PropertyValue
rdf:type
rdfs:label
  • Anti-poison totem
rdfs:comment
  • The ability to switch the totem to a pocket slot item was added on 3 July 2017. While equipped in the pocket slot, poison damage is halved - except in Pyramid Plunder, where it still fully prevents poison. It can be freely converted between off-hand and pocket slots. While the off-hand version provides armour, it does not allow usage of shield abilities like Resonance.
  • It doesn't work like antipoison, as it will not cure poison. However, a player wearing this will be immune to being poisoned. The immunity to poison can be very useful against poisonous Slayer creatures (such as cave crawlers, kalphites, and jungle strykewyrms), as it allows more room for food and drops. It can also save a player from death when doing hard and elite clue scrolls, to ward off the poison of Saradomin wizards and Guthix wizards. The totem can be used during Barbarian Assault for immunity against Penance Healers, and during Pyramid Plunder for immunity to snakes and scarab swarms. It may also be used to avoid being poisoned while training on Monkey Guards or skeletal apes on Ape Atoll. It may also be helpful while fighting the Dagannoth kings to provide protection from the spi
Strength
  • 0
Version
  • pocket
  • off-hand
ikod
  • 4400000
aSpeed
  • no
store
  • 44000
low
  • 60000
Examine
  • An icon from an ancient race.
Tradeable
  • No
mainDamage
  • 0
seller
  • Rewards trader
Equipable
  • Yes
alchable
  • No
destroy
  • Drop
disassembly
  • No
offAccuracy
  • 0
Quest
  • No
offDamage
  • 0
mainAccuracy
  • 0
kept
  • reclaimable
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Prayer
  • 0
Stackable
  • No
Tier
  • 20
  • n/a
Slot
  • shield
  • pocket
Magic
  • 0
Name
  • Anti-poison totem
Value
  • 25000
  • 4400000
Caption
  • A player wielding an Anti-poison totem
Currency
Members
  • Yes
Weight
  • 2.200000
  • 2.267000
Update
  • Dungeoneering Skill!
  • The Magister - High-Level Slayer Boss
Armour
  • 0
  • 30
Class
  • None
  • All
Image
Life
  • 0
Accuracy
  • 0
ID
  • 18340
  • 40681
high
  • 90000
Release
  • 2010-04-12
  • 2017-07-03
Damage
  • 0
Ranged
  • 0
Requirements
  • 606070
abstract
  • It doesn't work like antipoison, as it will not cure poison. However, a player wearing this will be immune to being poisoned. The immunity to poison can be very useful against poisonous Slayer creatures (such as cave crawlers, kalphites, and jungle strykewyrms), as it allows more room for food and drops. It can also save a player from death when doing hard and elite clue scrolls, to ward off the poison of Saradomin wizards and Guthix wizards. The totem can be used during Barbarian Assault for immunity against Penance Healers, and during Pyramid Plunder for immunity to snakes and scarab swarms. It may also be used to avoid being poisoned while training on Monkey Guards or skeletal apes on Ape Atoll. It may also be helpful while fighting the Dagannoth kings to provide protection from the spinolyp. One of the most useful features of the totem is providing immunity against K'ril Tsutsaroth's poison (starting at 160), as it reduces the need for antipoison potions and thus allowing space for food (among other things) in your inventory. The only poison this item does not protect against is that of the Monstrous cave crawler.
  • The ability to switch the totem to a pocket slot item was added on 3 July 2017. While equipped in the pocket slot, poison damage is halved - except in Pyramid Plunder, where it still fully prevents poison. It can be freely converted between off-hand and pocket slots. While the off-hand version provides armour, it does not allow usage of shield abilities like Resonance.
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