat them rapidly as he lacks defensive abilities and the staying power for a long fight. The Illusionist Deck is good for solo play, but especially suited for dungeon groups. The ability to constantly weaken enemies and deal high amounts of damage to monsters nearing death can be invaluable against powerful bosses, who often use their most potent attacks at the end of their lives.
  • Illusionist is a Wizard passive ability, unlocked at character level 27. Cooldowns of Archon variants of Teleport and Slow Time are not reset by Illusionist. There is no limit on how often the cooldowns can be reset.
  • An illusionist was a mancer who practiced the Art of illusion. Illusions were a frequently used branch of the Secret Art, however, very few ever became master illusionists. The Faellem were widely known for their mastery of illusion and other powers of the mind. Faelamor was widely considered the most powerful illusionist in the history of the Three Worlds, and was known to be able to use illusions so powerful that she could easily drive anyone insane.
  • An illusionist is a wizard specializing in illusion magic. Illusion spells create false images and other sensory tricks. Illusionists can make ghostly sounds to distract opponents, conjure visionary beasts, or create a wall that does not actually exist. Illusionists are a specialty Wizard class. Illusionists write their spells in a secret language called Ruathlek.
  • Hedge-Wizard, Finger-Wagger, Charletain, Dalaran Dropout. Most Illusionists pick up at least one of these names during their career for the path of Illusion is a much maligned one. Where Sorcerers and Wizards create Illusory copies of themselves and slip intermittently between realms appearing invisible to anyone without magical aid, Illusionists dazzle enemies with imaginary lights and make themselves semi-transparant. Not much of a comparison really, until you get right down to the whole point of Illusions, to make the caster difficult to detect and to confuse foes, an Illusionist possesses a capability to vanish from sight and stay hidden until they choose to reveal themselves or are detected by other magical, olfactory or aural means. But know this, to be an Illusionist means to fade into the background, to be the one who pulls the strings but never seen as the puppeteer.
  • One is Tiresias. He is first found in Farglow, and later in your Battle Tower. In Divinity II: Flames of Vengeance, Chanelle at Chez Chanelle on Lanilor Lane is also an illusionist.
  • The Spellbinder is a weaver of mental imagery and horrors specializing in skills that confuse her foes. She can plunder the minds of those foolish enough to stand in her path and has the capability to invade private thoughts in order to use the victim's own fears and weaknesses against them. One of the least played characters in the game at the moment, due to her under-estimationlol
is BM of
is managers of
is Classes of
is Class of
is Captain of