PropertyValue
rdfs:label
  • Rabbit (NPC)
rdfs:comment
  • Rabbits are hostile NPCs. Like Putits, they are extremely weak, lack any special abilities and in combat use a suicidal melee routine. Their most notable characteristic however, is the chance of dropping a rabbit's tail when killed, which will increase your luck by 1 when consumed.
Level
  • 1
bow
  • 4
Mana
  • 80
DEX
  • 6
Mag
  • 4
str
  • 5
CHA
  • 10
Resistances
  • Y
Sprite
  • C851-Rabbit.png
  • Chara 169 rabbit.png
Evasion
  • 4
traveling
  • 3
Fishing
  • 5
Speed
  • 102
Per
  • 12
Name
  • rabbit
rnerve
  • No Resist
rlightning
  • No Resist
rchaos
  • No Resist
rnether
  • No Resist
rfire
  • No Resist
rmagic
  • No Resist
rmind
  • No Resist
rdarkness
  • No Resist
rsound
  • No Resist
rpoison
  • No Resist
rcold
  • No Resist
dbkwik:elona/property/wikiPageUsesTemplate
con
  • 4
Riding
  • 3
Faith
  • 4
Class
  • Tourist
Firearm
  • 4
Life
  • 90
LEA
  • 5
Race
  • Rabbit
Shield
  • 3
polearm
  • 4
scythe
  • 4
heavyarmor
  • 4
wil
  • 4
longsword
  • 4
lightarmor
  • 4
crossbow
  • 4
Stealth
  • 4
mediumarmor
  • 4
Meditation
  • 4
Axe
  • 4
Throwing
  • 4
shortsword
  • 4
Blunt
  • 4
martialarts
  • 5
stave
  • 4
Healing
  • 4
abstract
  • Rabbits are hostile NPCs. Like Putits, they are extremely weak, lack any special abilities and in combat use a suicidal melee routine. Their most notable characteristic however, is the chance of dropping a rabbit's tail when killed, which will increase your luck by 1 when consumed. Given their impressive Breed power (predictably for a rabbit), it is advisable for players trying to increase luck to put one on a ranch and repeatedly farm their spawn. This can result in a much more cheap way of increasing base luck than abusing the Little Sister quest for happy apples or (in Elona+) mining forests for four-leaf clovers.