Property | Value |
rdfs:label | |
rdfs:comment | - Full: For 8...18 seconds, target and adjacent foes take 5...17 damage each time they suffer or recover from a new condition. Concise: Also hexes foes adjacent to target (8...18 seconds.) These foes take 5...17 damage each time they gain or lose a condition. __TOC__
- Fragility is Chrome, Daccino and Hope's guardian angel-esque protector who is invisible, but emits sparkling noises and protects them during stressful times. She is the explanation as to why Chrome almost always wins.
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owl:sameAs | |
Summary | - Reduces the target's physical defense.
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dcterms:subject | |
debuff | - Resist physical damage: -5%,-10%,-15%,-20%,-25%
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gcd | |
Affects | |
Cooldown | |
dbkwik:guildwars/property/wikiPageUsesTemplate | |
dbkwik:regnum/property/wikiPageUsesTemplate | |
Range | |
Discipline | |
Name | |
Type | |
Duration | |
Class | |
Description | - The objective becomes weak, fragile and vulnerable to physical damage
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Cost | |
Notes | |
Casting | |
Position | |
Quote | - "Modifying particles a bit, bone become glass"
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abstract | - Full: For 8...18 seconds, target and adjacent foes take 5...17 damage each time they suffer or recover from a new condition. Concise: Also hexes foes adjacent to target (8...18 seconds.) These foes take 5...17 damage each time they gain or lose a condition. __TOC__
- Fragility is Chrome, Daccino and Hope's guardian angel-esque protector who is invisible, but emits sparkling noises and protects them during stressful times. She is the explanation as to why Chrome almost always wins.
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